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Incorrect bullet impact sounds on inaros tomb scene wall


Ragingwasabi
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In the Inaros tomb captura scene (and presumably the actual tile u get in the quest) shooting the rock walls gives u impact sounds of bullets hitting metal rather than rock.

Pretty much all rocky objects and walls on the outside does this. As you go deeper into the tomb, only then does the rock give the proper SFX
23s6buh.jpg

 

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