BORK63 Posted March 27, 2018 Share Posted March 27, 2018 Once players get more and more powerful arsenals it can be a drag to play through lower level missions. Lith and Meso fissures are too low level to offer a meaningful amount of affinity/focus without staying in the same mission for too long. Most teams want to go 4 or 5 relic rounds. I believe a way to fix this issue is to apply some of the same concepts from the reworked Dark Sectors. Upon selecting the mission, all party members select any relic, allowing for a wide range of rewards. The mission starts at level 50. The players are dropped into a random tile, with a random objective against a random faction until their relic is cracked. After completing the relic rotation, the team is transported through a fissure to another random tile and the process repeats until rotation 5 when they are dropped into a random assassination. The boss drops enough reactant to crack the relics. The random objective keeps the gameplay fresh and prevents a staleness in team composition. Not every objective will be ideal for a semi-afk Banshee. This would definitely give players a fun way to crack relics that doesn't involve just going to Hydron or Stephano. As a bonus, the passive boosters for affinity/resources/credits could be doubled to 50%/100%/150% etc. with each rotation, but that is something that would need to be tested. What does everyone think? Link to comment Share on other sites More sharing options...
KeLaRo Posted March 27, 2018 Share Posted March 27, 2018 i support this. power up mechanic: if player select N = number of multiple relic , level will begin with Mn= Lv* N (Lv = Default mission level), example = 3 relics, level 50 defense Level will be; Mn= Lv* N= 50*3 = 150 in theory there should not be a true limit to N relic to use. but if N relic > 10 we could use Fibonacci sequence; Lv= 50 N= relics Mn'= 11*Lv= 11*50= 550 (11 rel) Mn''=(N'+0)*Lv= 11*50=550 (12 rel ) Mn'''=(N'+N")*Lv=21*50= 1050 (13 rel ) Mn4=(N"+N''')*Lv= 32*50=1600 (14 rel ) Mn5=(N'''+N4)*Lv=53*50=2150 (15 rel) very hard, very fun :D Link to comment Share on other sites More sharing options...
(PSN)Dublincore Posted March 27, 2018 Share Posted March 27, 2018 Nice. This would certainly be a hell of a challenge. Link to comment Share on other sites More sharing options...
Gandergear Posted March 27, 2018 Share Posted March 27, 2018 Basically payday 2s crimespree.... But i love pd2s crime spree Link to comment Share on other sites More sharing options...
BORK63 Posted March 29, 2018 Author Share Posted March 29, 2018 Being able to crack multiple relics wasn't something I considered, but if it adds to the challenge I'm all for it. I've never played payday 2, but if this is something fun in another game thats a good sign this could work for Warframe too. Link to comment Share on other sites More sharing options...
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