ganjou234 Posted July 17, 2018 Share Posted July 17, 2018 (edited) "A strange and erratic Warframe. Further examination shows a strange and a significantly older Black Blight coursing along its veins, it seems to predate even the Warframe itself." Probably looks something like this..... Devia is initially a vulnerable and soft Warframe that continuously grows as it consumes its enemies, gaining strength in the process. Stats Health: 100 (150 at Rank 30) Armor: 50 (changed from 300->50 7/18/2018) Shields: 0 Energy: 300 (600 at Rank 30) Sprint Speed: 1.15 Abilities Passive Adapt and Consume Devia always starts the game at base (modded) health. Healing effects will continue even when fully healed (Devia is technically never fully healed). Overhealing permanently increases armor, bonus power strength, and maximum health. Gain +1 armor per health gained. Gain +1% bonus power strength per health gained. Losing health permanently decreases maximum health and armor. Lose -1 armor per health lost. Lose -1% power strength per health lost. Predator Reborn Upon reaching 9000 health Devia's abilities become Monstrous. (changed from 2000->9000 7/18/2018) Gain bonus power based on 1% of maximum health. Impale (25 Energy) Lunge/Pounce at a target with Devia's arm, impaling it. 5m/10m/15/m lunge/pounce range, unaffected by range mods. Deals 300 viral damage (+45% Enemy Max Health). Base damage is affected by Power Strength. After the arm-pullout animation the target is stunned and exposed to finishers for 5 seconds. Target is permanently marked with Blight. Blight can be removed by Nullifier Crewman's fields. Blighted targets that are killed via finishers are consumed. Consumed targets heal Devia for 50 + 100% of the target's missing health (changed from: total maximum health -> 50 + 100% missing health 7/18/2018) Monstrous - Brutal Impale (30 Energy) If a Blighted target has less maximum HP than Devia it is automatically consumed and heals Devia double the amount. Animation changes to a more brutal form of Impale, animation is quicker than the normal Impale animation. Mimesis (30 Energy) Injects infected Biomatter into a target. Strangles target for a few seconds (2 seconds). Devia is locked in the animation for the duration, can be quickened with Natural Talent. Target that has been affected by Blight become Mutated and gain double their maximum health. Target gains an increased Threat Level and becomes hostile to its allies. Mutated targets remain as a hostile and can be attacked and killed, but wont attack Devia. Mutation is permanent as long as target has Blight. Targets that are not effected by Blight are afflicted instead with a Viral status effect (for 6 seconds). Targets that are already Mutated gain double their current Maximum Health. Single target ability with 1m range. Monstrous - Transcendent Mimesis (60 Energy) Mimesis becomes an Area Of Effect ability. 10m range, affected by Range mods. Inflicts Blight along with the Viral effect on enemies that are not yet infected with it. Tendrils reach out as Devia performs an animation similar to Rhino's "Roar". Virulent Parasitism (60 Energy) Toggle to drain health from enemies afflicted with Blight. Blighted enemies lose 1 health and heal Devia for the same amount per second, only heal/s is affected by Power Strength. 15m range, unaffected by range mods. Consumes 1 energy per enemy within range, drain is affected by efficiency and efficiency mods. Monstrous - Ravenous Parasitism (120 Energy) Enemies lose 5% maximum health per second and heal Devia for 5% the damage dealt, damage per second is affected by Power Strength. Range becomes affected by Range mods. Blackest Blight Form (200 Energy) Toggle to transcend your form. Can only be activated by being Predator Reborn. Hold for 3 seconds to channel and activate/deactivate. Devia is able to cast other abilities in this form. When in Blackest Blight Form tap to swap between Exalted Melee Weapons, 1 second channeled animation when swapping between weapons. Whip Innate: Whip inflicts Viral Procs. I: 10% P: 80% S: 10% Fists Innate: Fists permanently reduce enemy base armor by 6+(2% of the fists' impact damage). I: 80% P: 15% S: 5% Claw Innate: Claws' slash procs heal Devia. I: 5% P: 15% S: 80% Exalted weapon's damage/reach are affected by power strength/range mods. Gain 100% of current Health as temporary health on activation. Temporary health does not activate passive's armor gain. (Added 7/18/2018) Lose 100% of temporary Health on deactivation. Drains 50 energy per second. Temporary health lost due to damage in this form reduces armor for the same amount upon deactivation. (Added 7/18/2018) I hope you guys notice the subtle references....... 😄 Edited July 18, 2018 by ganjou234 Link to comment Share on other sites More sharing options...
ganjou234 Posted July 17, 2018 Author Share Posted July 17, 2018 Bump. Any feedback would be great. I'm considering renaming it since Devia sounds like a "female" frame.... Link to comment Share on other sites More sharing options...
(XBOX)FrenziedGlint00 Posted July 18, 2018 Share Posted July 18, 2018 I'm feeling a Blacklight vibe from it, or is it just me. Link to comment Share on other sites More sharing options...
(PSN)Frost_Nephilim Posted July 18, 2018 Share Posted July 18, 2018 Eh, i dont know 😕 the frame doesnt stand out to me anymore after nidus. I would have loved using claws but garuda has some monster ones coming so yea, i feel like most of the fun this warframe would have is already in game so its just not something id want. Prototype is a good game indeed tho, but nidus got here to quick Link to comment Share on other sites More sharing options...
ganjou234 Posted July 18, 2018 Author Share Posted July 18, 2018 5 hours ago, (XB1)FrenziedGlint00 said: I'm feeling a Blacklight vibe from it, or is it just me. Hahahaha! Got me there man! 😄 38 minutes ago, (PS4)Ghost--00-- said: Eh, i dont know 😕 the frame doesnt stand out to me anymore after nidus. I would have loved using claws but garuda has some monster ones coming so yea, i feel like most of the fun this warframe would have is already in game so its just not something id want. Prototype is a good game indeed tho, but nidus got here to quick Yeah, it's an intended overlap. I usually prefer warframes that can tank w/o resorting to an invulnerability mechanic, so this is my idea/concept on how to make a frame that is capable of that. Link to comment Share on other sites More sharing options...
(PSN)MageVSGames Posted July 21, 2018 Share Posted July 21, 2018 Hehehe I recognised that concept art immediately. Ok but my actual thoughts. I love the concept mainly because I lived the Prototype series but it's also executed incredibly well. There is some overlap with Nidus but I personally view it as something like this. Nidus gets more powerful as the mission goes and gains more survivability as a result. Devia gains more survivability as the mission goes on and becomes more powerful as a result. Link to comment Share on other sites More sharing options...
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