TheMildSide Posted July 20, 2018 Share Posted July 20, 2018 A finite amount of money total money you should have to pay should be implemented for The Glast Gambit quest. I have ran through the index trying to win by just a margin of 10 way too many times using many different well built level 30 frames in the process. During my attempts, I have an excess of 700,000 credits trying to complete the mission, and I fully expect to have to increase that number to 1,000,000 before I complete the quest. Perhaps at some point you could make it so that Nef Anyo takes pitty on you for losing a certain amount of times and either provides a discounted price to play, or just lets you play for free altogether. I hope you can see where I'm coming from and attempt to correct this in some way. Thank you for your time. Link to comment Share on other sites More sharing options...
Urlan Posted July 20, 2018 Share Posted July 20, 2018 I don't think I could ever see Nef taking pity on us, but I could see the amount you lose being returned at the end of the quest. I don't think a stored variable like that would be too out there to implement. Link to comment Share on other sites More sharing options...
(PSN)OriginalEquinox Posted July 20, 2018 Share Posted July 20, 2018 (edited) You don't have to win by having exactly 10 points extra, you need to not exceed a 10 point gap between your score and his , what I did was go rhino and add about 5 points to the drop point and collect the rest and hold on to them till the mission ends. Plus you're fighting for a child's life, no price should be too high for that 😉 Edited July 20, 2018 by (PS4)Equinox21697 Link to comment Share on other sites More sharing options...
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