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melee needs a rework in conclave


(PSN)Xx-Ribbium-xX
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Just now, (PS4)Xx-Ribbium-xX said:

I dont mind conclave having a small community, i just want it balanced and playable without brain damage 

The community can be small as this wont beat pve what the game has been presented as but they lay out a game mode and when players play it giving feedback and evidence of issues they are more than often ignored

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Just now, (PS4)prisonerzero4300 said:

The community can be small as this wont beat pve what the game has been presented as but they lay out a game mode and when players play it giving feedback and evidence of issues they are more than often ignored

Maybe they dont have the man power behind making huge changes, but surely it doesn't take more than 1 person to change the total damage value from 100 to 50?

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Just now, (PS4)prisonerzero4300 said:

The last improvemt was castanas and khora but thats was not the main problem as melee is too much

Melee has always been a problem in conclave but never as bad as te previous things that were nerfed. Now it just needs a good fixing to fit with our current gun gameplay 

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Just now, (PS4)Xx-Ribbium-xX said:

Melee has always been a problem in conclave but never as bad as te previous things that were nerfed. Now it just needs a good fixing to fit with our current gun gameplay 

Without the fix gun play has so many disadvantages as channel blocking exsist and daggers can home in while a gun player in the air making it no escape 

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1 minute ago, (PS4)prisonerzero4300 said:

Without the fix gun play has so many disadvantages as channel blocking exsist and daggers can home in while a gun player in the air making it no escape 

Which is one of the reasons for making this thread, melee needs a good rework to fit with the amazing gun play conclave provides 

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