Koed Posted October 24, 2014 Share Posted October 24, 2014 (edited) FYI - it gives 55% power stre with a 27% reduction to duration. Aaaand its a rare rank 10 mod which takes 16 points from ur build... U might be thinking - Well, this will still be good with my roar build - almost 150% bonus dmg to whole team with all power stre mods... WRONG! U cannot equip this and Blind Rage!Which leads to the question - who is this mod useful for besides Saryn? :S I dunno, Doesn't seem very useful to me, and the fact that it's a rank 10 mod is kinda strange to me with such a small benefit...Thoughts?EDIT: So, Rebecca has posted in the thread:DERebecca, on 30 Oct 2014 - 4:18 PM, said: Merged similar discussions, awaiting confirmation of intent from design. Design confirmation at this time: They will be fixed to be equipped simultaneously. Tested, and the 2 mods are now compatible. Very pleased with that. I personally think it was a design choice in the first place NOT to make the 2 mods compatible, so I wonder why they changed their mind. But pleased that DE listened, thx a bunch. Edited November 2, 2014 by Koed Link to comment Share on other sites More sharing options...
SillyCowsy Posted October 24, 2014 Share Posted October 24, 2014 I'm guessing "Balance" reasons...I'd use it on my Ember Cause It is actually perfect for a certain build that the update has 'fixed'... Link to comment Share on other sites More sharing options...
Frostosti Posted October 24, 2014 Share Posted October 24, 2014 +str mods were almost never usefull, regardless of the drawbacks. From the 23 frames i think only 2 frames have + str Link to comment Share on other sites More sharing options...
Lynxh Posted October 24, 2014 Share Posted October 24, 2014 Besides the kinda terrible cost VS other mods, it actually is relatively useful opposed to ganking you efficiency. Link to comment Share on other sites More sharing options...
perfectStranger Posted October 24, 2014 Share Posted October 24, 2014 mag polarize build Link to comment Share on other sites More sharing options...
(PSN)PoeticProdigal Posted October 24, 2014 Share Posted October 24, 2014 mag polarize build True Dat. Link to comment Share on other sites More sharing options...
Paradoxbomb Posted October 24, 2014 Share Posted October 24, 2014 I'd rather sacrifice duration as oppose to energy efficiency. Plus this is probably much more useful for raw damage skills like Shock, Fireball, etc. that don't rely on duration, so I wouldn't say it's worthless to any frame besides Saryn. Link to comment Share on other sites More sharing options...
Koed Posted October 24, 2014 Author Share Posted October 24, 2014 mag polarize build Read, u cannot use it with blind rage, so no, it's not good! 87% power stre vs 130%? Do the math :) Link to comment Share on other sites More sharing options...
Jag272 Posted October 24, 2014 Share Posted October 24, 2014 (edited) I'd rather sacrifice duration as oppose to energy efficiency. Plus this is probably much more useful for raw damage skills like Shock, Fireball, etc. that don't rely on duration, so I wouldn't say it's worthless to any frame besides Saryn. Not even worthless to Saryn, on Miasma builds it will make it do more damage and lowering duration splits it into fewer ticks. Double buff for Miasma, thats assuming you use her as a nuke though. Nvm, misread post. I do wonder what will work out better for saryn however, I think blind rage might still be better since venom ideally needs duration. So perhaps only purely nuke focused saryn benefits from it, a more generalised saryn wont benefit as much and is probably better off with blind rage of the two. Edited October 24, 2014 by Jag272 Link to comment Share on other sites More sharing options...
Deviantis Posted October 24, 2014 Share Posted October 24, 2014 It's basically for maximized efficiency builds. +85% vs +57% Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted October 24, 2014 Share Posted October 24, 2014 (edited) Rhino/Prime w/ Iron Skin and Rhino Stomp could use it since duration doesn't matter. Saryn loves negative duration mods for Miasma. Any damage based frame where duration doesn't matter but efficiency does really. What's funny is that this mod is everything wrong with having all 4 abilities as it makes so many useless. I mean this and Fleeting make skills that rely upon duration pointless. Sad to hear that it cannot be used with Blind Rage though. I don't really see the point of that restriction since with Intensify and maxed Blind Rage (129%), what's another 55% power strength going to really matter? Particularly since these three mods would cost over 40 mod points to equip. Yeah, I'd hate for veteran players to have somewhere meaningful to spend their unused mod points. Edited October 24, 2014 by (PS4)Hiero_Glyph Link to comment Share on other sites More sharing options...
Koed Posted October 24, 2014 Author Share Posted October 24, 2014 Rhino/Prime w/ Iron Skin and Rhino Stomp could use it since duration doesn't matter. Sad to hear that it cannot be used with Blind Rage though. I don't really see the point of that restriction since with Intensify and maxed Blind Rage (129%), what's another 55% power strength going to really matter? Particularly since these three mods would cost over 40 mod points to equip. Yeah, I'd hate for veteran players to have somewhere meaningful to spend their unused mod points. Well, if u play rhino in high tier, u will need the 130% power stre for roar, so I'd say its useless for Rhino! I dunno - I can see the reason behind not mixxing with Blind Rage, but at the same time, I just dont see the point of the mod, if it does not stack. When I first heard about it, I was like: "F***, Rhino just got a hell of a lot stronger!" But now, it's just so MEH - mayb if it was a rank6 mod, people might experiment with it and use it, but rank 10 with such a small benefit? This mod is useless.... Link to comment Share on other sites More sharing options...
Draciusen Posted October 24, 2014 Share Posted October 24, 2014 Bladestorm/Shuriken spamming Ash? Link to comment Share on other sites More sharing options...
Lunamaniac Posted October 24, 2014 Share Posted October 24, 2014 I don't get why it can't be used with blind rage, not at all. Link to comment Share on other sites More sharing options...
TisEric Posted October 24, 2014 Share Posted October 24, 2014 basically 90% of the augmentations , mods , syndicate mods are either useless or utterly pointless.... why even bother... Link to comment Share on other sites More sharing options...
Mythblaze Posted October 24, 2014 Share Posted October 24, 2014 I will not waste my fusion cores on that damn garbage. Link to comment Share on other sites More sharing options...
Rhaenxys Posted October 24, 2014 Share Posted October 24, 2014 (edited) Seems like a decent addition, i will use this mod + narrow minded with Valkyr to boost warcry and hysteria without hurting my power efficiency, is a gread addition for those who dont want to max blind rage or sacrifice power efficiency, more options are always welcome but they should lower the points comsuption imo. Edited October 24, 2014 by Rhaenxys Link to comment Share on other sites More sharing options...
(PSN)SancticuS Posted October 24, 2014 Share Posted October 24, 2014 I don't get why it can't be used with blind rage, not at all. Yeah that makes no sense for me either. Why even make mods that you can not mix and use as you want? Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted October 24, 2014 Share Posted October 24, 2014 @Koed You have 3 builds, are they all the same? My low level Rush build could make fantastic use of this as Roar is pointless when Stomping my way through waves of enemies. Sure, I wouldn't use this on my Roar build but it would be nice to have the option to use both. Link to comment Share on other sites More sharing options...
shut Posted October 24, 2014 Share Posted October 24, 2014 WRONG! U cannot equip this and Blind Rage! Wait, why not? Does the game prevent you from equipping both mods at the same time, or do the Power Strength boosts from the mods overwrite each other or something? If it's the latter case, then it might just be a bug. Link to comment Share on other sites More sharing options...
Cat_Jam Posted October 24, 2014 Share Posted October 24, 2014 Yeah that makes no sense for me either. Why even make mods that you can not mix and use as you want? >U15 >Removes 2 slots from Warframes and forces us all to use all of the Warframe's abilities >New mods can't be used together Boy, this update makes me feel like I'm being forced a play-style... Link to comment Share on other sites More sharing options...
Clone154769 Posted October 24, 2014 Share Posted October 24, 2014 My Saryn just wet herself, both of these are bonuses to her...balance that :P Link to comment Share on other sites More sharing options...
Latronico Posted October 24, 2014 Share Posted October 24, 2014 I don't get why it can't be used with blind rage, not at all. True. Power Strenght is not a problem. The most times it affects damage abilities, and they really need this kind of buff. About the mod itself, it's better then Blind Range because it doesn't affect Efficiency at all. Personally, on Warframe like Frost that use Power Strenght mods both for Avalance both for Snow Globe, it worths. Link to comment Share on other sites More sharing options...
CapedBaldy Posted October 24, 2014 Share Posted October 24, 2014 Might just be an oversight, go report it or ask around. Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted October 24, 2014 Share Posted October 24, 2014 Nah, it's not better than Blind Rage because it maxes at 55%, not 99%. Still, it has its uses and will be very effective in the right builds. I would love to hear a response from DE regarding why this is the only mod that is restricted. Link to comment Share on other sites More sharing options...
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