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Ninkondi - First Hit Does No Damage, Leaves "marker"


Tate_LeTerre
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This is a bit odd to explain. Basically, if you hit something with the first hit of the Ninkondi's quick melee combo, it does no damage. That bit's fairly straightforward.

 

This part isn't. Even though the attack does no damage initially, it does seem to leave a "marker" (for lack of a better term) on what it hits. When you next hit the melee button, the damage from the Ninkondi's attack is dealt to the marked target. You could be on the complete other side of the tile, facing the opposite direction. It'll still hit. Confirmed to be showing this behavior with enemies and crates.

 

Every other attack, including subsequent quick melees, seems to be working fine.

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