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aavvdkdk

Grand Master
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Posts posted by aavvdkdk

  1. Pressure point and normal melee attacks are getting a look at, especially because of the combo-system DE is (perhaps) looking to add. At the moment the problem isn't that melee is too weak, the problem is the monotony when using a melee weapon and the difference in dps between normal attacks and charged attacks. I guess this will also tie together with the change in armour scaling. There's a lot of things getting changed so changing pressure point so that it affects charged attacks is the wrong thing to do. Many of the melee weapons' stats will get looked at in the coming months which they absolutely need. Buffing a lot of melee weapons while making even more mods stack with each other is too much.

     

    These things have all been mentioned during livestreams so I'd rather wait and see what DE is going to do before talking about buffing/changing mods. It might be the right solution in the current situation, but it'll all be wasted effort and time when/if the system is changed.    

  2. Looking forward to Mag Prime, but could do without the necro frame. I really don't understand why it was so popular. but I said the same about Nova and she turned out acceptable. DE certainly knows how to make good frames. Even though there are a lot of things that need a look at it really warms when I see how much DE care and how hard they work. Today's livestream was great, Sheldon just needs a mic and more swag! ;)

  3. who exactly does the grineer fight? why do they need to hire corpus? i'm pretty sure they're not in an all out war against the tenno since all the missions are 'hit and run' by a group of 4.

    Just because we Tenno use guerrilla-tactics it doesn't mean that the Grineer aren't at war with us. However, whether or not we are guns for hire remains to be revealed so for the time being we're at war. The Grineer don't hire the Corpus they trade with them. Look at the Corpus as if they're an enormous corporation looking for rare goods. These goods are then sold to the highest bidder and since the Grineer have so much power (and cash) they trade with the Corpus often. Of course it's in the Coupus' interest to not let the Grineer get too powerful which is visible in the restraints mentioned in the intercepted transmission. This is politics at the universal level ;)   

  4. Hi, Grammar Nazi here to say:

     

    MY RECOMMENDATION; RAISE THE

    PRICES, CALL THE DOGS BLUFF... *

     

    Just because we are space ninjas doesn't mean we can't be punctual.

     

    Sincerely,

    The Grammar Nazi

    It's "the dogs' bluff" Nazi-man =) 

     

    Edit: Looking forward to this event, sounds promising.

  5. You need to have a Facebook account to chat, this is mainly used to keep the worst spammers away. If you log-in to your twitch account (without Facebook) you can't chat, but it will be possible for you to win Platinum. As long as you're on the Viewers list (which you can see during the stream) you have the possibility to win Platinum. 

  6. Just leveled from rank 7 to rank 8, but there wasn't any challenge to complete. Logged out and restarted, still nothing. Has this happened to anyone? I haven't completed any challenges or increased my rank the last 24 hours (it was more like 5 days) from rank 6 to 7.  

  7. Will there be some (more) lore Grineer-related? For example the story behind the two types of Grineer, being male and female. Were they two mad scientists in love, or a poor couple cloned against their will? The story behind the originals upon which the clones are based.  

     

    All my other questions are already in the thread :( 

  8. It would be really cool if Nightmare mode was like alerts, just more often. However, the current system suits me just fine and if new players aren't forced to do them then the only problem I see is if a mission like Io is Nightmare mode and people just want to farm Salvage (bad example since Callisto is also there, but you get the idea). Can Boss missions be Nightmare? If yes, then that could also become a problem. At the moment I love the new mode and the new mods that follow.

  9. Focusing the drones entirely on Grinner missions was a mistake, imo. 15+ Grinner missions don't have many of the popular materials people usually farm, or aren't hotspots for them, with maybe a few exceptions.

     

    Why are there no in-game leaderboards on drone kills? Why can't I see if I actually have a chance at the best prizes by seeing how many people are killing?

     

    The rewards design is terrible. Only 100 players get a mod that maybe a fraction of them will even bother trying? Only 21 clans in total get the statue? Why aren't there more reward tiers for more people? Why can't I get, say, a mod booster pack for getting 100 kills? 50 platinum for 500 kills? A complete Vauban warframe with potato for 2000 kills? (these are just examples, rewards for tiers could obviously be different)

     

    The progression bar is confusing for new players and gives out almost no information. Why can't we see how many drones are actually there to kill? Why can't we see the rate of killing of the community, and a calculation of what percentage we'll reach if it keeps up that way?

     

    Why is DE just silent about it during the event? Why aren't they encouraging their players, coming up with things like, say, on-the-fly challenges like "people that get 100 kills in the next hour get X reward!", or unique alerts centered around killing drones. Pump us up or something!

     

    Why are you asking clan members to work together to get the most drone kills, and yet disencouraging group play? Why is it that you can't credit drone kills to all players in a match, in a game that's more fun to play as a group than solo?

     

    You want us to do your stupid, otherwise pointless weather balloon scavenger hunt? Then give us a @(*()$ good reason to do it.

    Why can I only give you +1?! So true it hurts. I've killed around 500, but how far am I from the top 100? Am I even top 1000? The lack of motivation is utterly destroying this event, but what can you expect when there's no info and the "only" prize is either a weapon some people don't want and a mod (maybe) only obtainable with a weekend of grinding balloons. I would actually like to get a Snipetron which is the only reason I keep killing those things, who would've thought that the 100% would take so long. Perhaps we wont even reach it, and the Fusion Moa event was completed so quickly.

     

    Another consolation is that I'm sure that DE will learn from this experience and improve the next event. 

  10. @ SetAbominae

     

    3.

    Yea I understand what you mean, but I just don't see any viable alternative. Making slots in the foundry sounds weird and will have to be properly introduced right away. And if the RNG isn't fixed by then people will just get angrier. Perhaps you have another alternative? Would really like to hear what others think would be a better system =)

     

    3.1

     I meant accept as in right now DE has their hands full with certain things, all of which have been stated in the livestreams (at least when people asked about it). Ah, ok I understand what you mean now and completely agree (at least on the cosmetic part). 

     

    3.2

    Don't really understand what most of that was targeted at in my post, but the part about the RNG I agree with. 

     

    4

    Yes, the RNG controlling the alerts and the scaling need to be fixed. No question about that. Why do you bring this up when we agree on the subject? Perhaps I was bad at explaining my thoughts on the whole thing, sorry.

    And perhaps Tier 3 Void were tough on me because I used Mag (my favorite) and leveled a secondary weapon. A difficulty selection would be awesome, also giving better rewards with higher difficulties. In the latest livestream (today) Steve said something about "Nightmare" missions with very high difficulty, so perhaps this will not be a problem in the near future?

     

    I bet you that anyone who's played a game enough will feel that way eventually. I haven't reached that point yet, perhaps because I like the way everything gets tweaks with the smaller updates and then get a major overhaul with the bigger ones. Update 9 is not that far away and DE is still an independent studio with limited resources. So far I've been more than impressed with how they're adding new stuff constantly, but again that might just be my personal opinion. I'll bet you have played the game longer than me so perhaps I'll hit that wall someday, but for now I'm just gonna enjoy this game.

     

    And don't worry, you don't really give off a feeling of being cranky =) There's far worse here on the internet.     

     

    @ P1rat3

    +1 man! 

     

    @ TheHeraldXII

    Only perfect game I've played was Unreal Tournament from '99. Call of Duty 2 (online rifle only mode<- god yes!) and Abe's Odyssey (so beautiful even on a ps1!) are close contenders. 

  11. 1)

    Agree, especially the unfulfilled potential part. However, that is why we are here. To tell DE what to change and how to change them. This game is still in beta, which is the most important thing to remember right now. One of the reasons I paid 100$ to DE was because I love seeing a game go through beta (even alpha) and change into something better as a result of the symbiosis between players and developers. As DE have explained during the livestreams; it is extremely hard to keep making new animations, skins etc. etc. when your budget comes from selling in-game currency. This is also one of the reasons gender-swap is unlikely. If you ever find a game in beta with an on-par execution to a fully released game then I'll be very surprised. IF Warframe was fully developed and released I would 100% agree, but keep in mind that this is beta.

     

    1.1

    Well, the animations of the weapons are pretty much the same as for reloading and such. DE have said that this will be changed, so nothing to do but wait. But if it is the performance of the weapons then I'll tend to disagree, Burston, Gorgon, Latron (haven't tried Grakata yet) are pretty unique unless you have access to the Latron Prime and Supra (which still is a bit different because of the travel time). And of course it makes sense that the Bratons are similar in use. I know that these are small differences, but in my mind that just makes the game more "realistic", in the sense that all the factions have reached the same level of "tech" and innovation in their weapon designs. Otherwise one faction would quickly wipe out another. As far as the Scindo-Gram-Orthos discussion i agree that Scindo and Gram look the same, but to me Orthos feels very different. I guess this is personal preference.

     

    1.2

    Haven't played Loki but as far as i know the decoys differ in that Loki's can be placed over range, synchronizing very nicely with Switch Teleport, while Saryn's is more of initial damage reflection (if you catch my drift) since it's very fast to cast and given Saryn's tendency to get up close and personal. As far as Smoke Bomb vs Invisibility I don't have any concrete points. 

     

    On the side of the AoE skills I'm 50/50. I agree that there is MUCH room to separate many of the skills, but I still think that most have smaller differences (Absorb requires aggro, Avalanche has a freeze to it, Bladestorm is very unique, Miasma deals damage over time, Crush is useless vs. Grineer (which might change) Rhino Stomp has a slow). And yes I know the differences aren't that enormous. There are some frames whose skills don't differ enough, like Ember and Rhino while others seem to have almost the same abilities so on this point I totally agree. 

     

    1.3

    The end-game needs improvement, which is also something DE have stated during livestreams. Difficulty-wise i disagree. The tier 3 Void missions are difficult even with maxed mods, so are Endless Defense on the higher waves. That's where you have to find difficulty at the moment. I hope this will change, but for now I think we have enough. As for the beginning of the game it makes sense that new players must learn how Warframe operates which is why "standard" weapons make most sense. Burston/Braton are nice alternatives to the Mk. 1 so I don't think it is that awful. The difficulty in the first couple of maps were easy to solo in my opinion, but gets more difficult quite early. This makes cooperative gameplay more likely so in this sense it makes sense. New players need to at least try coop, if they don't want that then they shouldn't play Warframe or work hard to get good gear so they can.

     

    1.4

    As mentioned before I agree, but I have to add that this game is in beta and made by an independent studio without a huge budget. More animations would be awesome, but we also have to accept the fact that DE can't do everything we demand of them quickly.

     

    2

    Personally I love the fact that the designers are on the forums. As for the defensive posture and ridiculing I don't know, but I have to confess that my time on these forums has been limited. As for the not taking constructive criticism I have to disagree, at least from what I've seen on the livestreams and updates DE have done a great job. And I kind of imagine that people would be fast to get impatient, especially if they've expected a finished game or spent a lot of money on Warframe. As for the fanboys vs. whiners I don't know, I do want to say that not everyone fits perfectly into these two groups and that it's most likely you who's generalizing or over-selling your point. I know that some people are incapable of proper debate, but I simply can't believe that 100% of people on these forums are like that.

     

    3

    I know that a lot of folks have started to criticize the slot-system and I can see why. However(!), every single thing in this game is absolutely free to do! Platinum only makes it happen faster. Everyone starts with 50 platinum which is enough for either 2 frame-slots and 2 weapon-slots or 1 frame slot and 4 weapon-slots plus the ones you start with. All frames and weapons can be leveled to 30 for mastery then sold to make space for a new frame or weapon. Slots are purely for convenience, IF all you care about is completing the game (all maps completed, full mastery rank). You can even go as far as to make multiple accounts which I don't recommend since I don't know if it's even legal.  

     

    3.1

    I don't know why you would feel forced to buy the colour-packs. I agree that customization is quite limited at the moment, but like a broken record I have to say that this game is in beta and that DE do not have unlimited funds. Right now they have set a priority which we have to accept for now. I would love to see alternative armour-styles and the like, I don't think anyone who plays the game wouldn't. But what we want must not stand in the way of developing this game and right now DE are working on what they think is right. Nothing to do but accepting it.

     

    3.2

    As for getting the mods i agree that RNG is a pain in the &amp;#&#33;, but leveling and making weapons/frames is not decided by luck. And your completion of this game (if that is mastery/missions) does not depend on good mods. If you want to have it all for free then work for it, I can't see anything wrong with that. In my case I want everything completed, which is why I farm for materials and blueprints so I can complete all the missions (done pretty quickly) and get to max mastery. But I also wanted to have all the frames and weapons I like in stock. Now, because I'm lazy and didn't want to create more accounts I used several months of savings in my budget to satisfy my needs AND to support DE because I think they're worth it. I understand that people would get &!$$ed if they thought that they would get everything for free, but the world doesn't work that way. DE can't survive if people don't buy platinum, and you have to admit that there are a lot other worse things that DE could demand money for. 

     

    4

    Totally agreed that the RNG still needs a work over and that potatoes are hard to get. As for feeling rewarded for all the time you put into the game differs with what your goal is. If your goal is getting all frames/weapons with potatoes then time played is not rewarding (unless you need to farm for the materials and blueprints). However, there are players whose goal differs to yours and they get rewarded with many hours of gameplay. Now, do you think that DE can make it rewarding for everybody? Perhaps, but it'll take time. In my opinion potatoes are the odd ones, the few of the many if you understand. All frames (with the exception of Vauban), all weapons (with the exception of the Glaive), and even the Dojo can be seen as rewards for hours of gameplay. Is the amount of things acquired by hours of grinding really that small compared to the amount of thing acquired by luck that off? Personally I love the fact that some things are acquired by luck or by supporting the developers of the game, while the major core things are acquired by playing the game. Remember RNG still needs work.  

     

    5

    I'm not really sure what to say to this one. I agree that constructive (!) criticism is one of the cornerstones to getting a fantastic game, which is also why I like that you took your time to write your thoughts. It wouldn't surprise me if some people argue for the sake of trolling, there are always some. I don't know about the hate/love thing, I really don't think it's so black and white. It might come out that way, but I'm 100% sure that the folks who want this to succeed are a bit of both. 

     

    5.1

    Isn't it quite hard to tell those things apart? I don't know since I'm not that frequent of a visitor on the forums, but I'd assume that people discuss the game properly in the relevant forum. If they don't then they shouldn't be there. 

     

    5.2

    I agree that there must be a better way to get a Council to decide on in-game stuff. It would be perfect if the regular forums could do that, but I still understand that this Council shouldn't be for everybody to just vote in unnecessary things. On one side I understand it, on the other I think it's stupid as hell (especially considering some of the things the Council has voted through).But you can't have it perfect and I don't think DE could have done it any other way.

     

    6

    Support is doing an amazing job, totally agree. About the performance stuff I don't know, just playing the game man =) Only one thing I really hope DE adds: toggle zoom. I really hate this holding down right-click, MoH all over again <-- no thank you. 

    Edit: don't know why it looks like a quote, I must have messed up.

     

  12. Spores are too easy to get and recently Rubedo seems very easy as well? When I farm Circuits on Europa I get around 100 Circuits and 300 Rubedo, even though Rubedo is uncommon and Circuits common. Does this make sense? I hope resource drop-rates get an overhaul in Update 9, especially for us who have 100k+ Spores, 30k+ Rubedo and 80k Polymer Bundle.  

  13. This game is co-op so I think it makes sense for the missions to require a full squad. If you want to make sure you'll win then chat with your friends and make a squad that way. Not that hard at all (even I can do that with my router blocking upnp). Of course it sucks to lose after playing through 15-20 waves because there's one person who doesn't pay attention. BUT, there's an easy way to avoid that: don't just join any game. This weekend event required cooperation at that is in the spirit of this game. Therefore I don't think there's anything wrong with making the majority of these events focus on cooperative gameplay. 

     

    However, I would like to add that some future events with some solo/stealth elements would be awesome. Changing things a bit is always refreshing, and if it is in moderate amounts (like 10%) I don't really see any problems with that.

     

    Thank you DE for this event weekend, looking forward to many more to come! =) 

  14. Would you please consider adding a toggle zoom in for us who can't stand holding the right mouse button down all the time?

     

    Why does the language change in my game when the host is Russian/French etc. when it's my game? Shouldn't the standard language always be English, which people then can change in the settings to whatever they'd like?

     

    Or maybe you're already planning that =)

     

    PS. I loved the vids you made at E3, is there more coming? If not, then I would love some footage of the studio/workstations. Would be awesome!

     

    Lastly, thanks for making such an awesome game! :D  

  15. Got the Despair quite quickly and I love them. Haven't tried the Kunai yet, but I'd imagine they're like Despair with less overall damage output. And I don't think the Hek was nerfed to death (just like the Kunai and Despair won't be) it's still the best shotgun. Sniping with a shotgun is idiotic, they had to nerf it.

     

    And even if they get a heavy nerf, I'd still use them for the fun of it. The satisfaction of getting a headshot over 50 meters with a knife is only rivaled by splitting 4/5 enemies in half with a humongous sword/axe (whatever suits your fancy) in one huge swing.

     

    I love Warframe =)  

  16. How do you feel about toggle aim? It's much more comfortable (just like toggle crouch) and I never seem to get used to holding down right click (hurts like a bugger when I play more than 1 hour). I simply can't understand why it isn't at least available. Otherwise i agree with most you say, finally got around to change my bindings to what I prefer, which turned out to be surprisingly close to yours. 

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