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Posts posted by ant99999

  1. Ok so there's a rather simple logic in my strategy of how to try requiems efficiently.

    First of all (and this isn't necessary the most efficient way, but I prefer it like this) try not to stab a Lich before you've completed the first requiem. The reason is that such a stab gives little to no info on the correct requiem, but it unnecessary increases Lich's level and resets their aggression, meaning you'll need to kill more thralls to have them spawn when you have the first requiem. You're better farm some thralls when they spawn them and then just bring the Lich down three times.

    When you have a new requirm mod unveiled, no matter whether it's the first, second or third, you should place it on the first unknown position.

    The first known requiem goes to the first slot. Stabbing the Lich immediately gives you information on the requiem order (whether the mod is or isn't on the first slot).

    If it isn't on the first position, it goes to the second, so when the first correct requiem is clear, you will have some info on the order immediately after that.

    There's literally no purpose in placing your first requiem on the third position. This gives you no info on it's position, and instead of 1/3 chance of correct try on first stab you get 1/8, which is obviously inefficient.

    I hope my advice was useful, have fun.

    • Like 1

  2. 2 minutes ago, Aldain said:

    I somewhat nodded off during Chains of Harrow so I might have missed that.

    Correct me if I'm wrong but the thing with Rell was that no one in the Empire even knew of his existence, even the Lotus. How could he then receive a warframe designed by the Orokin? So then the only possibility for him having a warframe is somehow creating it himself. But if that's the case, then Harrow we saw in the quest was the only Harrow in existence, because Rell wanted a warframe for a specific purpose of hosting his mind after his body dies, why would the Veil even build another?

    I mean obviously DE will come up with a reason to sell an improved version of Harrow (considering we already have his deluxe version), but with what we know now it is hardly possible to be a prime, so....


    Rakta Harrow Access?

    • Satisfied 1

  3. How could you forget the great and terrible - a single most useless gun in the game...

    The Stug

    No, really, buff it please. You can also make it fire green blobs instead of 'white something' to make GES Biorifle reference more complete.


    Also i have some concerns with this

    47 minutes ago, Loza03 said:

    Scourge would be nice, particularly as a prime


    47 minutes ago, Aldain said:

    I'd expect that to come with Harrow Prime

    Aren't they both designed personally by Rell and created with the resources of the Red Veil, therefore not having a Prime version?

  4. As someone not having warm feelings towards the Lotus, I suggest:

    CPC - Cockroach Pesticide Carrier

    ACV - Anti-Crustacean Vessel

    MDC - Motherhood Denial Comitee

    As the ship is powered by Void, I have another option of an ancient Orokin prefix. It goes like this:

    LATTCTTPWTKTANP - this abbreviation stands for Look at them! They come to this place when they know they are not pure.

    • Haha 2

  5. 8 hours ago, kwlingo said:

    I'm curious to who the all time antagonist of the Tenno disruption is?

    It's the Lotus

    8 hours ago, kwlingo said:

    She is the mom that didn't know how to raise her kids. lol

    That's partially correct, which doesn't mean she can't still be the prime antagonist.

    Like the story since Natah quest (but really even earlier) gradually reveals her true nature and prepares for the final conflict with her. How could it be otherwise?


    And I'm sure she also won't die for a long time at least, as she is now the main force keeping the plot going.

    • Like 1

  6. 1 hour ago, SocialFox said:

    There's a [Redeemer Prime] for that, especially built for crits, and crit chance on heavy, and melee damage on heavy, and stacking bloodrush+gladiator set. Can reliably oneshot anything up to lvl 130 (including nox, just aim for his head fruit)

    I really don't know if I should explain that, but I was kind of making a joke... you know... like, Sentients are supposed to be nearly unkillable death machines, but Revenant kills them with ease while not being able to oneshot some ugly Grineer douchebag with skin problems...




    Maybe I just have a terrible sense of humor after all 🤷‍♂️

  7. 1 minute ago, Numerikuu said:

    My worry is if a newbie heads out the ship on their low ranked Odonata, and it's a high level mission... they're toast.

    That's fair on one hand (which is why I run Orb Mothers solo). But speaking about newer players' progression... well sometimes it's best to learn something the hard way. I doubt they will ragequit Warframe because their a** got toasted on a high-level mission.

    I mean, if I was that hypothetical newbie being punched to death on a harder mission (which I was some time ago), it would only give me motivation to progress further.

  8. 1 minute ago, wargthewarg said:

    Carrying new players has never been hard in Warframe, that's why people usually don't care. ESO is a good example of content where it's very easy.

    Many players have been asking for content where they get some better challenge than carrying the new players through braindead content.


    1 minute ago, bibmobello said:

    MR means nothing because even a MR2 can have a decent frame with a catalyst and or good weapon. The problem is when you have an incompetent  MR28 in your squad...

    I know, I know, but that's not the point... Like the guy I was quoting said that they are concerned about a newer player being on their ship with them, to which my response was that it would be no different from what we have now.

  9. 8 minutes ago, Numerikuu said:

    But if they have a pass to every mission available? Not so fine imo.

    I literally had a MR 2 player with me on ESO a week ago or so (they remained there till wave 8. They always have a possibility to join whatever mission they wanted given they match the requirements.

    Somehow we all were fine with this till Railjack anouncement...

  10. 10 hours ago, (PS4)Zero_029 said:

    forcing them to join a clan....

    Why join when you can have your personal dojo-mansion and play everything solo (like I do since I started playing the game)? Seems like no one is forcing you to do anything...

    • Like 1

  11. 55 minutes ago, Kaotyke said:

    You have to run the missions to gather INTEL, but there doesnt SEEM to have a limitation AKA you can run Captures over and over for quick INTEL, that has to be adressed.

    I have the impression that Intel is intended to be farmed just as murmur. In fact it practically is murmur under a new brand. So it's probably supposed to be farmed just as murmur scaling from Thrall kills. And the missions have limited Thrall spawns.

    In short, i think, that's not the biggest problem with the system.

    • Like 3

  12. Neat system overall. I ran it till the final lich kill, took me 6 days, plus spawned a 'kuva guardians bodyguards' asset.

    The system has undeniably more variety than the current one, and manages to have liches last a couple days which fits more into 'nemesis' principle.

    However, some critic is required.

    First detail I extremely dislike is the remaining weapon element choosing system. While it is fine in the current state where you generate a lich on a level 20 mission to have it depend on the frame, for a system where generation is done upon killing the lich this is a bad idea. A player may not have a high level-viable warframes to generate the desired element, and I can only imagine how many there will be Saryns on the Last Stand mission trying to get the toxin elemental. Instead the damage should be generated depending on the weapon a lich was killed with, or by manipulating the mission parameters using Intel resource.

    The second point is lich progression. Even now a player may not fully understand what they are stepping into until their lich is at level 4 controlling quarter of the starchart and they have no idea how to kill them using their not so great yet arsenal. In the proposed system it all seems to be even worse. Lich progresses linearly with every mission done and with new mod guessing principle - who knows for how long. I think a lot of players will have the situation going spectacularly out of control. To counter this I suggest adding some way of delaying lich's respawn (such as paying some fee in Kuva). This fits in the principle of nemesis getting on your nerves each day but also gives the player an opportunity to better prepare for the next time lich spawns intead of having half of the starchart beating their a**.

    Thirdly, technical side. Everything considered this system will inevitably require more voice acting for liches and new animations. I see this as the main obstacle for the devs.

  13. 1 hour ago, Firetempest said:

    Fomorians I assume can ride the planetary rail system to the intended planet.

    Fomorian engines are treated as something separate from solar rails. The thing with rail system is that it can be predicted where the ship will go using it. Ships using Fomorian engines on the contrary are extremely difficult to track. Kuva Fortress managed to remain hidden just by constantly and unpredictably moving. Fomorian attacks on relays are also always out of a sudden. That's why Fomorian engine seems to be more akin to Railjack technology, but slower (probably sublight).

  14. 3 hours ago, T.Hoagie said:

    Warframe is not something I would apply real life things to. Especially when you consider that the Orokin are basically responsible for every crappy thing in the universe. They created the Sentients, they turned on their masters, they created the Infested to FIGHT the Sentients, they turned on their masters, they created the Tenno to kill both and the Tenno killed their masters

    That's fair, which is why I for example tend to approach the story with a fair bit of sarcasm. However the exaggerated nature of Waframe's universe makes the moral somewhat clearer.

    I believe in the end what the story has to tell is that from every autoritarian ruler's (Ballas, Karishh, Avantus, Elder Queen) or agressive entity's (the Sentient, the Infestation) bloodlust who suffers the most is common people. Or in other words - 'war is bad'. Isn't it a humane and peaceful message?

    Orokin, Sentient, Infested, Grineer, Corpus, Tenno: they are all just different incarnations of violence - which is the real antagonistic force of the story.

  15. Excuse me, but I wonder, what 'endgame' are you looking for, having around 100 hours played in total?

    I'm fed up that stupid reasoning 'there's no endgame'. Guess what, there's me who has 3500 hours played according to ingame statistics and somehow I always find 'endgame' to bother myself with for at least 3 years now.

    If you don't see endgame you want, please elaborate a bit: what have you tried, what you didn't like and why, are there any other games which have it and why do you still sit on Warframe's Forums instead of enjoying that game.

    Or at the very least finish the damn Starchart - it's there precisely for you to understand if you like the game or not.

    • Like 3

  16. 5 minutes ago, EmberStar said:

    Or, and I know this is crazy but hear me out... it's just random knocking noises set to play in a semi-random pattern at random intervals.  With no current greater purpose or hidden meaning than to make people who stand and stare at the Reliquary Drive for more than a few seconds think "Wait what?!  Did I just hear that?"

    Yeah, but the thing is, we already have random in-game objects having hidden messages in them which isn't hinted by the game itself by any means. This includes Morse code as well - iirc the pulsating infested tumor in the infested room speaks 'lotus' in Morse, or at least did so some time ago. No surprise everyone tries to find some cipher in anything connected to such creepy thing as Reliquary Drive.

    Which bothers me a little more is that there is literally a gigantic freaking finger in there but the people are more interested in deciphering some knocks the thing makes.

  17. Oh, oh, 'the Tenno are war criminals' thread! My favourite (it didn't end that well the last time, but is it really a reason to not give it another shot?)

    Ok, here we go.

    The Tenno are probably the worst thing the Origin System could ever have, who doomed it in the first place. We provoked the Grineer declare war against Corpus, we probably provoked the Infested outbreak, we also are steadily compromising both Grineer and Corpus progress in researching the Sentient. The Tenno also like to fight on both sides of the barricades, effectively crippling the progression of the conflict and leading to death of more people. The Tenno give home to several minor factions, of which only the Steel Meridian and Perrin Sequence are somewhat reasonable, others being dogmatic leaderships, religious cults or both. The Tenno also reguarly try to assassinate the leaders of the major factions (and even succeed) capable of making system-scale strategic decisions, which could only prolong the everlasting conflict. Last but not least Tenno are shameless hypocrites, justifying their actions with honor and balance keeping, blaming other factions for ruining the system while being de facto the prime source of chaos and agents of destruction.

    (And they often genocide entire communities of Kubrows for a single undamaged egg)

    So, from 1 to 10 how radical this point of view is?

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