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Karukiku

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Posts posted by Karukiku

  1. Weapon Parts:

    -Dera Vandal BP
    -2x Karak Wraith Barrels

     

    Prime Parts:

    -3x Akbronco Prime BP

    -2x Carrier Prime BP

    -3x Fang Prime Blade

    -Fang Prime Handel

    -Hikou Prime BP

    -2x Lex Prime Barrel

    -Lex Prime BP

    -Lex Prime Receiver

    -2x Nyx Prime Systems

    -Loki Prime BP

    -3x Vasto Prime Receiver

    -Paris Prime Grip

     

    Lens:

    -2x Vazarin Lens

     

    Arcanes:

    -Acceleration

    -Eruption

    -Pulse

    -Deflection

    -Healing

    -Resistance

     

    Kubrow Imprints:

    -2x Tall and Bulky Raska 

     

    Kubrow Mods:

    -Bite

  2. So aside from Ember prime's fire head, and a few syandanas, I really enjoy these visual effects and welcome them on other parts of the warframe. For example when using certain warframes channeling ability, parts of their frame glow and highlight, making it just so visually pleasing to look at. If channeling didn't require mana, 

     

    I also really enjoy the flux in some syndicate emblems, and would really love to see more customization control from the player to enhance the effects they can make, 

    The Red Veil for example, the fire syandana makes pulses but only for stealth kills. I can't quite understand why this would be a good thing considering some kills in stealth would make the frame harder to see, and if you're trying to be stealthy you wouldn't want the frame to make flare to reveal you! The Arbiters syandana seems more appropriate for this, it could simply be a conflict of warframe support from syndicates with their unique syndicate mods that makes these seem a bit confusing or out of place. Considering the syandana seems absolutely perfect for ember, it will rarely ever pulse while using abilities, unless she wore the new loka syandana. It's a bit confusing. 

     

    Channeling with your melee weapon only consumes energy if you hit an enemy with it so you can channel whenever.

     

    Outside of combat zones your syndicate syandana will have the full effect. In missions you'll have to do the given task to make it glow throughout the mission.

     

    Great suggestion nevertheless.

  3. Instead, a charge attack creates a stationary wave. That's right, a wave like normal, but it doesn't go anywhere. It stays right there in the air for a duration. This wave continually cuts anything that comes upon it. So you can create cuts in the air and leave them their as traps (for a duration, maybe the same duration that it takes a wave to travel its full length? slightly longer that fades?)

     

       I actually like this idea! Kinda like being so powerful he tears a rip in the void.

    are you talking about exalted blade getting a charge attack?

     

    Yes.

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