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Netzwerkfehler

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Posts posted by Netzwerkfehler

  1. You recently fixed the charm ability. The double buff almost never happend. You fixed it (btw no mention in patch notes). A couple of hotfixes later its broken again.

    Just like the weapon switch bug that was once fixed and came back the very next hotfix. 

    I can only assume that you did some wrong branch merging. We have to wait years for fixes only for them to be back in the next hotfix due to bad merging >.<

  2. I´m really disappointed in the recent tactical alerts. I think it would be a great idea to have weekly alerts. I really enjoyed the manic only TA. It would be pretty funny to have more of this kind. Only napalm, only nullifier ... Sure a lot of you would hate it, but even more ppl would enjoy it =)

  3. I dunno how you farm new prime stuff. A rad relic has 10% change for the rare part. With 4 ppl you have ~34% for at least 1 rare. -> You have a pretty good chance to get a rare after 2 runs. You can farm prime access in a couple of hours if you have the relics.

    Relic farming is the biggy

  4. 22 minutes ago, Sirfol said:

    The problem you want the same reward as a party but playing in solo, and that will be unfair, all people will play in solo then. 

    One rad relic in solo mode is still significantly less promising than a 4 man squad with rad relics. I don´t get your statement.

    I just want an incentive too play endless. The boosters are useless. If you want affinity, credits, resources you do different nodes anyway.

     

    In terms of efficiency, playing solo is like a punch in the face right now

  5. Hi,

    I used to do solo t4 survival every now and then. You needed 1 key and had the potential to get a lot of rewards if you were good (and had time).

     

    In the current system I don´t have any incentive to do that. It´s not worth running with a normal relic. Radiating 24 relics and use them solo is a big waste and expensive. I know that I get a rad every 5 "intervalls" at some point, but it´s not really worth.

    The select a new relic screens also take a lot time.

     

    Could we have a relic that costs like 400 traces to refine, but is reused one entire mission? It would bring back old endless and encourage to test  your limits. 

  6. read again.

    I was talking about the 4 charge system. You are talking about the number of active portals.

    In my suggestion you are still only able to have 4 portals active and they are also limited by duration (like on live). If each use costs energy you do not need a charge system. There isn´t even an indicator for number of charges left.

  7. Hey,

    I want to propose a small change to nova´s portals.

    Can you reduce energy cost to 25 and let it cost 15 energy every time someone else uses the portal. Also get rid of the 4 charge system.

     

    This change would increase novas mobility. Movement abilities are usually 25 energy. It would be QoL for groupplay (e.g. raids)

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