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sightjacker

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Posts posted by sightjacker

  1. On 2019-05-29 at 10:13 PM, Deluxe-Chimera said:

    I don't think i'm the only one that dislikes the sound that the Scorpions, Ballistas and Heavy gunners makes when they die right? i mean christ, it really sounds just like moanings and not even painful ones, i mean those moanings of enjoyment. It feels like they love to be killed and it's so out of context, i can't even describe how weirded out i feel every time i have to kill them, it's so cringy...

    These... "death sounds"...? should be changed for better ones please, like the Nox dying for example; at least he screams in pain and i don't know, it feels right, same with some Grineer Grandpas dying (except that there are 2 death sounds with them that doesn't sound like anything) but Females are the exception, they aren't in pain, they are enjoying it, and i'm sorry for saying this, but i'm honestly surprised that the rule34 community of Warframe hasn't made a parody with those moans.

    :crylaugh:, now seriously don't use internet for the next 3 months :facepalm:

    • Like 2
  2. 1 hour ago, Buttaface said:

    The main problem with Zenith alt fire is the range, 20m just isn't enough. If they would buff it to 40 or even 30m, I wouldn't mind reshooting the disk. Better still, just get rid of the disk altogether and let it switch on demand. The gun is not anything special other than the wall hack, not really even MR10 worthy compared to other options.

    At least I would like switch to Alt Fire without any conditions 😞.

  3. 1 minute ago, (PS4)haphazardlynamed said:

    1. macro it then

     

    2. in that case, does the old trick of Locking Zenith to Semi mode still work?

    it used to be: hit reload, halfway thru the reload animation tap Alt. Zenith now swaps to alt mode but doesn't fire a disk. So its now in alt mode, but not alt mode, and doesn't expire.

    Nope doesn't work anymore.

  4. 10 minutes ago, (PS4)haphazardlynamed said:

    is it really that big of a deal to Press Alt after you Reload?

    you can even write a macro to do that automatically if you keep forgetting

     

    Since the seethru walls radar has a range based on where the disc landed; and I'm typically going to be moving around, its natural to be hitting Alt periodically to reset it manually anyway...

    1. Yes you waste seconds, at high levels it matters...

    2. Idc about the see thru I care about the Alt Fire Dmg.

    3. You're Forced to recast it, before you can easily fire 20495245 clips before the timer expires.

  5. Wow what do you have in your heads DE? the new Alt Fire based on ammo REALLY sucks, yeah sucks. 1 Clip *puff* auto again ._. at least make it "if you reload before reach 0 you can maintain the Alt Fire"

     

  6. 43 minutes ago, Hawk197 said:

    I want Wisp as much as the next person, but to play... Uh... god's advocate? angel's advocate? Whatever, just to counter your point, hype is built up over time. Like with ESO, Elsweyr and Necromancer are being hyped up and this expansion isn't even released yet. Super Smash Ultimate built hype up for Joker months before he was released. Hype isn't something that just happens. Fighters hype themselves up the locker room, not the moment they're about to throw down. Yes, it should be released if it's ready, but only if there is a team ready to fix any bugs and glitches that slipped through the cracks. What good is releasing product when you can't monitor how it's been receipted? It will come when it comes. For now, follow your mates over to ESO for some raids or CP grinding. Heck, I've been doing some ESO myself, getting prepared for Necromancer, leveling up spirits on Smash Ultimate, going through rounds of Enter the Gungeon, and even revisiting Airmech (The game that actually introduced me to Warframe during the 2014 MMOBOMB Ultimate F2P Showdown). DE has said Warframe is a game you quit and come back to. Like many here, I take umbrage with that because Warframe shouldn't be a game I log into once or twice a month or once every few months, or a game that lacks content compared to other games, but I see why DE wants this game to be like that. It's a passion project. It was the little darling that could. And when you burn away the hours, you burn away that passion as well. And I'd rather DE keep that passion burning bright. I'd like it if DE would do major releases like Fortuna or Gas City Rework once every 1 to 2 months of course, but they might not have the man power to do so.

    1. In this game it has been built by YEARS.

    2. My friend list disagree with you. 😅

    • Like 1
  7. 12 hours ago, swiftasacoursing said:

    This sounds...unnecessarily complicated. I don’t know how you would even code half this stuff, let alone prevent bugs or exploits with double checked values

    Valkyr needs a rework but I don’t think this is it

    This x 99999

  8. On 2019-05-16 at 4:50 AM, hackedraptor said:

    Hysteria rework #1 : Drains hp instead of energy at an exponential rate with decreasing lifesteal. 

    Hysteria rework #2 : Remove invincibility and give her wukongs defy instead.  Each near death experience will also reduce talons damage. This way players can actually use rage on her without getting 1 shot in higher lvl content.

    Hysteria rework #3 : Each kill during hysteria grants valkyr 19 armor or hp modified with power str. The bonus is reset with the next cast of hysteria.

    These are independant reworks but i guess you can combine #3 with the other two.

    Nope to all. 😴

  9. 6 minutes ago, [DE]Bear said:

    I get that you are implying that we are somehow being dishonest here, so let me make sure this part is clear.

    - Some change introduced with Mainline (still undetermined) caused the issue with Arcane Velocity being proc'd on Peacemaker.
    - Initially, the change seemed contained to Peacemaker and that was deemed an acceptable if unintentional 'nerf' (as posted).
    - Report surface that a larger problem is occurring with Arcanes across the board and their interaction with Exalted Weapons.
    - Internal testing confirms this is so and so the issue is reopened and a wider discussion is had about Arcanes and Exalted Weapons.
    - Dev is testing the results of individual Arcanes and abilities in an effort to better make things more consistent, based on the feedback on this thread and other locations.

    Given the size of our updates, some things do slip through that cracks, that is sure. There is a lot of process behind this (including triage) and as stated, some changes need to be reverted for the greater good, or perhaps even wide-sweeping reform may be required to fix the previously undiscovered issue. We are currently in the stage of assessment. There is a concern, and we are responding to it.

    When DE actually plays his own game can make any nonsense change ❤️

    • Like 1
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