Announced tonight at The Game Awards - Rising Tide is here! We’ve included everything from PC Update 26.1 - Hotfix 26.1.3. Adventure into your new Orbiter, build your Dry Dock in your Clan Dojo, and forge your Railjack. The total download size for this update is ~ 1.39 GB.
The Dry Dock has arrived - it’s time to prepare with a new QUEST: RISING TIDE. By the end of this quest you’ll have assembled a Railjack, but it is not ready for flight. The time will come, Tenno.
The balance of power is tipping. An imminent threat grows stronger, surging across the Origin System. Will you stand against it? Keep pace in the arms race by starting construction on your Clan’s Dry Dock!
Build the Dry Dock, assemble your Railjack and prepare for the coming battle. What will begin as a hangar will evolve into your sanctuary, a space to hone and upgrade your ship with powerful technology to become the weapon you’ll need. Build the Dry Dock by rallying your clan and contributing Resources to its construction. After that, if you have completed the Second Dream Quest, start the Rising Tide Quest to begin forging your Railjack.
BUILDING YOUR RAILJACK: RISING TIDE QUEST
The Grineer threat is mounting and you must rise to meet it. Track down the pieces of a long destroyed Railjack and breathe new life into it with the help of the newest Cephalon, Cy!
The Lost Cephalon
Building your Railjack begins with recruiting a Cephalon to pilot it. Begin by researching the Railjack Cephalon in at the Railjack Research Console in your Dry Dock. Once the research is complete, return to the Railjack Research Console to purchase a Railjack Cephalon blueprint and begin the process of crafting him in your Orbiter Foundry and installing him in the Dry Dock.
The Broken Vessel
Time has not been kind to the Railjacks. You’ll need to work with Cephalon Cy to find viable salvage from wreckage across the Origin System. After Cephalon Cy is installed in the Dry Dock, locate the six necessary Railjack components, retrieve them, then return back to the Dry Dock to restore them to glory. Once your Railjack is rebuilt, you’ll be able to board and explore your ship. Ignition and flight command requires additional components, which have yet to be located by Cephalon Cy.
Cy's Transmission volume are affected by the ‘Transmission Volume’ slider.
NEW RESOURCES PREVIEW:
This update previews new Resources for future update EMPYREAN! When Empyrean launches, a wide variety of Railjack Specific resources will launch in missions, but we are previewing 4 new Resources early to aid in the construction of your Railjack:
Eximus Units will Drop 2 of the new Resources:
Eximus units on Europa Ice Planet tileset = Cubic Diodes
Exmius units on Ceres Shipyard tileset = Carbides
Note: On-kill extra drops (like Khora and Hydroid) do not apply to these Resource drop type - Cubic Diodes and Carbides have a 100% chance to roll the table for a 50% chance, can't boost that 100% any further!
Mining will reward 2 of the new Resources:
Plains of Eidolon: Pustrels (ORE)
Orb Vallis: Copernics (ORE)
Your Orbiter just got an upgrade, Tenno! See the stars through the new viewing ports and marvel at the improved lighting and materials coming with the Dry Dock update. Your decorations will mostly survive the transition, with a small chance for error near certain walls. Simply move pieces around, or start from scratch with the ‘RESET DECORATIONS’ option from The Old Blood!
Added a new slider for Orbiter ‘Wear & Tear ’in the Equipment > Orbiter > Orbiter Appearance menu! This new ‘Wear & Tear’ section allows you to choose how much internal amount of nicks and scratches you want the Arsenal section of your Orbiter to reflect AND what color those markings are.
Eventually these markings will apply to sections of the Orbiter outside of the Arsenal area once they have been given their updated looks!
EQUINOX ANTONYM COLLECTION
Kill with contrast using this signature collection for Equinox. This collection includes the Antonym Equinox Skin, Astreos Sword and Shield Skin and Circadian Syandana.
EQUINOX ANTONYM SKIN
Few things are more destructive than a secret. Unleash your opposite with this skin for Equinox.
STRATUS PISTOL SKIN
A billowing new skin to provide a unique, ethereal look to your pistol.
ASTREOS SWORD AND SHIELD SKIN
Husband and wife, dawn and dusk. A signature Sword and Shield skin for Equinox.
Rise and fall, ebb and flow, peace and war. A signature Syandana for Equinox.
A cosmetic collection as ethereal as a misted mountain and as striking as a thunderclap. Contains the Stratus Pistol Skin, Cumulus Syandana and Cirrus Armor Set.
Roiling and swirling with the promise and threat of a thunderhead, the Cumulus Syandana is for those Tenno who dwell among the clouds.
CIRRUS ARMOR BUNDLE
The preferred armor set of those who call both the mists of morning and the fog of war home. A perfect complement to the the Cumulus Syandana.
THE ORIGIN PACK
The Origin Pack is the best possible value for a Tenno looking to boost their Arsenal and get some spectacular new Cosmetics! The Origin Pack features the new Parotia Syandana and 200 Platinum.
*December 13th Edit: Missed having launch dates for the Pack available in the thread as they are listed in the news post. Apologies!
Added 2 new Achievements:
Gonna Need a Bigger Boat: Enter the Dry Dock (25 Gamerscore)
Some Assembly Required: Assemble a Railjack (50 Gamerscore)
Critical Chance On Rivens
We recently increased the stats of the ‘Steel’ Category of Melee Mods (True Steel, Sacrificial Steel). We are now doing this for Rivens among other Mods to bring them up!
Doubled the amount of Critical Chance on Melee Rivens and gave the Critical Chance 2x for Heavy Melee.
Amalgam Ripkas changed to 187% Critical Chance (x2 for Heavy Attacks).
True Punishment changed to 100% Additional Combo Count Chance, -50% Combo Duration.
General Melee Changes & Fixes:
Increased the Combo Counter cap of the Venka Prime from 220 to 240.
Defiled Snapdragon Stance has received some spice:
Added a Slash proc to the third and fourth attacks in the neutral combo.
Added a Slash proc to the second and third attacks in the block+forward combo.
Increased the damage and combo point value of the last hit in the third attack of the block+forward combo.
Fixed ‘Chance to not gain combo count’ Riven curse not applying at all. This Riven curse has been reworded to ‘% chance to gain Combo Count’ for further clarification.
KUVA LICH CHANGES
We have 2 design changes to Liches to aid in the co-op nature of our missions, as well as the general mission flow:
1. Rank 1, 2, 3, and 4 Liches now drop Kuva for all squad members when a Parazon is used on them - whether that leads to defeat or ranking up, the Kuva is yours on Ranks 1 through 4! Kuva numbers are balanced against Siphons / Kuva Survival missions, and take into account the fact that multiple Liches spawn in missions. The aim is to not make this the best Kuva run, just an added value. Siphons and other missions are meant to be the optimal path. Rank 5 Liches do not have Kuva as a drop as they could intentionally be kept alive for a vector to acquire Kuva. The Drops are: Rank 1: 150, Rank 2: 200, Rank 3: 250, Rank 4: 300. This is lower than some other discussed numbers because we are now letting it share across Squadmates.
2. Liches now run away (but don’t rank up) if you’ve downed them 3 times, but don’t use your Parazon on them. This allows you to overpower your Lich and have it flee, instead of having the only way to remove it from a Mission be your failure to know a Requiem.
General Changes & Fixes:
Operators can no longer perform Mercy kills on Larvling or Kuva Lich. Your Warframe is armed with the Parazon for a reason!
Fixed issue with Requiem Mod UI lingering and not updating properly after performing a Mercy on Kuva Lich as Wisp.
Fixed Kuva Lich weapons showing as fully Mastered in player Profile before hitting rank 40. Affected accounts should now see the corrected Mastered status based on progress.
Fixed Kuva Lich screen overlapping with the in-game Market UI if the Market is opened while viewing said Kuva Lich screen.
Fixed Kuva Lich despawning after getting downed while temporarily friendly from Revenant's Enthrall.
Fixed Kuva Larvling spawns automatically setting off the alarms.
Fixed issues with the Vanquish / Convert context action appearing on Kuva Liches for Clients.
Fixed a script error that could occur after Vanquishing your Kuva Lich.
Fixed failed Kuva Lich Parazon stabs showing as two fails. This was just a UI bug, and not actually counting towards two fails.
Archwing Flight Changes:
The changes that refined Afterburner and brought Blink to all Archwings were not included in this Update because we could not get them to work properly in time, and we did not want to hold the rest of the content. We were optimistic we could include it, but it was apparent in our testing that we’d cause quite a few binding blunders releasing it in its current state. So we are putting time into releasing a more controller friendly version of the changes for our console Tenno. That said, one Archwing change we did include in this update from the batch in PC’s Update 26.1 is Itzal's new ability “ARCH LINE”. This means that Blink will be temporarily unavailable until we release it on all Archwings with sensible bindings. It goes without saying that we know this is extremely disruptive for our Tridolon hunters who heavily rely on the ability - we will be resolving this in the next Update! We know this is not ideal, we apologize for the temporary hold on Blink while we work to improve overall Archwing controls on controllers.
ARCH LINE has replaced Itzal’s Blink ability:
Launch a tethered hook that either pulls enemies close, or pulls the Warframe towards any stationary objects it hooks onto.
Garuda Changes & Fixes:
Added a projectile explosion range FX to Garuda’s Dread Mirror blood projectile for the local player (one doing the casting) so you can see your output.
Slight trim to the Bloodletting cast animation.
Bloodletting now gives 35% Energy instead of 25%.
Reduced Seeking Talons charge time by around 15%.
Increased Seeking Talons Status Chance from 50 to 75%.
Fixed motion blur on Garuda's Dread Mirror.
Increased maximum Dojo Room capacity from 100 to 128 to accommodate for the new Crimson Branch and Dry Dock additions!
Added a new Captura Orbiter Scene so you can finally take a family photo with you and your 99 Domestik Drones - now with a new skylight!
We now allow the use of Skins on Zaws - this 2 year old request is finally seeing the light of day after some under-the-hood restructuring. If you come across any issues with Exodia, or odd behaviours, please let us know! Skin compatibility is automatically determined by Strike!
Restored Mirage’s Eclipse granting its ‘light’ buff when Mirage is on fire AND when under the effect of an Electricity Status Effect.
Capitalized Ember’s name in her Inferno ability description.
Tweaked the density of Ember’s Ability FX on nearby hits.
Improvements towards Orokin Derelict mission markers to address pathing issues.
Reduced Orbiter machine sounds while in Menu screens.
Optimized batch removal of friends to reduce server load.
Made some micro-optimizations to screens with a button-bar.
Made some micro-optimizations to the categorized grid UI and other UI scripts.
Made some micro-optimizations to the Mod and Upgrade screens.
Made some micro-optimizations to sorting Mods by "recent".
Expand spoilers below for full list of fixes