[DE]Drew

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About [DE]Drew

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  1. Hotfix January 23rd: Fixed some localization issues
  2. We have a slightly shorter episode this week with two new voices joining us! We had fun going over a few new plans and coming changes, so we hope you enjoy as well! Sortie Graph: Guests: @Crackle2012 @Hydroxate Also available on iTunes & Google Music!
  3. Hotfix January 20th: Improved load-times for Marro, Baro, and other transmissions that can get delayed in busy hubs Fixed a prog stop in Howl of the Kubrow quest.
  4. The Glast Gambit is now live on PS4! You can find all the details here:
  5. New Quest - The Glast Gambit: Summoned by Ergo Glast of the Perrin Sequence to the outpost known as the Mycona, you have discovered that Nef Anyo has stolen the children of the Mycona Colony, and it is up to you to get them back. You must challenge Nef in The Index and beat him at his own game. But Tenno, beware, not all is as it seems. New Index Enemies & Mods: The index is back with new Corpus champions! You can also find two new weapon mods: Tether Grenades & Flux Overdrive New Riven Mods: You can now acquire Riven Mods for Shotguns and Secondary weapons as Sortie rewards, as per our Dev Workshop here: New Game Mode - Infested Salvage: A ship and its crew have fallen victim to the Infestation they were researching. Locate the ship’s manifest to recover their extensive research, but be fast as a corrosive gas fills the ship degrading your armor integrity. You can find this new mission type on Oestrus, Eris! New Warframe - Nidus: Command the Infestation to mutate and grow ever more destructive. • Virulence o Rupture the ground with a damaging fungal growth that steals energy from each enemy it strikes. For every five enemies hit, the Infestation mutates, multiplying its destructive force. • Larva o Spawn an infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in. • Parasitic Link o Bind to a target with a parasitic link. For allies, both the host and Nidus deal increased damage. Linked enemies take the damage inflicted on Nidus. • Ravenous o Gluttonous maggots swarm nearby enemies, feasting until they burst with Infestation. The maggots benefit from Mutation and each enemy consumed adds to the Mutation stack. New Infested Weapons: HEMA • A bloodsucker. This symbiotic burst-rifle leeches health to forge its ammo and then restores health with each headshot HIRUDO • Rip into the enemy with fists of razor sharp cartilage. Steals health with each critical hit. New Cosmetics: Thorac Syandana • A sinuous spine of Infested anatomy. Winter Glyph Bundle Available for a limited time! TENNOGEN! New Community Made Skins for the following Items have been added to the Market! Check them out and support your fellow Tenno! Volt Arrester Helmet by Rekkou_109 Volt Amp Skin and Volt Amp Helmet by Faven_PS - Mag Orbit Helmet and Mag Orbit Skin by drawingyourdreams Chroma Tarrasque Helmet by artarrwen Excalibur Sentient Slayer Helmet and Excalibur Sentient Slayer Skin by CommanderApocalypse TENNO REINFORCEMENTS: Stand out with these new items! Set your enemies in flames with the Javlok. Complete this loadout by adding the Laddak Cloak and Boloket Sugatra. Customize your Warframe with a new round of community-created TennoGen items on the Steam Workshop! JAVLOK Launch super-heated slugs at individual foes, or hurl the entire weapon and ignite groups of enemies in a flash inferno. LADDAK CLOAK Fashioned with spare field components, this Cloak is an example of rarely seen creativity within the Grineer ranks. BOLOKET SUGATRA Fashioned by frontline grunts, this military-grade weapon embellishment was built to withstand the stresses of combat. Add these new additions to your Arsenal by visiting the in-game Market today! GRINEER SHIPYARDS REMASTERED: The Grineer Shipyards are getting a facelift. This reworked Tileset introduces updated rain and lighting effects and a sound remaster. New Mods: 6 New Melee Mods have been added! Discover them from the bodies of your enemies or in Mod Packs: • Dispatch Overdrive - On Melee Channel Kill: +60% Movement speed for 15 seconds. • Healing Return - +11 Healed when hitting a target affected by status. • Condition Overload - +60% Melee Damage for each status type affecting the target. • Relentless Combination - +100% combo chance when Slash Status deals damage. • Guardian Derision - Blocking taunts enemies within 15 meters to target you instead of allies. • Enduring Affliction - +150% Status duration on hit. 4 New Warframe Augment Mods have been added to their respective Syndicate offerings: • Frost: Icy Avalanche (Avalanche) - Grants allies within the radius a coat of ice that absorbs 60 damage per enemy hit. • Hydroid: Corroding Barrage (Tempest Barrage) - Each projectile has a 100% chance of inflicting a Corrosive status effect. • Loki: Savior Decoy (Decoy) - If Loki takes fatal damage, Decoy absorbs the damage and swaps locations. Also increased casting speed of Decoy by 50%. • Rhino: Reinforcing Stomp (Rhino Stomp) - Iron Skin is replenished by 80 for each enemy affected. Additions: • Lua is now an available location for Sortie missions! • Added Lotus tutorial transmissions to Spy missions, Survival missions, and Void Fissure missions. Fun fact: there is an option in your in-game Audio settings titled ‘Enable Hint Transmissions’ (previously was ‘Enable Tutorial Transmission’). Enabling this will give you those Lotus ‘help’ transmissions that play throughout the mission, and disabling it prevents them from playing. • Added proper localization to Stand United, Precision Munition, Thundermiter, Draining Gloom and Heartseeker Mods. • Added some helpful text to unacquired Quests in the Codex! • Added Transference Suit Energy Color for your Operator’s Abilities! • You can now acquire a Hyekka Gene-Masking Kit! (Kavat armor unavailable for the Hyekka for now while we work on setting it up) • Look for the new Grineer Workers in the remastered Shipyard! • Orokin Derelict Node completion will now track properly on the Solar Map with a blue flashing indicator for those you have not completed! However, nodes will not be retroactively shown as ‘complete’, so they’ll all show blue until completed again. • Added translated subtitles on The War Within Quest ending screen. • Added ability to purchase Decorations from the placement selection screen in Decorator Mode. • Added a new UI animation on abilities icons that are currently active Changes: • The Saita Prime Operator Suit has been visually changed due to concerning feedback on the original design. Please see our Saita Prime Operator Suit. • Casting speed Mods (Natural Talent) now affect: o Loki’s Decoy o Chroma’s Vex Armor o Saryn’s Spores and Toxic Lash o Excalibur’s Radial Blind o Ivara’s Artemis Bow (while ziplining) and Navigator (while ziplining), Quiver, and Prowl o Inaros’ Scarab Swarm o Oberon’s Smite o Ash’s Smoke Screen o Equinox’s Metamorphosis • You can now skip both mission fly-in cinematics by skipping the first one. Previously this went live and resulted in loading into an Archwing mission with no Archwing. • Made numerous performance improvements in the Kuva Fortress tileset. • The Halls of Ascension ‘Speed Test’ on Lua is now repeatable in the same mission. This also fixes Puncture/AOE weapons from breaking the challenge by destroying switches. • Tweaked the sound of all Limbo’s abilities. • Adjusted the positioning for the Daedalus Spurs to prevent clipping on Mesa. • Adjusted Sugatra positioning to try and prevent the Kazeru Prime Sugatra from freaking out when equipped on Claw weapons. • Adjusted the Vala Sugatra Prime to fix floating off Claw weapons. • Kuva Siphon missions will no longer be joinable from other players once the Siphon has been completed. This change helps alleviate player’s missing out on the Kuva rewards by joining in after objective completion. • Operators will no longer be affected by Energy Reduction Modifier in Sorties. • Removed secondary flashlight from the Twin Rogga. • Disabled the End of Mission screen after completing The War Within quest as it’s not necessary. • The Queen will now continually attempt to blast player’s away if they are able to get inside her shield area in The War Within quest. • Changed the Kuva Siphon progress elements in hud (Progress circle is now for number of braids destroyed, and “harvested” is moved to a list underneath the circle) • Adjusted the Kuva Tower location within the Corpus Ship tileset. • Changed the ‘Enable Tutorial Transmission’ Audio option to ‘Enable Hint Transmissions’. • Removed the Warframe Energy penalty when dying as Operator while in Transference. • The Quest section of the Codex now displays prerequisites respective to each Quest, and uncompleted Quests appear blurred out! • The number of items received from purchasing or crafting items that give more than one of it is now indicated in the UI (i.e Specter Blueprints from Syndicates, Synthesis Scanners from Simaris, etc). • Market items that contain more than 1 copy of the item have been updated so that buying 1 will not break up the unit prices but will display total amount you will receive. Buying more than 1 will show the unit price, total price, and total amount received. • Quests will now be sorted in the Codex by recommended order of completion. • Removed the “flashlight” from Akstiletto & Akstiletto Prime for performance reasons • Removed The New Strange as a requirement for starting Simaris dailies. • Explosions on enemy death caused by Vulcan Blitz and Acid Shells mods will now properly alert enemies. • Hid Rathuum Broadcasters from Enemy Radar to avoid confusion. • Weapons with infinite clip will now show infinite icon instead of 0 • The hud will no longer show level or affinity bar when the weapon has support xp off • Tweaked the gain on various loud weapons • Buffed Prosecutor health • Added wrinkle maps to various NPCs. • Added various PBR updates. • Added various QoL tweaks to Holster Customization, including ones allowing players to see results better in real time. • Changed the message displayed in-mission when ranking up an item from "Level Up" to "Rank Up" for consistency. • Removed "View start cinematic" button when viewing a Quest in the Codex that hasn't been set to active. • Moved the “Player Ready” icon to appear above the Player’s username in the Trial Squad screen to prevent Muted UI from blocking it as per this thread: • Optimized various Trinity Prime textures. • Improved overall Arsenal display alignment with the search bar, item grid, and selected Loadout item. • Changed enemy spawns for Alator Node on Mars to have a mix of enemies more suited to Interception. • Removed Gas Damage as a trigger for Grineer Shrapnel Mines. • Added a short cooldown between Void Mode activations to prevent spam. • Improved the ability for Hosts using the Broken Scepter to find and drain enemies killed and ragdolled by Clients. The nearest ragdolled and killed enemy will be flagged. • Changed the default Solar Chart region zoom to Earth instead of Mercury. • Codex scanner sounds can now be heard while using Loki’s Invisibility. • Loki’s Invisibility will now properly reduce the volume of some background sounds. • Improved cloth physics of both the Salix and Winter Solstice Salix Syandana. • Reduced volume and cleaned up audio of Synoid Simulor when being used by other players. • Removed 'Hasten Coil' from Volt’s Speed ability description as the Hasten Coil was removed awhile back. • Generic Ordis transmissions in the Landing Craft and Void Fissure tutorial transmissions can now be disabled by turning off 'Enable Hint Transmissions' in the Audio Menu. • The Index missions are no longer required as part of Neptune's completion. • Infested Melee enemies should now do a better job of attacking Defense Targets on Uranus - Ur. • Changed Interception to prevent new players joining right before the round ends (it now locks the mission at the 60% mark). Sortie Changes: • Removed Nitain from Sortie Reward table and added 3-day Boosters in its place. • Changed Exilus Adapter BP reward to a fully-crafted Exilus Adapter • Reduced length of "endless" mission variants as follows: • Survival - was 15 minutes, now 10 minutes • Excavation - was 1000 cryotic, now 500 cryotic. Riven Mod Additions & Changes: • Changed Riven Mod capacity warnings and action steps to be more friendly by adding an ‘Ask me Later’ button that allows you to delay your decision on which Riven Mod to get rid of once you are past the cap (16/15). Previously if you were in the scenario of receiving a 16th Veiled Riven Mod via Sortie, you were sent back to your Landing Craft and locked into making a choice of which Riven to Dissolve. It can be any Riven, even the Veiled one you just received. However, while you're above the Riven cap you will be ineligible for Sorties until you manage your inventory (16/15 must become 15/15 or less). • For those of you who have reached the max Riven Capacity, you can now increase your Riven Capacity by purchasing additional Slots. Visit the market to get a bundle of three slots for 60 Platinum. The maximum capacity is still capped at 60 Riven Slots total for technical reasons. • Cycle will now prompt you to choose on next login if you crash while choosing. • A player cannot be traded a Riven if they are already at max capacity. • Cycling can now be done repeatedly without the need to close & open again. • Fixed bug when trying to dissolve a Veiled Riven Mod • Fixed getting locked in Riven reveal screen when pressing esc/back too early • Fixed an issue that could cause an auto-ban for selling a Riven • Rivens will now show the reveal screen on next login if you crash before returning to your Landing Craft • Removed possible Riven Mod Challenge that requires players to kill Sentients while aim-gliding. • Disposition has been reduced for the following weapons: o Soma o Simulor o Tonkor • Disposition has been increased for the following weapons: o Flux Rifle o Tetra o Panthera o Mitter o Buzlok o Harpak o Mutalist Quanta o Tiberon o Attica Conclave Changes & Fixes: • Removed Mesa's no Melee Health buff Passive from Conclave. • Increased Secondary weapon reload speed of Mesa’s Passive in Conclave. • Mirage’s Sleight of Hand traps now last indefinitely in Conclave. • Changed the Martial Fury Conclave Mod from 0.5 Power Rate to -50% Power Rate. • Changed ‘Low Current Leap’ Conclave Mod name to ‘No Current Leap’ and +5 second Shield regeneration delay changed to 0 Power Rate. • ‘Armored Evade’ Conclave Mod damage resistance increased to 40% while dodging. -20% Slide changed to -10% Mobility. • ‘Final Act’ Conclave Mod Ability Efficiency increased to 40%. • Reduced the duration of Ash's Smoke Screen in Conclave. • Reduced the damage of Saryn's Spores in Conclave. • Reduced Volt's Shock damage in Conclave. • Increased Volt's Shock radius from 8 to 10m in Conclave. • Fixed a localization tag showing when Loki’s Deceptive Bond Decoy Augment activates. • Fixed an edge case scenario that could result in unbalanced teams in Conclave. • Fixed Clients not seeing Mirage’s Sleight of Hand trap FX. • Removed headshot multiplier and reduced the damage of the Seer in Conclave. • Fixed Health Orbs and Ammo not respawning for the entire game after falling victim to Mirage’s Sleight of Hand. • You can now choose to play with just your Clan by selecting the new "Clan Only" button! • Removed the health boost from Mesa's Passive in Conclave • Armored Evade Conclave Mod damage resistance increased to 40% while dodging (-20% Slide changed to -10% Mobility) • Bladestorm Conclave cost s 100 Energy for the first Mark only. • Changed the name of the "Staggered" Conclave Status to "Impaired" Conclave Magazine Size Changes: Primaries: Secondaries: Arcane Changes: • Distilling Arcanes no longer consumes a distiller Sicarus Prime Changes: • Buffed base damage from 30 to 40 • Increased Crit chance from 10% to 20% and Crit multiplier 1.5 to 2 • Increased Clip Size from 21 to 24. Nullifier Changes: • Changed Nullifier Bubbles to be deactivated when they aren’t alert. Hurray stealth! • Improved the ability for arrows from Bow weapons to hit and deal damage to Nullifier Bubbles. • Removed the ability for Nullifier Bubbles to be dispelled by Radial Damage. The New Strange Fixes: • Fixed crucial progression required mission rewards not being given to players, therefore stopping progression through the quest. • Fixed auto progressing through the New Strange quest. Fixes: Hotfix January 20th: Improved load-times for Marro, Baro, and other transmissions that can get delayed in busy hubs Fixed a prog stop in Howl of the Kubrow quest. Hotfix January 23rd: Fixed some localization issues
  6. BREAKING NEWS: In some violation of the space-time continuum, we're able to launch The Glast Gambit TOMORROW (January 19th). An immediate turn-around is not something we can ever promise or control, but we hope you enjoy this surprise as much as we do!
  7. Back by popular demand! Renown Pack III is available for a limited time. Show your PlayStation® colors from the Relays to the battlefields with the original, exclusive Excalibur Obsidian Skin. Along with the skin, boost your arsenal with 170 Platinum! Europe - January 18 to March 15 Asia - January 19 to March 16 Americas - January 24 to March 21 Japan - February 8 to April 5 PlayStation®Plus member? Get up to 20% off! This pack may only be purchased once per account. Get it before it’s gone again! (note: I incorrectly said Europe would be slightly after Americas on the PS4@4 livestream. Americas are slightly after Europe. Sorry for any confusion!)
  8. Very interesting discussion. Lots of great points all around
  9. If holding does not work for you, please try resetting your bindings.
  10. I've heard word that the cure is one of the additional inclusions with this build.
  11. BREAKING NEWS: In some violation of the space-time continuum, we're able to launch The Glast Gambit TOMORROW (January 19th). An immediate turn-around is not something we can ever promise or control, but we hope you enjoy this surprise as much as we do! The Glast Gambit is getting close to being ready to send for Certification, and we're hoping to do so before the end of this week! The build includes up to U19.5.7, plus potentially some additional fixes (if necessary). This update includes: The Glast Gambit Quest Nidus Many new Mods New weapons & Cosmetics* New Tennogen Remastered Grineer Shipyard The full Index game mode and more! I'll update this thread with new information as we receive it. (*Note: Frost Harka will not be available in this build, but it will be coming in an interim build soon after) (For clarity, the cure
  12. The first podcast of 2017 is here! Our guests today discuss the infamous Cyst, Hema resource cost, Nullifier weak points, Damage 3.0, and more. Hope you enjoy! Guests: Momaw @Momaw Xenogelion Xenogelion AGGP AGGP [DE]Steve https://twitter.com/sj_sinclair Also available on iTunes & Google Music!
  13. Platinum prices are falling faster than winter temperatures! Save big on Platinum packs! Now’s your chance to beef up that Arsenal and get your fashion-frame on point to start the New Year off right! Europe: January 6 to 20 Americas: January 10 to 24 Asia: January 11 to 25 Japan: January 12 to 26 Stock up now, Tenno!