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-AndySenpai-

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  1. Removing complexity from the game, depht etc, it's a terrible move, to play braindead games I could go play any other game. The cool stuff about dmg type affecting different kinds of armor is to maximize your damage, do you think we gonna use magnetic + impact for corpus because of the bonus type? NO, we still gonna use viral because of viral stacks. But now you are removing the 50% viral dmg type to Flesh and 75% to Cloned flesh, which is a NERF of damage, if you make us go Radiation Corrosive or Magnetic Impact.
  2. We don't want 10% dmg reduction neither 20-50% dmg boost, we want the full buff depending on where we are standing, so bring back the full dmg buff that stays still and doesn't fluctuate, and the same for damage reduction, and then just improve the "logic" on where those buffs get applied for the tilesets or make a new logic algorithm
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