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Gaikki

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Posts posted by Gaikki

  1. We still don't have any Tenno whips. Hell, I still want Zaw whips. Maybe a grip that makes the Zaw a whip would be fun. Think about it: A whip but with a Kronsh strike. Or even a Mewan or Dokrahm strike. It would look so funny.

     

    And an additional stance would be VERY nice. The ones we already have is really boring. Since we finally can't hit through walls and memeing strike will get some kick in the ass, why not give a new and fun stance for whips? 

  2. I don't think I'll need an image for this one. If I'm not mistaken and got the whole meaning of "scope" wrong, the recent update should have given the Seer the new scope fx like a sniper pistol (a snistol). But it is not there. It's just the same old  z o o o m e d  aim. I feel sad. I was really excited to see the patchnote saying it got the scope. i cri. 

  3. I am teh Grakata of my bones m8

    At first, there was nothing but dankne- I mean, darkness. Clem didn't like that. So Clem said "Clem", and brrrrrrt there was- and it looked good. On the second day, Clem said "Clem!" and Grakata there was, and it looked good. And on the third day, Clem said "Grakata!", and Twooooooo Grakata there was. And it looked super good.

  4. 1. Any plans for re-visiting Seer, the (technically) first sniper pistol?

    2. When is the dual wield for rest of the one handed weapons coming? Do whips, rapiers, daggers, and gunblades count as a single handed melees too, like swords and machetes?

    3. Any plans for our beloved birdy Zephyr's rework?

    4. Are the devs aware of the problem where Shade's Ghost precept mod makes your Warframe's helmet, syandana, and all the attachments (including the non-cosmetic base attachments) disappear after it runs out of effect, uninterrupted during its activation?

  5. Because, it is technically the first sniper pistol (or a snistol) of Warframe. And it's even iconic due to the fact it's only user is Vor, and it's the first weapon ever to fuse the Grineer and Orokin technology. Though it may be a beginner's weapon, it does have a lot of potential for late game. Except, its supplemental stats are kinda meh. So I suggest the following. 

     

    1. I say we give it a proper sniper pistol mechanics. Like, a SCOPE. 

    It is a shame how Seer has this own outstanding mechanic of superior zoom but it's nothing but just a boring close up. Like I said, it's technically a sniper pistol. And it even has a scope on top of it ( if you could call that a scope, but then again, look at the Vectis.) . The Knell and the Arca Scisco has scope visions and their own unique mechanics. I think it is time that the devs gave this old weapon a proper re-visit. After all, the Miter, also a boss drop weapon, got a touch a while ago. So why not Seer?

     

    2. Increase the status chance from 10% to 30% or somewhere around that.

    Though the weapon is indeed a real early game acquired weapon, its base damage of 85. Its IPS is perfectly balanced, making it able to face all factions. But it has 0% chance to crit. Then this has to mean the other one, I mean the status chance, should do something to cover it up, but it does not. If a weapon that cannot crit whatsoever, it should at least be able to support the wielder with enough status chance to make it able to deal enough damage against late game enemies.

     

    2-1. Or give it a unique buff that kicks in on consequtive shots or headshots like the other ones.

    If the minor supplemental stats increase might not seem likely, I'd like to see a buff that kicks in on certain conditions. Something like a damage multiplier, or a multishot increase, or even a status chane multiplier. We've already seen the infinite ammo buff and critical damage/chance multiplier buff. I suggest we give Seer a proper scope and a unique buff.

     

     

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