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OzoneSlayer

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Posts posted by OzoneSlayer

  1. 32 minutes ago, (PS4)VariantX7 said:

    Hey [DE] Just wanted to drop a few questions by you just incase you want to answer them on the stream tomorrow

    Question 1: Are cosmetic channelling particle effects on the table in the future? Considering this game has gone all out in the player expression department, this would add yet another layer to further indivdualize their frames.

    Examples: Smoke, Embers, Water,  Flower petals, Crystals, Feathers, Leaves, Souls, Stream of data, Swarm of Bats, etc.

     

     

    Oooooh

  2. 17 minutes ago, Hawk_of_the_Reborn said:

    Build for duration.

    Higher duration=less health drain

    The point is they said they were removing duration, but added a decay that is affected by duration mods, meaning nothing was changed except that now our minions will be weaker overtime. And now that we have less shadows, it means that we have less meat shields.

  3. They're both great frames on their own right, and excal has some versatility, allowing him to melt crowds of lv 100+ enemies as well with this not very popular setup

     Saryn is a debuffer, and plays a whole different role, so i dont even understand why this is a comparison. Its like those pointless ash vs Loki debates

  4. 1 hour ago, Helch0rn said:

    If you base excal sacling infinitley on a mod for daggers then equinox,  ivara and mirage scale infinitley too.

    But as others Pointed out,  It's those sweet sweet stacking toxin procs that kill,  not the viral proc

    1 cast that ist spread over and over by shooting spores with (preferrably) aoe weapons

    More enemies = more and faster death

    And your point? They do as well

     

    And I guess  my viral status weapons scale infinitely

  5. 5 minutes ago, ArchangelusAlpharius said:

    No, as toxin procs stack, and once you get spores bouncing off one another continuously, they stack up ludicrously. The viral Proc does help too.

     

    3 minutes ago, Autongnosis said:

    No, die.

    Infinitely increasing DoT for the win ^^

    How many casts are we talking? What's the optimal build? How good is the ttk on high end enemies? Can I get an in game example through recording? I'm just curious, as I dont play Saryn enough to gauge effectiveness

  6. 2 minutes ago, ArchangelusAlpharius said:

    Saryn has literally infinite scaling damage. In other words, regardless of level, even if its 9999, given enough enemies to spread ebolaids Spores to, they will die.

    You mean half their health? And I would argue that covert lethality actually does scale infinitely

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