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OzoneSlayer

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Posts posted by OzoneSlayer

  1. 6 hours ago, Apokita said:

    Regular hek is more reliable, for me at least.
    And you need to not only have the Vaykor hek but also primed mod with full levels to compete against the normal justice hek
    so no, the hek and the vaykor hek are actually good sidekicks, and I have both of them. I love my Regular hek it really carried me through many mastery levels.

     

    Don't get me wrong its a perfectly viable weapon but post shadow debt the average damage per shot is higher on the Vaykor, and that doesn't include head crits. The dps is higher even with a regular ravage. And Of course it should take a lot of work to make it the monster it is

  2. 1 hour ago, Tesseract7777 said:

     

    Minelayer: 

    Please, at least give us the option to reverse the tap and hold mechanic. Perhaps some people like it, but trying to use grenades from Minelayer in battle is just awful. You have to hold to throw, and tap to change grenades. This is counter-intuitive and slows you down when trying to fight quickly. Please, reverse this or allows us to do so.  

    This has been in the settings since specters of the rail dropped Btw. "Settings--->Controls--->Invert Tap and hold abilities" I believe

     

    Otherwise I love the changes

  3. Since the Rakta version is going to be released in the future, can you pleeease look at the stance polarity? Its been neglected for way too long, and now that you guys at DE have finally noticed the weapon, can you just A) Change the polarity to match an existing stance(IMO preferably pointed wind), or B) Create a matching stance?

    There is no logical reason to give a weapon a polarity that no mod was made to be slotted in. Heck even leaving it blank would be more acceptable.

  4. 6 hours ago, cookieknife said:

    I don't see why you can't use both lol

    Because a generally optimal build loses too many slots. Primaries for example:

     

    Serration

    Split Chamber

    Point strike

    Vital sense

    Element

    Element

     

    The last two slots have heavy competition. Primed bane mods, argon scope, bladed rounds, heavy caliber, and utility. Argon scope falls behind All of those in dps generally , besides some utility mods. Punch through can technically triple your damage, reload speed increases your up time, etc

  5. 4 minutes ago, H2K3 said:

    AoH weapons are nice. Da fuq you talkin bout?

    The Telos Boltor is probably the worst(And IMO most boring and predicted) syndicate primary of the bunch. It has literally nothing to justify a mastery rank 12 requirement

     

    Telos akboltos are fine, but only because a lot of the syndicate secondaries are so bad

  6. 23 minutes ago, cookieknife said:

    Well. It's not the best bow in the game. 

    It outperforms the dread vs flesh and the Paris prime vs armor, not even counting that you don't need a fire rate mod which increases your damage even more since you charge 4x as fast

     

    And energy speed and aoe viral pull it even further ahead

  7. 4 minutes ago, cookieknife said:

    people would be pretty pissed if ether sword was their weapon

    Why when it would inevitably be top tier? I don't see why people would be pissed at a mediocre weapon being made viable. Also, everyone thought the Rakta Cernos would be garbage, and it turned out to be the best bow in the game

     

    Also there's crimson dervish...

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