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ReaverKane

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  1. Your major issue is the weapon type. Braton and Boltor are spam weapons, so they're made to shoot a lot of bullets quickly and hose a group with bullets to kill lots of weaker enemies. In Disruptions, you want to kill single targets quickly, so you want weapons that have a lot of single shot damage, even if they shoot slowly, stuff like Tigris, Hek, opticor, etc pack a big punch to kill the big targets. After that you cab bring something better for cleaning up groups on your secondary or melee slots.
  2. Yep. Ember, Frost and Loki Prime. https://warframe.fandom.com/wiki/Prime_Vault
  3. Yep, i hate it especially on relic missions, cause then you're at the 4 minute mark, and half the people have like 7-9 relics, and the other half have like 2, and you're going to have to run around hunting for reactant...
  4. That's odd.... Usually more players = more mobs, i'm not aware of it being different in SP. Maybe the other guys are just better at killing stuff, and wipe out the board?
  5. I stand corrected. To be honest this patch was such a clown fiesta that i stopped engaging with the patch notes, and the game, a few paragraphs in. So i didn't take in all the particulars like this. This just shows how poorly conceived the whole thing was. Its just sad, but DE seem to shutdown creatively as Tennocon approaches.
  6. You realize the primary means to get those weapons would be killing liches, not doing these missions, right? That means its highly unlikely they're boosting these chances, since it would just further invalidate liches. Its just that DE realized that liches aren't well thought out, and instead of improving the system, they threw this bone at us, since Void storms are also a crap mode. Classic tale of trying a "two wrongs make a right", except it doesn't.
  7. There's already enough there to prevent this. This is just to force people to play Granum void again. I mean they made it, would be a shame if people stopped playing it. I mean, its the same for void storms, people only use those to farm sevagoth, so they had to add something else for people to grind there. Nevermind making it so that people actually want to open relics there, nerp, lets remove the one reward that would get people going back, and add a new currency that allow people to bypass the Lich system entirely. Personally, its just sad. I mean, i've never seen so many fails in a patch, and i haven't even finished the patch notes. I mean i came here without any expectations, and still was disappointed. I mean, its just bad.
  8. Guns, stat-wise were, and are better than melee in a lot of cases. thing is melee has combo counter, and mods that work off of the combo counter, which guns don't have. That was always the only issue, guns needed their own counterpart to the combo system. But that's too much work for Pablo, so we got the broken mess of the current patch. This is the sad part of DE, they start the year all excited and full of energy and promise, and by tennocon, they're always back to the same old business. Its sad, and its tiresome for the players, and honestly, this whole patch is just a wanton mess, so i'll come back by the next mainline, when they're reworking all the reworks they reworked on this patch. I mean if there was ever a patch that they should have put on the test servers, for a month or two prior to release, was this one, but nope. They forgot they had that one. I'm done.
  9. Holy crap, i've never been so disgusted by a patch in a game. And i didn't even make half way through it. I think DE has Tennocon syndrome, the closer you get to it, the more you shut off from the community and ignore feedback. New Lich system is somehow worse than previous ones. You reduced the time it takes to finish murmurs by a small fraction, only to force us to kill the lich twice (Once with the parazon, another with the final battle)... Instead of doing the smart thing which would be instead of decoding the parazon, we'd be decoding the location of the capital ship to go and kill the lich, that would also allow you to remove the mercy kills and leave the parazon as the hacking tool. Instead of having you try to make that crap relevant, you know it won't be relevant, that's not the game you built. We can't afford to give special treatment to enemies, because there's just too many of them. Also, in before people start complaining they can't kill liches and eventual nerf... Cause if void rig can't one-shot it, boy... Also, nice job invalidating our preparation you alluded so much. I mean if no matter how prepared we go, you still deny our builds... Having to do Granum Void to get korpus liches is a bad joke. That's the worse mission type in the game, and if i haven't done it again to farm my second Protea for helminth, you can sure as hell bet i'm not going to go there again just for the forma sink that are kuva weapons. Maybe i'll do it once for Plasmor. Maybe, if somehow i actually end up wanting to play warframe, cause right now... That's really not high in my list of things to do. The tone-deafness of the reward change for void storms, is just appalling. I mean, at the best of times it takes twice the time, and instead of improving the rewards, or doing what you should have done, allowing multiple openings, no, you remove the void traces, which were actually the only good thing about them, to introduce a new currency to get something that should be only tied to the liches. I mean, its not like players were playing those missions to open relics anyway, right? So i guess instead of fixing it so that players actually play the void storms for the void storms, you just went full in, and gave them another reason NOT to open relics in those missions. Honestly, might as well just remove the relic opening aspect from those, you clearly don't want that to happen. Its like you know both the lich system and void storms are incredibly unrewarding so you just mix them up in a disgusting pile of half-assed. I mean, you know you failed, when you have people in the forum saying that the only thing they're looking forward in a release like this is the Ember Deluxe skin. That's how sad this release is. Since that won't be going away, i guess i'll wait until you release something nice. Good luck with Tennocon.
  10. Dread was the first weapon i ever catalysed and forma'd... I know how good it can be, just not good enough. It makes sense, sure. It doesn't make sense coupled with the rest of the melee nerfs, and ineficient primary improvements, AND the fact that they singled out the melee version, while the primary version of that interaction is apparently being kept. If they're nerfing guardian set, they should nerf vigilante as well. Also, doesn't address the fact that a lot of warframes that rely on exalted (and exalted adjacent) melee skills are getting a huge nerf, especially considering that melee 2.9 was incredibly detrimental to that. Exalted weapons are universally worse than regular melee. There's really no reason to use them, and DE is just making that divide even worse, because they're incredibly out of touch with the game.
  11. The entire game is set in our solar system. Considering that, its already amazing how many different "races" they added. There's little to no reason to have an intelligent alien race in warframe at least in the current world dimensions.
  12. Ah, no, stuff like Dread will still have red crits, too bad its a useless weapon because it doesn't matter against 300 enemies at once, which is what the game throws at us.
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