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Dhashruman

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Posts posted by Dhashruman

  1. When fighting the exploiter orb, if one of the squadmates disconnects or leaves sometimes it bugs the mission leaving the exploiter orb immune to all damage. If the host disconnects the clients sometimes get stuck on an infinite loading screen and if this is a second round of taking down the exploiter orb you will loose all rewards you got in the previous fight as well assuming u didnt go back to fortuna after the first fight.

  2. 7 hours ago, ChaoticEdge said:

    his dmg does alot still, its like primed mods vs umbra mods but umbra is reduce bit small amount number as again its can be powered up if there is more then 1 umbra mod for using 2 or 3 its reach the point being more powerful its stand and increase Tau armor resistance.  umbra excal and prime excal there is massive different 1 move and 1 don't move which that is one of it and another one is 2 abilities which its heavy unique more the other frame for umbra excal is basically roaring lion who take out the buff of sentient and doing a powerful finisher, as for prime he doesn't get any unique boost or abilities for he isn't....well let just say he just little more fairly to be on be so.

    On behalf of everyone no offense...what are u trying to say dude? lol

  3. Hi guys, I recently got theses two riven rolls and wasn't too sure which one was better and also as to whether I should rerolll them because I do not want to waste kuva on rerolling a riven with already good stats just for the small chance of getting slightly better stats. Here are the 2 rivens

    Paracesis Argi-Croniata :

    +36.4% damage to Grineer

    +129% melee damage

    +43.2% attack speed

     

    Paracesis Toxi-critanent

    +152.1% channeling damage

    +89.1% crit chance

    +86.3% critical hit chance on slide attack

    -33.4% damage to infested

     

    Do let me know what y'all this is the better riven and whether I should still reload both or keep the better one and just reroll the crappier one. Cheers mates!

                               

  4. Heya guys, just a quick question. I have been playing warframe through steam for quite awhile now and I noticed someone say they downloaded warframe from steam and still able to launch warframe without having to go through steam at all unless they want to buy tennogen stuff etc. So my question is, how can I launch my steam downloaded warframe without having to go through steam and yet still keep my progress in the steam downloaded warframe game?Apologies in advance if the question is bit daft and the solution is straight forwards coz I just don't mess around and risk losing my progress in the game so as my intention isn't to make a new account and start afresh. Cheers y'all!

  5. Heya lads and lasses, just a quick question regarding the compatibility of warframe laptops cause I have seen some people who despite having the minimum requirements as stated by DE to run the game on their laptop they are still unable to run the game decently at anything above the lowest settings and the open worlds PoE and Fortuna are almost unplayable. So just wondering if y'all could share your laptop specs here if the game runs fine for you on your respective laptops. C

  6. Heya lads and lasses, Just a quick question regarding the compatibility of warframe laptops cause I have seen some people who despite having the minimum requirements as stated by DE to run the game on their laptop they are still unable to run the game decently at anything above the lowest settings and the open worlds PoE and Fortuna are almost unplayable. So just wondering if y'all could share your laptop specs here if the game runs fine for you on your respective laptops. C

  7. 5 hours ago, DrBorris said:

    I would be in favor of making tac alerts somewhat procedural, having them be every three weeks with bunch of weird modifiers (much weirder than Sorties, at least. Give us that "the floor is lava" modifier).

     

    That said, they would need a bit of a rework to rewards. Right now we have the Stratos emblem that "levels" with every completion, what about add a Weapon or Syandana with a similar mechanic (also, the Stratos emblem was originally touted to get energy effects once it was ranked up high enough... it is rank 31 now).

    In addition, difficulty could use some tweaking, the final tier really should be level 100+. And finally, giving some repeatability to the final tier for some good-good loot would be nice. Maybe have high end rewards, or credits, or maybe even kuva depending on the mission. IMO, tac alerts should be something that makes the majority of people who play Warframe, even those who do irregularly, want to hop on and play. Giving them disproportionately good rewards would be a great way to do that. However, don't make the rewards "exclusive" (except for the leveling emblem), you should not feel punished for not being able to do the alert.

    Agreed, they kindda need to rework they type of mission and how the mission goes coz this one felt bit redundant more than enjoyable. Also another key different is that the interesting rewards other than the stratos emblem that they use to put into tactical alerts are mostly available by other other means in the game itself which made rewards for all the tiresome effort seem somewhat disproportionate. That being said the concept is quite interesting, just needs rework moving on.

  8. 18 hours ago, (PS4)AbBaNdOn_IGN said:

    I think the reason they did this tactical alert and perhaps some other stuff in the future is just to get people nice and pissed off at Corpus for when Fortuna drops.  Let everyone get nice loadouts/set ups for fighting corpus.  

    I will never say no to exilus adapters and Catalyst/Reactors!!  Didnt really care about the sigils but I got them.

    You dont want to talk about the difficulty of the Tac Alert but you do want to talk about having more or less of them???  Well it freaking depends on the difficulty lol.  Do I care about getting sigils?  Hell no.  I assume some other nicer things could replace the sigils.   And then its all about running the content for the sake of running it.   

    I passed every round on the first try with a PUG.... I didnt realize the whole thing was a corpus event so I wasnt using the right mods so I died a few times I think lol.  The jackals were the worst of the enemy... the green ones that turn into disco balls.  They get in close and do that and would just shred me lol.   

    I was annoyed with how long each phase was.  I love survival but it just bugs the crap out of me with defense or intercept when I have to do multiple rounds, I dont know why.   The tac Alert felt like a newbie version of Sorties.  I know sorties have conditions on their battles.  But having to go go through each phase to get to the next you know?  

    Without nice rewards I wouldnt bother with them if they were that long/difficult.  Make each phase 5-10 minutes.  Give them sortie conditions.  And make the enemies 0-50 and I think it would be fun for all.   

    --------------

    But like I said I dont "think" they were trying to revive this game mode.... I think it was just about the Corpus and Venus...  

    Correct me if I'm wrong but where exactly did I say I don't want to talk about the difficulty of the alert? I just merely stated that we can try to avoid talking about the specific mechanics of the mission in this particular alert like the excessively tedious and long 20 defense mission for example and the purpose of that was to gauge whether people are keen with the idea of Tactical Alerts itself. Also tactical alerts are meant to be more challenging and harder than regular missions or alerts which is why they used to give exclusive rewards in the old days but if you have the right build or team setup at least it shldnt be that much of a problem imo. If they weren't more challenging then it would kindda make the stratosphere emblem as a stat tracker for how many missions you completed pointless.

  9. With the recent tactical alert that dropped exclusive items such as the rift sigil and the stratos emblem, I was just thinking whether this could indicate a possible return of the more frequent and consistent tactical alerts in the game from time to time. There was a time where tactical alerts would be released from time to time but as of late tactical alerts are somewhat a rare thing which made items such as the rift sigil and the stratos emblem rare and seemingly impossible to obtain for newer players. I was thinking that tactical alerts can be implemented more often in the future much like the grinder ghouls event so that players have a chance to accumulate stratos emblem ranks and other rewards like sigils etc. What do y'all think about this idea? Also it may be worth to note that this post isn't really meant to discuss about the type of mission / mechanics of the mission (like 20 defense etc). It is more towards determining of the tactical alerts as a concept should be help more frequently in the future to help the players to have something to achieve / play for once they have already run through the content in the game. 

    http://warframe.wikia.com/wiki/Tactical_Alert

    http://warframe.wikia.com/wiki/Category:Tactical_Alert_Reward

  10. With the recent tactical alert that dropped exclusive items such as the rift sigil and the stratos emblem, I was just thinking whether this could indicate a possible return of the more frequent and consistent tactical alerts in the game from time to time. There was a time where tactical alerts would be released from time to time but as of late tactical alerts are somewhat a rare thing which made items such as the rift sigil and the stratos emblem rare and seemingly impossible to obtain for newer players. I was thinking that tactical alerts can be implemented more often in the future much like the grinder ghouls event so that players have a chance to accumulate stratos emblem ranks and other rewards like sigils etc. What do y'all think about this idea? Also it may be worth to note that this post isn't really meant to discuss about the type of mission / mechanics of the mission (like 20 defense etc). It is more towards determining of the tactical alerts as a concept should be help more frequently in the future to help the players to have something to achieve / play for once they have already run through the content in the game. 

    http://warframe.wikia.com/wiki/Tactical_Alert

    http://warframe.wikia.com/wiki/Category:Tactical_Alert_Reward

  11. 5 hours ago, (XB1)Kavriel said:

    It's hard to see Umbra as OP in anything, I ended up using Umbra to search for Umbra after he escaped from the orbiter (glitch or what, I don't know) and actually had to switch back to my Mag because Polarize and a few bursts from my Dex Sybaris was a better Sentient buster than anything my operator or Umbra had - and my PC account is barebones.

    Still love the quest, just hoping for more Umbra variants. Excalibur was never my favorite anyway.

    Just to point out, at that point the Umbra u were using to search for umbra so to speak was still unmodded so ofc its gonna be trashy.

     

    • Like 1
  12. Yeah, I'm referring to the Orokin ship. Not too sure about its relevance though but I'm assuming it may have some significance in the future simply due to the fact that it is still there. I doubt DE would have made it a permanent thing in the game's tiles if they were just using it as a  background / scenery for a trailer. That and also the fact that the Sacrifice ending was a major cliff hanger

    • Like 1
  13. 5 hours ago, Rawbeard said:

    I am literally sceptical even after the announcement. they tend to not have working builds when announcing and this is huge, so bugs can easily delay this for a week or two. and even then we might not actually get umbra

    They wouldn't delay it to that extent because the announcement was mad live on the E3 Pc gaming Show, hence delaying it would give a bad impression about them to the public. Plus they have been working on it fir quite awhile now and already postponed it once to fix bugs and stuff. They even had somewhat of a gameplay featured in the trailer so to go as far as saying they don't have a working build and we won't possibly be getting umbra at all is quite a stretch imo.

  14. 1 minute ago, Oreades said:

    Guess it really depends on what Umbra brings to the table. 

    If it brings something interesting then maybe but if it's just there to effectively take the place of Excal Prime for non founders.... then they might as well stick to Deluxe skins. 

    From what DE has stated Umbra frames are meant to be a new line / generation of frames hat comes with its own mechanics which means that it is gonna be different from both the regular Excalibur and the functionally identical Excalibur Prime

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