Neo_Ganryu
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Posts posted by Neo_Ganryu
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The 10 x Esher Devar blueprint icon seems to be using the 10 x Tear Azurite blueprint's icon in the foundry, just giving a quick heads-up in case it wasn't brought up yet.
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Harrow still has the bug with Sword & Shield weapons where he's wearing the shield backwards.
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I really don't want to sound like a broken record, but there's still no fix for the Sword & Shield bug with Harrow that was mentioned before. This isn't just with Silva & Aegis Prime, either; it's happening with regular Silva & Aegis and Ack & Brunt as well.
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Can we at least get the shields fixed for Harrow? I'm pretty sure Silve & Aegis Prime (or any Sword & Shield weapon/skin for that matter) shouldn't have the shield inverted like this. It's been like this since Harrow was first released.
I really don't want to be a pest, but it really feels off seeing the shield like this on Harrow only, but having the shield looking normal on every other frame.
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The bug for sword and shield weapons still seems to be going on. Any chance we can get that addressed in the next hotfix?
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Would there be any chance of having this addressed as well? I know it mainly comes down to being an aesthetic thing, but it's a bit weird seeing the shields for sword & shield weapons being misaligned from where they should be (or in the case of Harrow, misaligned and being worn backwards).
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Hello again. Just reporting another bug that I've come across, which see someone else has also reported on. However, this bug seems to go further than just being an issue with Harrow. As shown in the following image, the shield for Sword & Shield weapons seems to be flipped, causing the side that's meant to be on the arm to face outwards while the actual exterior-facing segment is now resting on the arm:
However, this bug also persists with what seems to be every warframe (albeit not quite as severe, but still relatively noticeable). Due to the amount of links, I will only embed a few more images and provide the rest of the images as links, but you'll see throughout each image that the shield is now improperly positioned (and in the case of Oberon's Prime, regular, and Deluxe skins, positioned differently for all 3 skins). Keep in mind that the shield has not been re-angled or re-positioned on any of these images; they are all set to the default position and angle settings. I also apologize in advance if this seems like I'm trying to show off my 'fashion-frames' (still don't understand why that's apparently a thing), as that is not my intention.
First image (Chroma Deluxe skin, but his regular and Tennogen skins have the shield positioned exactly the same):Second image (Excalibur Proto-Armor skin, but the issue persists just like how it does for Chroma):
Third image (Hydroid; just like Excalibur and Chroma, all skins seem to carry the same bug):
Further examples of this issue:
Inaros, Ivara (Tennogen and regular skins are both affected), Limbo (it looks okay from the front, but looking from behind shows the shield as being out of position), Loki, Mag, Mesa, Mirage, Nekros, Nezha, Nidus, Nova, Nyx, Oberon (Deluxe, regular, and Prime; Prime looks okay from the front, and the angle I provided is somewhat bad due to my color choices, but the shield isn't even making contact with the arm), Octavia, Rhino (Palatine skin only for this image, but the positioning is the same across the Prime, Regular, and Tennogen skins), Saryn (Prime only image, but the issue is across all skins), Titania, Trinity (Prime only image, but the issue is across all skins), Valkyr (Prime only image, but the issue is across all skins), Vauban (Prime only image, but the issue is across all skins), Volt (Prime only image, but the issue is across all skins), Wukong.There are still several frames I don't have and can't look into, but just looking at them from the arsenal station, they still seem to have the same issue going on with the shield for sword & shield weapons, regardless of whether a skin is in use or not. This issue originally started happening to Harrow only after the recent update that intially brought him into the game (hotfix 21.0.1), and the other frames being affected by this bug started shortly after hotfix 21.0.4 was pushed through. I'm not exactly sure what happened, but it looks like something in the rigging might have gone awry after these hotfixes were applied. Hopefully this gives some insight as to what might have caused these bugs to start happening.
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Hello again, folks.
I was just looking at some syndicate gear while I was in the Kronia Relay, and I noticed a bit of an odd bug that seems to be present on the Cestra, Dual Cestra, and Secura Dual Cestra. While I noticed it on the Secura variant of the weapon first, I decided to check if it was carrying over to the regular dual variant and its singular counterpart. This is what I ended up seeing:
Now, I've done a bit of research into this by jumping over to the other relays, and this bug seems to carry over to those locations as well. However, if the player is in their Orbiter, the bug doesn't seem to happen at all. As far as I can recall, this wasn't happening prior to the recent bug fix/update that was rolled out. While it's not too big of an issue, it was a little more than surprising to see that happen.
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Hey there, folks.
I just got done going through a couple of runs against the boss on Sedna, and I got the mod Electromagnetic Shielding as a reward. When I went to read the mod's description, it ended up showing the following in the description:
Not exactly sure if this is something on my end or if the last update might have been slightly bugged, but I thought I'd go ahead and point this one out.
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Hey there, folks.
So, I just recently went back to playing as Mesa (haven't played her in a while, and decided to re-work my build for her), and I started noticing a certain animation bug with her left arm while I was customizing her. I thought it was just because I was switching helmets and colors at first, but after letting the game idle for about a minute, it became clear that the left arm was twitching for no reason while the warframe wasn't being worked on. I double-checked with the Mesa Agile and Ash Noble animations to see if the issue would persist, but it only seems to be happening with the Mesa Noble animations. After noticing the issue, I decided to switch between different weapons in my inventory for all categories, and the issue doesn't seem to be persisting with any of the melee or secondary weapons. It does, however, seem to persist with weapons that aren't bows or spear-launchers (using a few of my own weapons as an example, the Hek, Braton Prime, Tonkor, and Snipetron Vandal all have this arm twitching bug, but weapons like Dread or Ferrox do not).
Here's a video of the bug in question (my apologies on the poor quality, it was literally just uploaded and may need time for the rendering options to at least hit 720p). It doesn't seem like that big of a deal, but with the release of Captura mode, things like this might be a bit more noticeable among the community. Just thought I'd share the info.
Plains of Eidolon: Hotfix 22.0.4
in PC Update Notes
Posted
Just gonna copy-paste this here to make sure it's seen.