Jump to content

Chigullican

PC Member
  • Posts

    6
  • Joined

  • Last visited

Everything posted by Chigullican

  1. I found a couple lighting quirks in the new graphic engine. The Clatharc Planter is transparent with muddled edges regardless of placement, and the back right corner of the Helminth room is noticeably darker and murkier than before, rendering my Zariman Albrecht Entrati Painting-turned-dartboard a blank wall-mounted monolith. The Javi's Scrawling Stencil has been invisible for a few months. Also attached is a screenshot of the currently documented "magenta" issue on my Harrow. Thank you for your time and effort. https://imgur.com/a/h2zkRXD
  2. Pretty solid bug fixes, but. I appreciate the UI cleanup, but I'd have to agree with others on the new Orbiter lighting. It's too dark, too dusty, and too resource intensive for my machine (down ~20 FPS). It's visually impressive but its almost impossible to see. Heavy shade in the corners by Market, Codex, and right of the Helminth. Most of my red energy colors are now orange tinged as well.
  3. Please revert the Reinforced Bond fire-rate buff change, as well as Helios' crippling fire-rate change even if it was unintentional. Sentinels attack far too infrequently as-is, and nerfs like these only hurt arsenal variety. On that note, maybe find a way to incorporate the Helminth "Charger's" energy bug. Felt nice to take him out for once. This update has contained so many steps both forward and backward, between the exceptional companion QoL updates and the awful nerfs and bugs (operator melee especially).
×
×
  • Create New...