Sunai_Moonswing
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Posts
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Posts posted by Sunai_Moonswing
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I've just realized that! That's sad... I liked watching my moa build up a posse. I guess that so many moa variations would give the cabinets problems.
Or it was so niche that they removed it.
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I'd say that the problem is possibly player retention and paying players.
With the average player income lowering, so does their spending. Veteran players are also less prone to buying stuff they could just as easily get with patience and playing.
And lastly to inflate average playtime of the update before people start leaving again because they're all caught up.
That's why you can't trade regular warframe parts.
Took me two years to get Khora and Harrow, trying on and off.
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Don't worry, fire turns the ship into 2012 the movie.
Low gravity, fire and magnetic anomalies. Ship enters lockdown. But no need to search for the blast door console.
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I've had the Stalker spawn in there, and I let him live on purpose to find out what would happen. Sadly, not as interesting as I hoped it would be.
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You mean have it be a toggle that keeps the enemy stunned as long as it's on, rather than have to recast it over and over? I'd like that. Sounds like a great boon for sniper oriented builds, or actually making Savage Silence work on more than just one enemy per cast.
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That... Makes sense, the ability doesn't have a fixed angle listed, and dates back to when FOV was locked to 60°
Which is more or less the same kind of angle of other cone range abilities.
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6 months?
Ask customer support to put your account in stasis, whether it's for addiction issues, or real life problems.
I guess it's more than just a problem of just putting your pet into stasis and waiting 6 months without playing.
This is just a joke, don't actually do it as that leaves a troublemaker tag on your account.
Maybe with one of the warframes' names and the other name given to Vauban's grenades / mines.
Usually it only does 2 weeks.
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I'm not saying lower the chances of getting a common drop, just increase the chances of getting the remaining common drops to compensate for the missing one.
I'd gladly take anything just to get my game to stop yelling at me for getting two rivens in a single day without anyone to give or sell my rivens to.
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Greetings!
I've been playing the game for some time, and like doing the daily sortie. Usually, to get another Anasa statue for my horde as seen here
https://cdn.discordapp.com/attachments/259927777032142850/702140087109943306/tentunnel.gif
The only thing slowing it down is getting rivens. I wonder if it would be okay to make it possible to choose in the reward pool what to get. As in, you get to pick from the reward bracket you got. Or simply opt out of a certain reward?
Thank you for reading. Oh and there's anywhere between 150 and 200 of those statues in that gif, all filled, none traded.
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Thing is, they turned it from sprint speed while flying, into boost while piloting.
With the size of the map, those who're starting out are at a huge disadvantage, as they can hardly boost, and archwings could move faster. And fighters, of course, move faster.
Boosting was the only way to move at an acceptable rate in these large maps making the piloting intrensic necessary to perform, and not an upgrade, like other intrensic categories.
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Stealth. Like, I used to play bows, kunai, bo... And now, all these newer weapons are all loud. And if any enemy gets line of sight of a corpse, they're alerted. If they see you, alerted.. If anything dies within 5 meters, alerted.
Sure, it's realistic. But for gameplay.. Ugh ! Enemies always clump up, making it very difficult for the non stealth frames to play sneaky.
Back when I was new, stealth was much easier than now! And sneak range kills were easier too.
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Nidus as super meat boy. All the slide and friction mods. On my phone but if curious I'll link.
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13 minutes ago, Kaotyke said:
Even in the Sentient Anomaly.
Go on. Wait for it there. Glassed Sentients.
This is not an attempt to troll.
.... Yeah.
You say that but Nora was saying stuff about sensing glass during my RJ missions on Tuesday... I would have liked to fight glassed fighters and crewships, but no, only foot soldiers onboard ships and stations get glassed.
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I like elevators, when playing the game as a cover shooter. Just wish there was more space to hide when entering or exiting them.
But, that's what makes it realistic, elevators should have a clear space to move freight around.
From the regular play side, playing solo I don't care.
Playing in a team, it's fine, but more often than not, the person who's left behind gets slowed down even further by the groups of enemies that block the way.
Playing public, I feel there should be a "all team members should be present" lock. Or at least half of the team.
Or even have a warp to player function.
And to those who say people would abuse it. It's easier to abuse leaving behind newer players that then have to wait 5 to 30 seconds. Than it is to wait those 5 to 15 seconds for someone who still is gathering resources and catching up.
As far as I know, public, or any kind of squad is for having other people around, or to do something that you don't trust yourself to manage to do solo.
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I do, but I a riven for it.
I like the charged ground slam mechanic, which stacks with heavy ground slam.
I don't usually play hammers despite having skins and rivens for them.
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My math has it at 30 minutes in the plains with Vauban. Usually dropships will do it. I usually deploy a vortex to force everyone to get glassed. And shatter them with the chakurr.
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Not entirely certain, I'd say anywhere between 400 and 700P?
I'm a PC player and don't usually trade rivens. Just going off of Semlar's trade data.
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I'd use mag with a projectile punchthrough weapon. Cast magnetize on the flying dargyn, fire your Lanka or arrow. Regular bullets work too. Slide after firing, dargyn gets destroyed before pilot gets killed. If the dargyn is facing towardds you.
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3 minutes ago, trunks013 said:
Have fun with it its an amazing piece of work ( the sound work on that weapon is just breathtaking )
You're breathtaking!
Sorry, couldn't resist!
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Crit, go crit!
The reason is boosting damage, rather than adding variety to the damage types.
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1 hour ago, Travis05 said:
To destroy ships i think Grendel is good. I enter, swallow everyone so they dont disturb me, hack and destroy the engine
CANNONBALL!
Personally, Zephyr Prime. I have CC, AOE and damage boost all in one. Ignore bullets, just watch out for the melee and ice units. I main her, so take what I say with a mountain of salt.
Mirage is a pretty good one to use, you have EVERYTHING you need! Crowd control with 2 and 4, 1 and 3 for damage boost and mitigation.
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On yourself ? I've seen 8 spread over 2 lines, before the list of negatives with a team pretty much made for it. Chroma, Oberon, Baruuk and Wisp.
If you want a more offensive group, trade out Baruuk for Mirage.
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The thing is that 1km in the plains is 5k in RJ. I used to have the UI bug in the plains where launching the archwing would change the measurement from tenno size to RJ size.
And OP, I agree that RJ's soundscape is nice.
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Make sure you disable P2P updates in the launcher settings. As phones still have restrictions on Peer to Peer communication.
For playing the game itself, it still works and spouts the same warning.
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What's the point of the ultra killer mega extreme grind?
in General Discussion
Posted
What I don't understand, is the people saying they're using Mesa. Just go with Octavia, the mallet and amp are all you need.