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alexmach1

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Posts posted by alexmach1

  1. 33 minutes ago, Naith said:

    Maybe but even in the preview for said syandanas on Steam they're thin too. Something tells me it's intentional but an unfortunate oversight.

    It's done mostly to stay within the engine's limits. Making the cloth thicker might need some areas to sacrifice detail to stay under the polygon limit.

  2. Just now, Omega-Shadowblade said:

    It still actually takes what you kill into account though. You kill a bombard, you'll likely spawn one bombard but not 7, but if you don't kill a bombard, you won't get one in your next summon. Thus you can still influence what type of team you'll be making.

    It seems highly unlikely that you'd kill scorpions exclusively and not find a single bombard or at least a scorch, and even then that's still not really enough benefit to outweigh the cons.

  3. 14 minutes ago, Omega-Shadowblade said:

    See my earlier thoughts.

    Tl;dr

    Health decay can allow players to choose which team to maintain without a timer rendering it pointless. Changes in values would help make the results viable.

    No it doesn't, especially when your shadow team is based on their health/armor/shield ratios instead of whichever you killed first. The game automatically chooses what your shadows will be, so even if you did get all scorpions or whatever then you're just going to get the exact same composition on your next cast. 

  4. 3 minutes ago, JSharpie said:

    Primes are not exclusively obtained as drops, they can be player traded.

    So you're willing to make exceptions for tradeables? If we were able to trade stalker weapons, would you agree with OP? I am asking you to justify your stance.

  5. Just now, JSharpie said:

    Fair point for cosmetics, but as for weapon packs that are exclusively obtained for drops I stand by my statement.

    Also, if actually playing the game is suffering for someone then they should probably not play it.

    But your argument falls apart when you apply it to primes, where a player can easily get 1 of 3 parts for a frame and pay for the other 2 at a much lower price than if they were buying the whole set. If they went through the effort to get 2 of 3 parts, why charge extra for a single part? Can you legitimize that, instead of repeating your point?

  6. 9 minutes ago, JSharpie said:

    Oh I got the original idea, still saying it won't happen and shouldn't happen. Almost every item is purchasable in this game, some need to remain obtainable only through work and luck.

    But you're only looking at weapons that are drops. What about skins? If I buy a deluxe skin and decide I like the aesthetic, I have to shell out extra plat to get the rest of the skins. You shouldn't restrict this purely to RNG drops, and you shouldn't use "suffer or pay" as an argument.

  7. 1 hour ago, Tulipunahapero said:

    I only wish Jattuk Mantle and Sciathin would have rocket jump instead of Bullet Jump animation. Basically warframe doesn't do spin and these syandanas have small flame effects. Then I would gladly pay 6€ for these syandanas but right now Jattuk feels like you lost control of your flight :D

    Some armor sets like that one corpus one and the edo chest animate/get brighter when you perform certain actions, so the code is definitely there. There might be more work involved, though.

  8. You might want to redistribute your polygons on the Teplo, as you're using a lot of horizontal topology that doesn't affect the silhouette(blue circle) while you have some vertical topology that's incredibly sparce(green circle).

    teplop.jpg

     

    You also have a lot of internal geometry that won't ever be seen by the player, but since it's under the polygon limit that's more food for thought.

  9. 15 minutes ago, TennoPain said:

    So if TENNOGEN creators agree to release something for FREE would u allow us to get it for plat ????

    Nothing is really stopping anyone from creating something then asking DE to put it in-game, but that would require taking time from the devs to have a meeting between the artists on whether they should add it or not. It's easier on them to have all the content on a single page(workshop) and hold a bi-monthly/monthly meeting for all of them at once.

  10. Panthera lacks the damage and large innate punchthrough of the Miter, so it will act like any other weapon when shot into the bubble. 

    Drakgoon projectiles do not hang around after being shot into the bubble, so they act as any other bullet would.

    Beam weapons constantly generate a "projectile" when fired into the bubble rather than applying effects per-second.

    Arrows will often get caught on enemies and terrain, but can constantly loop around like the Miter/Lanka. 

    Kulstar is really effective, as the grenades that spawn from the missile get sucked right back in almost instantly. 

    Sonicor and Staticor act as normal projectile weapons when fired into the bubble. 

    Bolt-based projectiles from the Boltor/Bolto/Gremlins/etc will get stuck inside an enemy regardless of punchthrough.

    Ignis is treated as a beam-type weapon, but firing just outside the bubble will cause both AoE and beam damage.

    Azima's secondary fire will get sucked into the bubble, but will not activate and simply explodes after a few seconds.

    The Penta's grenades deal damage on hit and will bounce around inside the bubble for a few seconds before settling.

    Supra does what you'd expect, but at least it looks pretty.

     

    If you want to create a magnetize-centric build, I recommend using any bow, any launcher, Miter, or Supra; just be aware of your weapon's effectiveness outside of Magnetize(Miter still needs a buff).

  11. Most of what Tennogen currently is boils down to what Steam Workshop has that DE doesn't, and that's:

    1) security

    2) tax info storage

    3) payment and purchase tracking

    4) refund system

    5) automated payments directly to creators

    6) content uploading and storage for assets

    7) a "gallery" where you can check out and vote for items

    8) tried and tested system with years of operation

     

    To achieve all of these and have it working perfectly would require huge amounts of dedication, time, and legal effort on DE's part that they either don't have or can't afford.

    Then there's the possibility of mishaps that come with creating their own system, such as losing tax/payment info, leaking bank or social security info, payments getting sent but not being received, payments not following certain country's tax laws, etc.

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