InquisitorMaximus
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Posts
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Posts posted by InquisitorMaximus
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4 minutes ago, Archistopheles said:
Rey, div tu mukler oot of klos.
Tri tre ge beheg dem.
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1 minute ago, Archistopheles said:
Monkeys don't exist in warframe.
Aren't the Grineer monkeys?
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4 minutes ago, Praxxor said:
Each time someone makes a post like this Steve pushes PoE back by another day.
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4 hours ago, Hemmo67 said:
escuseme but why would any dev allow players to use this :|
Because it is nVidia "The way it's meant to be played"
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Yep, I like the idea as well, it will add a different sense of depth to the game and would be nice to even share our goals with friends or clan mates =)
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13 minutes ago, nnexenn said:
the logins systems in free to play games, are to make players not stop playing. thats why a catchup system can't work the idea is not rewarded loyal tennos the idea is not let us go.
Then they should put some Plat in there.... ¬¬
Getting 50 Endo ¬¬!
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31 minutes ago, (PS4)AntCabreja said:
Hi everyone i'm new to the forums i don't know if this is the right place to this topic but i want to know something about that plains of eidolon upcoming update
i just wanted to know what will happen to other planets maps like they will be open world too or is just eidolon?
Plains Of Eidolon Answer:
As confirmed by Steve during Devstream #97 (minute 16:18) the concepting team is already working in a Landscape for Venus and an entirely new civilization (similar to PoE and the Cetus Colony) -and probably revamped visuals similar to what happened to Earth before PoE announcement-. However that new implementation won't be around for a long time. And this is just the "next", as it result apparent from [DE]'s comments Landscapes are here to stay =)
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11 minutes ago, Emulad0or said:
Wasn't that the same with Parkour 2.0? But to be fair, sometimes I miss coptering :P
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24 minutes ago, Urlan said:
Tenno mode yeah, I agree that its just to try something different, but I feel that the 'sledgehammer' statement in the devstream should have been followed with showing a sample of what to expect for the Operator specific replacement for Focus.
TRUE!
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15 minutes ago, -N7-Leonhart said:
On the other hand, it seems you are playing the Forumframe. Your logins here must be over 9000
Well, you can do Forumframe from the Office, so... OBVIOUSLY!
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On 16/9/2017 at 2:00 PM, chofranc said:
Gracias por la traducción DJNochesdeNeon. Espero que ahora sí unairu(la que elegí al principio y la complete toda T_T) sea más útil. Si hay kuv salvaje imagino que habrá kavat salvaje también :3.
Anuncian Skin de lujo de octavia mientras la skin de lujo de zephyr que anunciaron hace mucho tiempo se llena de polvo en una esquina junto con zephyr y zephyr prime(Si es que se la saltan ahora) T_T y su rework.
Bueno, en realidad lo que anunciaron fue un "scrap" total (minuto 19:19 del stream), o sea que todo lo que tenemos y entendemos acerca del Focus será cambiado, por eso Scott estaba pidiendo que mantuviéramos la mente abierta porque ahora el focus orbitará alrededor del Operador como ente físico/guerrero... así que no tanto que lo vayan a "nerfear" sino más bien que será sustituido por un nuevo sistema.
Por eso Rebecca ha hecho tanto incapié en que mantendremos el focus que hemos obtenido hasta ahora, aunque no ha explicado si tendrá una paridad 1=1 en el nuevo sistema.
=)
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2 minutes ago, Ghost_V_ said:
I know that we're fine. i just thought of asking people to know if they had any other reasons than "they broke the game" so that I have a bit more understanding for it.
Also not everyone was here before the focus system so i didn't experience what you have before it.Once again, even when you are right about getting and hearing other people's ideas and perceptions, the Focus System is not being scrapped because it "broke the game" but because is is going to complement a new way of playing our Operator (which we also ignore, since that detail was elegantly avoided during the last Devstream, we only know that it will focus in the "physical" operator).
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17 minutes ago, Kinetos said:
2 things, RNG doesn't track previous rolls. Every roll has the same chances.
And the chance to get it will never reach 100%, just get ridiculously close.
Indeed; in a random number generation with pseudorandomness like "drop rates" which exhibits traces of statistical randomness while (at the same time) is being affected by a set of deterministic causal rules (namely the drop rates imbued by the developer) you will never actually increase your chances (because the deterministic causality is set, not variable) but you'll be multiplying the case (rolling the dices several times) with exactly the same possibilities every single time.
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1 minute ago, JG-Zero said:
Each butcher has 0,02% chance of drop for condition overload, at 100 kills that becomes 2% at 1000 kills that becomes 20% At 5000 kills that becomes a 100%
Indeed it could drop killing just 1, but that means the next 4999 kills it will NOT drop, AND in case it does, that counts for the next, then, assuming that you got condition overload in the first kill, and then again in the second kill, it should not drop the next 9998 kills
(but chances seem to work weird in warframe as far as I know, at least to me, so dont take my word as a rule, I probably misscalculated something multiple times trying to farm so...
there's that)
I understand your confusion, however that's not how probability works; you see, every time you kill one enemy some probability dices are rolling, first to determine if the enemy killed will drop or not then to determine what will it drop, this is the moment when the drop chances become important; so, for example, you have chances of getting Condition Overload 5,000 times in a row (even when, of course, that chances are ridiculously low as a probability never the less exist) =)
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2 minutes ago, Kurokoz said:
Why can't we discuss the change when we actually know what it is? Dx
Just give it some time, we'll see what happens soon ™ ..True
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It won't be nerfed, it will be completely wiped out, including Zenurik's Energy Overflow (minute 19:19 of devstream):
Your focus points will remain, alas we don't know if that is going to be in a 1=1 parity; It won't be wiped out because it is game breaking but because the focus system will be taken to new heights with new dynamics and mechanics revolving around the idea of the Tenno/Operator as a warrior, that's why Scott mentioned that we need to keep an open mind.
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Login Ketchup
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2 minutes ago, JG-Zero said:
why?
Just the picture of you chilling in uranus... ¯\_(ツ)_/¯ cool idea tho =)
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10 minutes ago, JG-Zero said:
I was in uranus chilling farming focus or smh ¯\_(ツ)_/¯
Gosh, this is so triggering lmao
The idea of "personal goals" or milestones is really cool, probably not exactly for killing 5,000 Butchers, but in general is cool, it can become a nice mechanic....
PS: I'm intrigued by the way how you calculate the need for killing 5,000 Butchers, if you think about it every single one of those kills will have the same 0.02% of dropping Condition Overload, so it can happen during the first kill or never, all the same =P
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4 minutes ago, phoenix1992 said:
How the hell is this safe for work XD
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3 minutes ago, phoenix1992 said:
While directly humanizing Warframes lands in the uncany valley for me, I am more than aware that there are people that are able to overcome this obstacle. I don't mind the "asset" shipping pictures, as long as the same talented artists give some safe for work results as well.
You mean like a Nezha with a dong?
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2 hours ago, phoenix1992 said:
A lot of the high quality fan art is created by players that have... tastes, so it is not surprising. Plus space mom seems to be on board with that.Tastes?
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If you don't have enough Platinum in you account the option won't show up, did you check that? =)
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13 minutes ago, Myscho said:
K then
i want a monkey pet in warframe
in Fan Concepts
Posted
How.... H.... HOW?