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xXRampantXx

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Posts posted by xXRampantXx

  1. I never do conclaves so take my thought with a grain of salt.

     

    One Idea I seen before that sounds interesting is have conclaves default players warframes/weapons with no mods on them. That way the fights would be more I'll use this term loosely "fair". Also have the warframes have all their powers, but at rank 0. 

    Powers are the biggest problem.  Even an rank 0 invisibility would give a Loki player a huge advantage.  Other than that, I like your idea.

     

    if we do as you say(rating) we will have people with mk1 braton in ogris fights..

    also,DE has said that conclaves are at the bottom of the priority list.

    I only think there should be unranked matches for people who don't care, and are willing to take that risk.  The point behind that idea is the fact that my friend and I want to fight each other in one, and can't because of vastly different ratings.

  2. The conclaves work pretty badly at the moment.  certain Warframes have huge advantages at the moment.  Ash and Loki can both become invisible, making them very hard to beat in the hands of skilled players.  Trinity's blessing can make her and anyone else it affects invincible, which can last up to almost 30 seconds if modded right.  I have even seen a video of a rhino player winning a match just by stomping once.

     

    there is also the whole idea of "Conclave Rating".  This is probably one of the worst designed parts of the conclave.  A friend and I wanted to fight in the conclave, but couldn't because our ratings were too far apart no matter what either of us equipped.  Not only that, but since then my conclave rating has changed so that I can't access any of the conclaves anymore.

     

    I have a solution that, if implemented could fix both of these problems.  the conclaves should be reworked so that any player with any rating is allowed into any conclave.  there would be three game types for players to choose from when selecting a conclave.  the "Classic" type will be as it is now, players would be matched with players with similar conclave ratings, and would be able to use all the powers they had equipped.  the "Fair" type would be the same as classic, except that all powers would be disabled.  The "Free" or "Unrestricted" game type would be the same as Classic, except that conclave ratings would be ignored, any player, with any rating will be able to fight anyone else with any other rating.  You would matched with other players after your game type was selected, unless you were already in a party, in which case you would automatically be placed in the "Free" game type.

     

    If anyone has anything to say, please do so.

     

    EDIT: If all you have to say is "I don't care" or "DE doesn't care", please don't say it.  I realize that DE has better things to do, and I am glad they are focusing on PvE more so than PvP.  all i'm saying is that if they ever take another look at the conclaves, I have some thoughts on them.  So please stop rubbing my face in  the fact that they aren't going to do this now.

  3. Like when stalker/harvester invades, a sudden change in music like thriller music or something so that the players get more excited..(srry for my english)

    The Stalker does have his own music, it just isn't particularly interesting.

  4. Name: Matarua

    Faction: Tenno

    Grip type: Longsword

    This weapon is a double bladed sword.  The animations would probably be A kind of cross between those of the Orthos and a longsword, they should use both blades of the sword.  Stealth attack on bipeds (Grineer, corpus crewmen, ect.) the Tenno spins the sword striking the enemy twice in the back, I don’t know what it would be on quadrupeds like chargers.  Downed attack would probably be the same as a longsword.  For the charge attack, the Tenno should spin the blade, similar to that of Hate.  

     

    Also, I can't get the stupid embed feature to work, so please just click the link.

     

    [img]---https://doc-08-5s-docs.googleusercontent.com/docs/securesc/bkk532uauibg0u5plouca7122u1u3gha/71213r26io0vbo8j7or7ap47j8feqj3v/1387375200000/17208533591094034634/17208533591094034634/0BwJ5LcTjuBRhMFJSTHJaZDZuU00?e=view&h=16653014193614665626&nonce=lng7kto93v27u&user=17208533591094034634&hash=ia8k6t0l5gaqvk0u7ff83moosh7co8ue---[/img]

  5. People call frames what they want, really. A lot of people don't like the name Nekros, and feel that if DE is going to be that unimaginative, they might as well go the extra negative-mile and just call it the Nekro(mancer).

     

    I personally still call him Lich. So I really don't care what people say, lol. Although I'm starting to adopt RWBY nicknames for my favorite frames :P

    I would really like to hear some of those.

  6. There is really nothing "versatile" about longswords.  They would probably be my favorite weapon type if not for the fact that they cannot hit multiple enemies.  Until they can, I don't think anyone will use them much, even if they implement the better parrying idea.

  7. So, with the exception of Rage and quick Thinking, I am not willing to pay Plat for mods.  However, I will accept plat for mods.  My main Plat prices are 3 for common, 5 for uncommon, and 10 for rare, also, I will probably only accept rare for rare, uncommon for uncommon, or common for common, but all of my prices are negotiable.

     

    What I want:

    Continuity

    Quick Thinking (willing to pay 10 plat)

    Rage (Also willing to pay 10 plat)

    Barrel Diffusion

    Seeker

    Whirlwind

    Sanctuary

    Self Destruct

     

    What I have:

    Common:

    Warrior, unranked (x5)

    Well Of Life, unranked (x16)

    True Steel, unranked (x14)

    Thumper, unranked (x14)

    Suppress, unranked (x4)

    Slash Dash, unranked (x9)

    Second Wind, unranked (x2)

    Revenge, unranked (x49)

    Regen, unranked, (x21)

    Reflection, unranked (x6)

    Quick Return, unranked (x14)

    Pistol Gambit, unranked (x14)

    Parry, unrankes (x2)

    Organ Shatter, unranked (x20)

    Marathon, uncommon (x4)

    Warm Coat, unranked (x2)

    Decoy, unranked (x3)

    Freeze, unranked (x5)

    Pull, unranked (x12)

    Ammo Drum, unranked (x11), rank 3 (x1), rank 5 (x1)

    Uncommon:

    Speed Trigger, unranked (x3)

    Rejuvenation, unranked, (x1)

    Quick Rest, unranked (x5)

    Energy Vampire, unranked, (x2)

    Ice wave, unranked (x4)

    Shield Polerize, unranked (x6)

    Acrobat, unranked (x1)

    Rare:

    Thunderbolt, unranked, (x1)

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