xXRampantXx
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Posts posted by xXRampantXx
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it might be a good idea to replace players who have left defenses with proxies of themselves. I can't think on any other thing to use them for, but I am sure there are plenty of good ways. I don't think Tenno proxies should be able to revive players though, this would just make things too easy.
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I don't think anyone really knows how much the increase is yet.
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People use the word "viable" to describe items that can be used effectively.
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So, I just played for the first time since they changed to the electric traps instead of the lights, and I and somewhat annoyed. It seems to me that when DE saw people complaining about being killed by the lights they decided to “solve” the problem by making it worse. The broken lights were just a minor annoyance for me. They took minuscule damage, blinded me, (possibly earing an expletive from me), and after that I was on my way without a second thought. The electric traps can be an actual threat. Personally, I wouldn’t have a problem with this usually. They add some challenge to the game. But one thing (and this would have been a problem with the lights too) is in survival, if your oxygen runs out, you can get one-hit-killed by one that is just around that corner where you can’t see it, and this really needs to be dealt with.
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Really all critical hits are in warframe is a way to cause players to vary their build.
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Random although the one that does the most damage will proc more often
Physical procs will also appear more often than than elemental ones.
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DE said they added a raggdoll effect to hammers and staffs, they didn't say anything about knockback. That being said, it doesn't make sense for a grineer's knees to give out if I hit him in the chest, so i agree with you.
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I Personally have more trouble with the fire leaders. I was using rhino one time, and a level 15 fire leader broke a freshly started iron skin, and destroyed 1050 shields and 400 health in about 3 seconds. I've never had a magnetic leader kill me though. Personally I really like the leaders, but some of them could use some changes.
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Back before U8 mods would add little blue orbs to weapons.
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I am forced to play either full health/shield/armor+Iron skin rhino or a 24/7 blessing all day trinity while playing on the grineer ships. But I'll avoid them instead.
Really? I go use Loki with only shield mods and he just shrugs it off.
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Fusion via duplicates costs less credits, but you can use less cores if they are equal rarity.
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Not a bad idea. But then we'd have mods for power charge speed >~<
I could see all of these working with Excalibur though. This means if all his powers can be charged, then almost all others can be too. Except I don't see much use to charging Nyx's ult...because it already charges :v
DE could just change it so you have to hold 4 to charge it instead of tapping. This would make it much more viable as you would be able to release the damage whenever you were ready instead of having to wait.
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Bounced a grenade off of a corrupted corpus' face, right back into mine, and of course, detonated it.
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neither.
If you are going to say that, you should say why, and possibly say what you would do instead.
Anyway, I would probably go with the first. Lower charge time is always valuable to me, but I often use bows close quarters, so if you plan to use it at long range exclusively the second could be good. So in short, first for CQC (If you can do it), second for long range. also keep in mind fighting at long rang is really only viable if you are playing solo.
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I read this and was like: Wait. You can do what!
Same here, first I've heard of this.
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I have to say, as much as I would rather solo missions, I have to agree with what people are saying. This is meant to be a cooperative game, as such there will inevitably be missions even the best of us loners have to cooperate to beat. Also, I am relatively sure that there were no shield lancers or scorpions so I must ask, are you playing a shield core? Because they are much harder, and you can do the power core much more easily.
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The Wiki is right the Blueprint is in Tower III defense. For future reference though, use the forum post Sixty5 linked, it keeps better track of void rewards than the wiki does.
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What is punctuation?
I really hope you're joking.
Anyway, RNG is being stupid to me as well. All I've gotten from my last four void missions are keys.
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It spins out of necessity, it's lever action, so the lever has to be used after every shot, hence the spinning, which is really only a half spin anyway.
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I say remove the timer, but still limit it to one globe at a time if possible.
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I see a few people complaining about how this helmet looks, and I think it is supposed to look strange from the front. I think the "Visor" is actually supposed to be like a blindfold to add to the whole "Captured" look the the bonds for the wrists, and the ones on the back of the helmet give. Just my opinion.
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DE might not choose to release updates so late. They are probably working on them up until they are released.
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I'd go for it if it was a Prime, something like how they did it with Frost Prime and just release it later.
Now this is a good idea.
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Survivals........
in Missions & Levels
Posted · Edited by xXRampantXx
I haven't noticed this. Made it 30+ with Valkyr, Rhino, Nova, and Ash and left because of enemy scaling, not because of Life support.