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xXRampantXx

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Posts posted by xXRampantXx

  1. So, I just played for the first time since they changed to the electric traps instead of the lights, and I and somewhat annoyed.  It seems to me that when DE saw people complaining about being killed by the lights they decided to “solve” the problem by making it worse.  The broken lights were just a minor annoyance for me.  They took minuscule damage, blinded me, (possibly earing an expletive from me), and after that I was on my way without a second thought.  The electric traps can be an actual threat.  Personally, I wouldn’t have a problem with this usually.  They add some challenge to the game.  But one thing (and this would have been a problem with the lights too) is in survival, if your oxygen runs out, you can get one-hit-killed by one that is just around that corner where you can’t see it, and this really needs to be dealt with.

  2. I Personally have more trouble with the fire leaders.  I was using rhino one time, and a level 15 fire leader broke a freshly started iron skin, and destroyed 1050 shields and 400 health in about 3 seconds.  I've never had a magnetic leader kill me though.  Personally I really like the leaders, but some of them could use some changes.

  3. I am forced to play either full health/shield/armor+Iron skin rhino or a 24/7 blessing all day trinity while playing on the grineer ships. But I'll avoid them instead.

    Really? I go use Loki with only shield mods and he just shrugs it off.

  4. Not a bad idea. But then we'd have mods for power charge speed >~<

    I could see all of these working with Excalibur though. This means if all his powers can be charged, then almost all others can be too. Except I don't see much use to charging Nyx's ult...because it already charges :v

    DE could just change it so you have to hold 4 to charge it instead of tapping.  This would make it much more viable as you would be able to release the damage whenever you were ready instead of having to wait.

  5. neither.

    If you are going to say that, you should say why, and possibly say what you would do instead.

     

    Anyway, I would probably go with the first.  Lower charge time is always valuable to me, but I often use bows close quarters, so if you plan to use it at long range exclusively the second could be good.  So in short, first for CQC (If you can do it), second for long range.  also keep in mind fighting at long rang is really only viable if you are playing solo.

  6. I have to say, as much as I would rather solo missions, I have to agree with what people are saying.  This is meant to be a cooperative game, as such there will inevitably be missions even the best of us loners have to cooperate to beat.  Also, I am relatively sure that there were no shield lancers or scorpions so I must ask, are you playing a shield core?  Because they are much harder, and you can do the power core much more easily.

  7. I see a few people complaining about how this helmet looks, and I think it is supposed to look strange from the front.  I think the "Visor" is actually supposed to be like a blindfold to add to the whole "Captured" look the the bonds for the wrists, and the ones on the back of the helmet give.  Just my opinion.

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