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JonesmanThe64th

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  1. Nezha could have had a fun new interesting build and play style.. and you killed it in a week! Now its just back to the roaring nezha build since his four is basically useless normally. Right now I just feel like I'm screaming into the void. Did you all even test these things before release? everyone seemed to like them on release with few complaints. It honestly feels like a bait and switch and you scammed people out of money for dante and other things in this update.
  2. Revert the Nezha Augment nerf or I'm calling for a boycott of protea prime deluxe and tenno con...
  3. Ok.. Dante feels better now, then the crap show that was yesterday. However these line of sight changes were completely unwarranted in the first place, as the man was out only a week and you even said in the hot fix notes his damage wasn't the problem. Move the line of sight checks onto the overgaurd(lightverse and Triumph) skills if they're the real issue. The nezha's augment changes were completely uncalled for as there are plenty of frames that can nuke a room as well as the augment could with less setup. Revert that change or at most reduce it down to 15% to 20% change at most due to the inverse cube law.
  4. I want a refund on the standing I spent for nezha's augment. It is no longer what paid standing for.
  5. freaking this. Since it was supposedly overguard being the problem.. make his light verse and triumph LOS. You all said you weren't going to touch his damage in the hotfix notes then went and changed his damaging skills in the same patch.. you all lying through your teeth.
  6. Remove the line of sight, Just make it so team mates get half the overguard cap he has, if any, just to satisfy those still using chroma. The problems Dante had are actually problems with chroma's design and overguard mechanics on players.. fix those if they're broken. Don't break frames that use overguard. Make overguard HP with benefits. Have rage, chroma, and DR work with it.. otherwise its a pointless hp well in higher play and melts in seconds.
  7. These changes feel reactionary and poorly planned out and reactionary. I was thinking of buying protea prime access when it came out as well as a tennocon digital ticket but if they get nerfed a week later (using the digital ticket to get primed mods I've long been missing) then I don't see the point in buying those things.. it would be wiser to use my time and money elsewhere. And forget about buy Jade when she gets released if this is the mentality behind brand new frames.
  8. You took a good frame and made him useless with those line of sight changes. You said his damage wasn't the problem... but then give his tragedy a hard line of sight that is blocked by other enemies, meaning you can't clear out all the enemies even surrounding you. I was on hydron testing him out and failed to hit an enemy with tragedy that I had my crosshairs on his head and only a few feet from. He was out a week and you saw he was popular.. thats to be expected as you did a good job on him. Now I dont even want to play what was my new favorite frame. This could be fixed by giving his 4 a soft line of sight so bodies and enemies don't block it. Also the 50% cut to Nezha's 4 range with the augment makes it useless as well, 20% range cut would have been more reasonable given how radius math works out. It couldn't even effect enemies with overguard anyway and a lot of the tougher enemies could live through it.. it seems like you all just listened to hype youtube titles calling it overpowered using it under leveled content.
  9. Sooo I've been doing a little steel path but I'm not to deimos yet. So i've been picking the normal Cavia bounties to get my daily standing. But after the latest hotfix I end up in the steel path version. I see in the known issues people picking steel path end up with normal standing rewards.. so it might be related.
  10. Tap/Hold toggle would make it far more reliable and would just need a slight tweak to rebalance.
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