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AXCrusnik

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Posts posted by AXCrusnik

  1. 18 minutes ago, 844448 said:

    But what about the squad link they showed in the tennocon? Isn't what they showed there must be like that eventually so OpLink must be fixed and integrated through nonstop efforts or it will be a lie from DE to this community?

    So, nope, we'll keep going

    They also showed the ability to divert power to specific systems of the railjack. That's not a thing either. The RJ trailer is a trailer, not a promise that DE made to the community.

    • Like 1
  2. 3 minutes ago, 0_The_F00l said:

    Kill joy -_-

    I GUESS you could use it to eliminate a portion of travel time... while most like obscuring your own view with the portal because making it a portal you can see through is... realistically speaking, probably more effort the DE thinks it's worth. I mean this game isn't Portal and there's a lot of warframes people can bring other than Nova.

  3. On 2020-02-29 at 5:49 AM, GhostLacuna said:

     

    - Added the ability to Distill assembled Arcanes back into multiple unranked ones.

    Good work. Only 2 years late this time DE. Took you ~4 to add teammate energy bars into the UI so Trin can properly do part of her job.

    1 hour ago, Cryingsin21 said:

    DE Give me a valid explanation as to why titania cannot have a companion when she's in her 4? I love using titania but I would never ever use her in any farming area or end game mission cuz I can't use my smeeta's charm or my other companions buffs. The sentinel I might understand but the animal base companion can just continue wandering and attack like what they usually do normally 

    Not a dev so this is just speculation... but my guess is it's because they don't have a system for bringing companions into Archwing, and much like the teammate energy bars back in the day, and ability to "distill" assembled arcanes... it's not a priority to them.

    On 2020-02-28 at 8:21 AM, [DE]Rebecca said:

    The Status Chance Mods we released many years ago have not been considered worthwhile - there are simply better options within the Status Mod builds

    Lets be real here... There were simply better options literally everywhere. Pretty much any mod is better than wasting a slot on FIFTEEEN percent status chance alone (seriously... this is ~half the value of an unranked dual stat mod. This isn't even close to a choice).

    • Like 3
  4. Yeah DE seems to make some stances just objectively bad for no reason. It's like yeah we'll give this one 5 awesome combo routes that are all varying degrees of useful and look cool, and then we'll give this one 2 and one of them is S#&$e.

    • Like 1
  5. 10 minutes ago, (PS4)robotwars7 said:

    Cy was a bit of an a$$ during the quest; if a Crewman puts his pinky toe over the line where he's scanning it's "REEEE SCAN STOPPED OMG OMG NO TIME KILL THEM!" fortunately he's not so bad on board the Railjack, unless you have a LOT of fires and hull breaches going.

    I wonder why all the Cephalons are so damaged... Ordis was a total Psycho (badass, but Psycho), Simaris is a creep, Suda lost her memories and Cy has PTSD... are there no sane Cephalons in the Warframe Universe?

    Well it might have something to do with the fact that... cephalons are basically real people's minds ripped from their body.

  6. Now that equipping melee weapons is a thing again it's feasible to have a separate binding for unequipped melee and a binding for equipped melee. LMB does nothing while one is manually equipped, and the "Melee with Fire Weapon input" option messes up the quick swap mechanics of the new quick melee.

    I guess you could adjust the option to only work when manually equipped, or add a separate one to do so. Either way I want to use LMB for melee when manually equipped without screwing over my ability to quick swap between guns and melee.

  7. 15 hours ago, BuQzBanner said:

    Have been writing this for an hour or so, Hopefully it works for you (even added the 4 lil iconic notes in the end)

    3SAAKAASAQKAgEAgKAwSBABBARBIKBQkBYKBgJBgBBokBwJBwKB4SCAKCASCQRCgECgRCwkDABDASDIRDQkDYKDgBDgBDokDwBDwKD4SEAKEASEQKEgEEgKEwSFABFARFIKFQkFYKFgJFgBFokFwJFwKF4SGASGQRGgRGwkHARHIMHQkHYKHgBHgSHoRHwBHwkH4KIAEIYBIwKJIBJQkJYKJgSJoKJoSJ4KKIEKIKKYSKoBKoRKwKK4kLAKLIJLIBLQkLYJLYKLgBLwSL4kMARMIBMQSMYkMgRMoBMwSM4kNARNIBNQSNYkNgRNoBNwSN4kOAROIBOQSOYkOgROo

    This is awesome dude! but it's impossible to play a lot of the notes without auto play right? Like the first note for example. You can play half of it but the down arrow note looks weird and it's clearly 2 notes on the same string being played simultaneously (which right now always plays a chord). I'd really like to actually learn to play the song manually (I learned Song of Storms and find it really fun to play). In any case I appreciate the work. All the other ports of Lavender Town I've heard so far were simple and sounded slightly off, and/or the timing was inconsistent.

  8. 16 minutes ago, Toppien said:

    or maybe he shouldn't be playing this game, ratings are there for a reason.

    If his parents allow it that's on them. The ratings are there to inform parents to make smarter decisions, not put a hard ban on anyone under 17 from consuming the content under any circumstances. If they think it's ok for their child then whatever. Parents can still buy M rated games for their children in stores, that's not illegal. Parents can also bring children under 17 into rated R movies.

    I'm not aware of the fine details of how parental controls work on the switch (as I am an adult with no children) but if it bars him from purchasing platinum it should bar him from downloading the game in the first place, implying that his parents may have allowed him to download it.

    • Like 1
  9. Maybe they can make an area for it like they did for Mandachords... but they straight up said it doesn't work in relays/hubs in the patch notes right at release.

    On 2019-08-29 at 2:35 PM, [DE]Megan said:

    Shawzin music can be heard in Squads and aboard landing crafts. Relays do allow you to play, but you will only hear your music and not your peers.  

    Note the fact they say it works in landing crafts. You can collaborate there by inviting your friends to your landing craft.

  10. Back in my day the sensitivity bar didn't even have numbers on it, and it stayed that way for way too long. Imagine that S#&$. You just had to freakin guesstimate where your sensitivity was if you got a new PC or your settings were somehow lost/reset.

  11. 2 minutes ago, (XB1)The Neko Otaku said:

    Have no idea what that is but assuming bad

    Nervos are like those little mines the seekers toss at you, but instead of blowing up, they paralyze you until a teammate shoots them off.

     

  12. 13 minutes ago, so_many_watermelons said:

    lol

    lol maybe you just had to be there. I actually played the closed beta test. It's very different.

    4 hours ago, (XB1)The Neko Otaku said:

    Suuurreee cause everyone wants the nightmare of stamina bars again

    And Nervos amirite?

  13. 5 minutes ago, Uhkretor said:

    ... are you trolling? because I feel like you're trolling... this IS the old Warframe...

    Warframe today is undeniably much MUCH different than 2006-2007 Warframe (Just like WoW is, and look how well WoW Classic is doing). They've had 8 years to tinker with and add things to the game, and some people preferred some of the old things, or want that nostalgia.

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