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Deathstrik3

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Posts posted by Deathstrik3

  1. AI improvements is something they have stated they are working on already.

    And the AI doesn't always break when you are on a box, leapers tend to go after you still and ancients still use the knock back attack and the explosive ones will explode at the bottom of the box all of which can knock you off of it.

    It does still need further work though, which hopefully isn't far away.

  2. While showing what number ticket is being worked on would be nice, like at the butchers where you take a ticket and they call it out etc.

    It wouldn't really make all that much of a difference and it could make some people react worse if they are the next ticket but it takes several days because of major server issues etc. which is what I think it making it take a little longer than normal for tickets at the moment.

    They have had a few pretty bad server issues which always leads to a large portion of the player base submitting tickets while they are trying to focus on fixing the servers and so on and so forth until it gets to the point of taking nearly a week to respond to a ticket.

  3. @AnnoyingCat - my impression of Mag as a warframe was a caster-type. If this was Rhino I was talking about, I wouldn't have made this post.

    @StrangeCandy - yes I agree. I'm starting to think that my Mag somehow didn't get the update-energy increase or something o_o

    150 Energy for mag without mods at level 30 is actually what it is supposed to be.

  4. 1. Grab the Energy Siphon artefact

    2. Grab Flow

    3. Grab Streamline

    4. Max those two mods as much as you can

    5. No more energy problems

    6. Cool down based abilities is what was used originally, but the devs felt that it limited the use of powers too much

  5. [insert introduction n' stuff here]

    Why are you helping people who post in the wrong section of the Forum?

    Why are you helping them when they ask the most stupid Questions?

    Why are you feeding the trolls?

    Why am i such a jerk?

    and most important,

    Why are you trying so hard to help others who seem like they dont want help at all?

    Yours, Nobsi, the most "noob" un-friendly guy in Warframe.

    Now I know you may not want it, but I can help you with your jerkiness and troll ways despite your stupid way of asking and I will even over look the fact that this secretly asking for help is technically in the wrong section.

    The reason I would help you with your bad ways is so others don't have to put up with it.

    Does that answer all your questions?

  6. A quick search would have given you the info to resolve this, Jump attacks and all AoE powers go through walls just stand near the spot the enemy is at and you can kill them.

    DE is aware of the issue and has been doing hotfixes making it happen less frequently but not fully resolved the issue yet.

    As for getting stuck in the wall, that happens much less often and the only things I have seen fix it are teleports either get a Loki to switch you or be loki or ash. Sometimes crouching can also get you free.

  7. I believe that the nyx was created this way to create a different strategy for players who want more than a hack and slash play style. The nyx is perfectly fine how they are. you don't see people complaining about excaliburs slash dashing and killing everything or other frames 1 shotting everything with 1 ability do you.. the nyx is well balanced for their style of play.

    Nyx was and still is balanced for the older content, but on endless defense missions where things get to level 80+ pretty quick the fact that the power is bugged and never ends makes it stupidly easy, it is the one ability on any warframe that can get you through all 100 waves almost single handed.

  8. I believe that the Enemies continue attacking eachother because of how the game works with mobs hitting eachother.

    If a Mob were to hit another mob while under the influence of Mind control once, and then immediately come out of the Mind control, the mob that it Hit will attack it unless a Tenno comes within a certain radius. Due to the other retailiating, the two mobs will continue to fight until A) one of them dies or B) a Tenno comes in range for them.

    This same example can be used for Chaos on a much larger scale. The mobs are simply retaliating against their attackers.

    My point is, this is not a bug, but part of the game Mechanics.

    While it may be a part of how the mechanics are currently set up to work it is still a "bug" because it is not how the power is supposed to actually work.

    Also no matter how close you get to a mob after the chaos effect has faded they will not attack you, I have walked in to the middle of a mob and beat them to death with a hammer and they won't even pay attention to me.

  9. It works like bolt weapons and pulls off to the side slightly, I find it easy to aim with and hit the target and when leveled up it does rather high amounts of damage.

  10. IMO enemies still attacking each other after the power has ended is a bug and needs to be fixed, but even if it were it is still incredibly strong and will still drastically change the difficulty of a defense mission and all a Nyx will have to do is learn a better way of managing energy etc.

    As for the xp/loot thing I am unsure about xp because I don't pay that much attention to it when I have played with people using Nyx, but they most definitely do still drop loot, and I know this because of the fact that my friends and I find mods no where near where we were from things we didn't kill.

  11. How many times did you try to log in?

    There have been some server issues lately so that could still be causing some issues, so just keep trying every now and then and if it still isn't working send in a support ticket.

    Could also be that your firewall is blocking the game, so you will need to add Warframe as an exception.

  12. Frost = Mage Tank that can do some pretty decent damage

    Rhino = Crowd Controlling Tank with much higher survivability.

    Granted Frost does have CC as well, but IMO Rhino's tends to work better as everything he does is AoE

    From my point of view, Rhino is the pure/main tank while frost is the off-tank.

  13. What they actually did was fix a bug with the loot table, it was always supposed to be that mods dropped more often in lower level areas just of a lower quality and at higher level areas you get less mods that are rarer.

  14. 1. Is being worked on with steam

    2. Was mentioned in a Q&A Video a month or so ago that they were working on adding more stuff than just weapon unlocks to your mastery rank etc.

    3. The next big Update (Update 8) is the clan update and will be adding a lot of stuff.

    4. This is something that has been talked about quite a few times and suggested by a lot of players but AFAIK it has not been confirmed by the Devs as something that is being worked on.

  15. The difficulty curve is currently being worked on, infact the last few small patches have been making changes to it.

    What you can do is run defense missions on Venus up to wave 5 or 10 to get better mods, also drops decent resources and you can sell any spare mods for money and can get quite a bit from it.

    and adding ideas?

    Edit: might be awhile before I reply again, almost 1am here.

  16. While those mods are pretty much always good, Fire does double damage to Infested and staggers them, Electricity does more damage to corpus and stuns them and ice is good all around, slows everything it hits and does double damage to shields. So knowing which of those to use can make things a lot easier.

    As for the weapons specifically, some of them are better suited for some factions Dual Heat Swords do inate fire damage and hit multiple things on the charged attack so are great against infested, the Scindo does double damage to infested and the Fang does reduced damage to them etc.

    Things like the latron and paris are terrible for infested because of their numbers.

    Shotguns aren't very good against Grineer unless you get the full spread on them.

    And so on, every weapon has something that it is better for and worse for, knowing which weapons to use in which situations can make a mission go from all but impossible to stupidly easy. However there are some weapons that are well rounded, not good for any one thing or bad for any thing either.

    Edit: As for mods and that not always re-appearing, they always do, just that sometimes they are invisible for some reason and you can only see the effect they have when another player hasn't picked them up. Easiest way of finding them when that happens is walk around the edge of the hole it fell in to.

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