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(XBOX)Skiller115

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Posts posted by (XBOX)Skiller115

  1. 9 minutes ago, MirageKnight said:

    Warning: Unpopular opinion incoming.

    I'd cut the damage of Polarize by at least half. At present, Mag can pretty much sit in the middle of most Defense maps and and do nothing but spam 3 to nuke the level. Boring and frustrating for everyone else trying to actually play. Built right, it puts Magnetize to shame in terms of "efficiency".

    And before anyone says "Git gud", it's a bit hard to "git gud" when a Frame is able to kill enemies before you can see and target them yourself.

    THIS.

    You're not going to be nuking level 100+ Graneer with mag's 3 anytime soon

  2. 46 minutes ago, MPonder said:

    MR fodder, Profit and Archwing missions. I actually like Fluctus, I have a Dmg, Ms, Cc, no neg Riven on it with gas, It performs pretty well on Arbitration. "Infinite" punch through.

    The Fluctus is definitely the best out of all of them, not because of it's damage but because of it being the most unique out of all archguns being able to punch through anything!

  3. 2 hours ago, CloudyMushroom said:

    I have Mesa prime and I don't get what the fuss is all about, can someone explain to me what Mesa can do that Saryn can't?

    Also...any reason I should keep Gara is I have Saryn?

    The difference between Mesa, Gara and Saryn is that only Gara's power is limitless!

  4. I main mag and I have over 370000 kills with her if she is buffed anymore she'd be absolutely broken! Hell one shot from an Exergis into her magnetize bubble can oneshot a group of 8 level 165 Drekar Manic Bombards!

    Though I will admit that her passive could be better though.

  5. 10 minutes ago, Psianide73 said:

    ...due to 50% of the playerbase using it.

    Discuss.

    Edit... I'm not bothered, I favour diversity/playing things for fun.

    Well this was entirely DE's fault what could have possibly went through their minds when they decided to make a hand held Arca Plasmor with the Crit stats of a sniper rifle?!

    • Like 7
  6. No thanks, basically with a level cap some people will be able to easily just stay in a mission forever and based on what the devs think is "hard", to them is just trivial to a lot of us.

    Also staying any longer in an endless mission will be pointless as it will never get harder and the rewards don't change either. As well as no longer be able to test your limits, thus making the game extremely boring and unfulfilling.

     

     

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