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(PS4)guzmantt1977

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  1. Looks like base health does affect the ability. Increasing that, will increase the Iron Skin's modified health. Health mods on the warframe don't have an effect, but the point of the Thread is that the OP is asking for changes to the base stats for the warframe.
  2. Railjack? You mean the mode that people have managed to solo right from the start? And the reason why we radshare the fissures is that it boosts the chance we'll get the specific reward we want, not because it's mandatory. You're more than able to solo it if you don't want to have to play with others. I'm sure that you were trying to make a valid point but obviously it's fallen flat. You really need focus on what's going on and spend less time inventing reasons for why people have done what they've done. The door is meant to have us work together with a teammate. This forces us to make a token gesture towards being a part of a team. Bear in mind that this is only an issue for people who are playing a multiplayer game, with other people. If you intend to act like you're alone, play alone. And hint, nowhere did I give any indication that I don't make an effort to get to the doors asap. A lot of the time I'm the one sitting there waiting. And I'm fine with that. Because I can acknowledge that I'm a part of a team. To make it even clearer, I'm often more than happy to drop waypoints and go at a more sedate pace if I notice that someone is likely to be a newb, or is dying regularly and needs revives. If you have rushed to the extraction and a newb needs a revive, are you going to be in a position to go back and get there in time to help them out? Choosing to ignore what you don't like, is on you. And again, most functioning members of society have found ways to deal with that issue. If your first reaction is to throw anyone who is struggling, under the bus, that says more about you than you may be willing to admit. Many of us will first try to help lift them up to our level. If you can't do that, you have the option to go it alone with all of our blessings. And no, sorry, but your subjective value of your time, isn't something that others are expected to share. If you made it into college and didn't realize that, then I guess we'll have to wait for you to catch up too. You want to be a part of a team? You want to at least pretend to act like you are instead of demanding to be allowed to afk during your public matches?
  3. Iron Skin's health uses the following expression when accounting for Ability Strength: Modified Health = (Base Health + (Armor Multiplier × Base Armor × (1 + Armor Mods))) × (1 + Ability Strength) + Absorbed Damage. ☝️ Direct from the wiki.
  4. Yes it is, but when your issue with the multiplayer game is having to wait for the other players to catch up every once in a while, then you should stop pretending that your reason for complaining is that you "want to play a multiplayer game". As for not being worth your time, *shrug*. People with a falsely inflated sense of entitlement often seem to have that sort of issue. Another manifestation is not wanting to pause long enough for the rest of your squad to catch up. Most other people begin to learn how to play well with others by the time they hit kindergarten. I guess it takes some people longer than others. But don't worry, most of us will be happy to wait for you to catch up.
  5. And I pass it back with a single word: Solo. Like any poorly behaved child you have a choice to make, learn to play nicely with others, or play on your own. And yes, it's really that simple.
  6. You forgot that we DO have one of those. For the Kela encounter. 😉
  7. Hallelujah! There are way too many people who think that "change is good" is a universal rule, when it's not. Change can only be good if it's a good change. Bad changes, made just for the sake of changing something, are still bad. The real problem with mandatory mods is that people call them "mandatory". Nobody calls the faction specific mods "mandatory" despite the fact that they are crazy powerful, and our configs make it so that we can easily equip one on each for easy swapping. No matter what they change about the game, it's inevitable that some combination of mods will work best on a given weapon. Eventually everyone will gravitate to a similar combination, especially given the nature of the internet and how people search for information that others have shared.
  8. 2D vs 3D. How many complaints exist that the minimap sucks at showing when things are above or below our level? And you also mentioned affinity. A mechanic that exists so that even if one player is hogging all of the kills, the squad will derive some benefit. But you acknowledge that benefit is only derived within a specific distance. Friendship doors allow newbs to close that distance from time to time. Look, it's like the elevators. I can be a $&*^ and hit the button despite seeing people about to enter, leaving them behind (substantially so, as most have a not insignificant travel time). But since I specifically chose to play in a squad, it's better for me to be polite and wait a few extra seconds so that the whole squad can make the trip together. You can make up all the nonsense reasons you like for not including these doors, but they serve a purpose in the game. And yes, that purpose is very specifically to make people wait on a squadmate to catch up to them.
  9. "Interesting" 😂 Pubs are always a mixed bag. You get people who are polite and know what they're doing, and you get mavericks who only want to take over the pilot seat and end up parking you right in the middle of the shooting gallery. You get the people who are happy to play support that keep the ship topped up, without wasting your resources, and you get the pilots who ignore all the resource drops because they're busy doing corkscrews chasing after a more agile fighter. You get the people who are always racing to board the enemy crewships, and you get the ones who are just plain trigger happy where the forward artillery is concerned. That said, I Just got done taking a clanmate bumming around Saturn for intrinsics. He can't access Veil Proxima yet. Also got a few pieces of wreckage for him to scrap to max out his grid. By the time people get to the Veil they should have a fair idea of what they are doing. And finding squads running Gian Point is usually not too much of a hassle. Eventually we'll get to see what the command intrinsics is, and we can decide if we want to do it solo or together. For now, we're all getting a lesson in how the basics work. Have a good one.
  10. Thanks. Guess I have some tweaks to make. 😊 That's not what I have been rocking, btw. I been using a Rhino, still kitted out with a rad-crit catchmoon and a zenistar that's been back and forth between blast, gas and corrosive. I often have a Khom set up for Corrosive, as the primary, but from time to time I just take the old Arca Plasmor instead. I mostly use the Zenistar. No, it's not the Most Efficient Tactics Available. But it gets me through the content reasonably well. I mean it's certainly not a pocketsand Inaros or anything. So...... Does me using that mean that it's entirely possible for a player to do this content without obsessively following the meta? And yeah, we can agree the majority of weapons in this game are just MR fodder. But that's not even anywhere near to unique to Railjack enemies.
  11. You know that you can see teammates, if they're reasonably close right? You don't need to be right on their heels to benefit, but you do need reasonable degree of proximity.
  12. And particularly weak builds shouldn't be expected to do well in high level content with ease. Adapting to the challenges is an important part of the game.
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