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eksby

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Posts posted by eksby

  1. 18 minutes ago, (PS4)maso_sage-mode said:

    hey mate, if you tell me on which frames do you want to use it i ll gladly help you to find good combinations :) the best arcane in the game? energize. Just to be clear, to be efficient you have to gather 10 x energize to have full effect, you will receive 1 extra revive as well if you have the set.

    What do you mean by an extra revive?

    And I'll probably use some arcanes on Volt, Nova, Nidus, Excal, Frost, Banshee. 

  2. 6 hours ago, ShaneKahnnigan17 said:

    Not really. I don’t like seeing walls of things I don’t understand and I don’t like things in the wrong spot. Call it ocd but al that jibber jabber should be posted in the appropriate subforum. Nothing edgy about asking a moderator to move the topic where it belongs.

    There are no Chinese subforums here, maybe DE could make some. You can't really blame the guy when he literally can't post in an international forum for Chinese speakers because there aren't any. There's only Japanese and Korean sections, no Chinese (yet). And, there's no need to be rude and call a language you don't know "gibberish circles and line things" (which btw, is inaccurate even, because Chinese characters don't use circles; you're thinking of Korean and Japanese). 

     

    8 hours ago, Aurea_Hiigara said:

    So another thread from a guy who thinks everyone speaks Chinese while ranting about there being no place to speak Chinese.

    So how about DE just makes a Chinese section, so that you guys won't need to complain about it. Seriously though, what's with all the hostility? He's making some feedback, and posted in the wrong section, because there is no correct section he can even post into

  3. You should add this guy's post to the OP, the cost for the Hema is quite ridiculous compared to what all other research in the dojo has been.

     

    On 12/23/2016 at 1:53 AM, Buff00n said:

    Yeah, it seems like there has to be an extra zero in some of the Hema numbers.

    Before Hema, these are the total resources a Ghost clan needs to build everything in clan research:

    Mutagen Sample 485
    Nano Spores 79550
    Neurodes 17
    Plastids 31390

    After Hema, some of the totals have increased by orders of magnitude:

    Mutagen Sample 5485 1031% increase
    Nano Spores 124550 57% increase
    Neurodes 67 294% increase
    Plastids 41390 32% increase

    Numbers are for Ghost clan, but percentages apply to all tiers.  This is unreasonable for a single research item.

  4. 26 minutes ago, _Vortus_ said:

    So lets think this through,   Infested based weapon and warframe coming out.  Have know for a while.   All infested stuff uses the listed items.   Didn't stockpile said items?

    Please, I've stockpiled mutagens ever since they came out. You're telling me I should've farmed almost 4x the amount of mutagen samples I've ever gotten in my entire time of playing warframe, just to get the new infested frame? Somehow, I don't think I could have foresaw I would need this many mutagen samples. 

  5. vTZWWx9.png

    Seriously, I think this has to be a typo. I've played since ...well whenever founders came out, never spent a mutagen sample and I still don't have enough. This is, kind of a lot of neurodes as well? I mean I can pay up for it but seriously...I don't think we ever had THIS expensive of a clan weapon before for our ghost clan.

  6. 52 minutes ago, Ex09 said:

    It's there on mine

      Hide contents

    STWpjaI.jpg

     

    Hmm, very odd. Is your Kavat recovering? I could rename Kubrows who were recovering from stasis, but I then took my kavat out and I was unable to rename them. Let me test again with a kavat that has recovered from stasis.

  7. 8 hours ago, (PS4)RenovaKunumaru said:

    This isn't a well thought out thread. Let's remove the afk system today. 

    I'll start going afk in missions now. Fix the problem?

    We didn't even used to have an AFK system until after E-Gate. And it was fine when we didn't have one. People still afk with the system in place, but at least before the system normal players didn't need to have a constant worry of being marked afk.

  8. 14 hours ago, enizer said:

    I had that happen with Lua challenge rooms while studying them.
    Also had that happen once with a trinity/mesa combo, on some event or challenge defense map where we had to powerplay, very fast and efficient.. and the mesa player had no reason to move whatsoever, after one wave of not getting any rewards, the mesa player was quite annoyed to have to move regularly, JUST for the sake of moving, he had over 75% damage done, so him avoiding the AFK timer just slowed things down.

    The solution seems easy to me, INACTION is the problem, the people that just jump in mission and walk away.
    There ARE however a few reasons to stand still, depending on tactics.. so, just let us also avoid the AFK flag by getting weapon kills, or, successful(non-passive) ability use, and don't limit the AFK detection to ONLY movement(or lack thereof)?

    The reason why it's based on movement and not how many kills, is because the AFK timer was implemented after the whole E-Gate fiasco, which if you haven't heard of it before was when players would use Greedy Mag paired with a Banshee to pretty much kill enemies in extraction at an incredibly fast pace and keep the energy flowing. You could get thousands of mods and resources in an hour from doing so, and people would literally use macros with the setup (pressing 1 for G-Mag, pressing 3 for Nekros, and pressing 4 for Pilfering Hydroid). 

    Sure, it worked for that specific afking method, but it was implemented more as a knee-jerk reaction to the exploit. And now that G-Mag is nerfed, it isn't really as applicable anymore. 

    8 hours ago, Lysserd said:

    This should have been obvious to DE's dev team, and it should be equally obvious that movement is one of the worst ways to quantify inaction. Some combined metric of movement, keys per minute, damage, abilities used, shots fired, shots hit, etc. Trying to determine if a player is active is complicated, the data used to track it should be expected to be equally complicated. Sometimes I wonder if they ever alpha test anything they release. 

    As I explained above, they didn't do it by abilities or kills because G-Mag and her team would literally kill thousands of enemies and use hundreds of abilities, but yes, I agree with you that they need some seriously better metrics now that the exploit is over. 

  9. 5 hours ago, ShadowFox14 said:

    I'm pretty sure that Greedy Pull was nerfed when the excavation spawns were changed because of E-gate. People were using Mag's Greedy Pull to pull energy orbs to Banshees.
    E-gate also caused the nerf to energy gain, after not moving for dunno how much seconds, you will be "AFK" and you won't receive energy or loot. So Banshees couldn't get their energy from anything unless they moved. This was not enough change and people still used E-gate, so they changed the Greedy Pull to affect Mag's loot only so even if the Banshees moved, they had to run around to get energy. And then the spawn change came.

    Nope, Greedy Pull was nerfed because of Draco. I still have some videos of G-Mag being used on Draco, after the E-Gate fiasco.

    As for E-Gate, people wouldn't just use Banshee though, any warframe that could reliably kill would work. I recall the team composition was typically a G-Mag, Nekros (for desecrate), Hydroid (for pilfering), and some nuker (Banshee, Saryn back when she had press 4 to win miasma, etc). Although Banshee was the most common, if I recall correctly. People would also literally use macros, especially for Mag and Nekros, because pressing 1 and 3 respectively thousands of times was boring. That's when the afk timer was put into the game, even though to be honest it doesn't really prevent afking anymore at all, and is more annoying for normal players. 

    A bit off topic but why do we even need an afk timer in SOLO missions or INVITE ONLY or FRIENDS ONLY? If we're playing by ourselves or with friends I'm pretty sure no one cares if someone goes afk.

    4 hours ago, Shaonia said:

    Viver was also the cause for the current cap of 50-ish loot objects on the ground. After a round of Viver you could walk around and pick up 5 sets of Oberon along with hundreds of mods. The official patch stated that it was for 'performance reasons' but it was exactly around the time when Viver was extremely popular for fusion core and syndicate standing farm, so it isn't a stretch to assume that the nerf might have been for a different reason...

    Haha, yeah this is correct. At least this change wasn't too bad. 

  10. 16 minutes ago, Aseity said:

    Hello everyone. Long time no post!

    Here is the next portrait I did for Eksby. Took couple weeks to finish because of other deadlines. I got some good feedback from other artists outside and am happy to announce that I will be using this piece for my Spectrum submission!

    Operator+3.jpg?format=500w

    Operator Eksby
    "Hope is a glimmering light."

    I am open for requests but do note it will take some time to finish due to upcoming holidays. Thanks for watching!

    AHHH IT LOOKS AMAZING!! I love how you did the face, and the eyes especially, they look so vibrant?? AHH THANK YOU SO MUCH!!!

  11. 10 minutes ago, Extroah said:

    I dont really care tbh. We already have winter liset theme.

    I'm talking about the liset winter theme, why doesn't it extend to the Operator room?

    8 minutes ago, (PS4)Mofojokers said:

    We didn't get dojo xmas decorating this year did we?.

    Nope, we didn't. Did we get it last year? I don't think we got it last year either. All I know is those Christmas decorations in my dojo have been sitting there for at least a year because if we destroy them we can't get them back. Speaking of which, I would very much like storage of dojo items as well, kind of how we have in the liset, just so we can put away the Christmas decorations until it's actually Christmas.

  12. Why are there no Christmas decorations in the Operator room? It seems a perfect place to put a Christmas tree and lights strung up everywhere. And snow.

    Also, will we ever get Christmas decorations to put on our ship like in the dojos? 

    Tj46Gc5.jpg

    -

    What would you like to see if there were Christmas decorations in the Operator room? 

    Edit: How about Santa hats for the Operators!

  13. We've said this when the afk timer first came out, and they still haven't changed it. Makes me feel very frustrated. It really does nothing at all to combat afk players, instead forcing regular players to check themselves and make sure they are not considered afk even if they're doing a defense mission with a small snow globe with their own clan members. Is it wrong to stand around and chat sometimes? I swear, the afk system is seriously useless for what it's supposed to do, and just inconveniences normal players. 

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