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Zi-Sui

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Posts posted by Zi-Sui

  1. I support this. Don't think it'd be terrible powercreep and you wouldn't have to choose between pet dealing a lot of damage or being able to take a beating. Granted, pets can do both even now but at the expense of some other mods like Animal Instict, Medi-pet Kit and pet-spesific mods like Charm for smeeta. It spreads your pet a bit too thin.

    Sentinels are also superior to majority of players due to how Fetch works, from what I've heard at least, so pets could use a buff to put them on the level.

    Edit: so sentinels are not superior to most players anymore due to Fetch being changed to pick items up from where the warframe is. Hate to say but I might actually use it now. And that is in a way just one more reason to give a different weapon slot for pets, since Fetch is taking a spot from those attack mods. Lets be honest here, people would rather want their pet survive and fetch the stuff than to deal massive damage so they will use Fetch and Link Health/Armor/Shield and Medi-Pet Kit as well as whatever the name of the mod that heals your pet when you melee. So yeah, give a weapon slot for pets.

  2. 10 minutes ago, Dopekoke said:

    what would they refund??

    I guess time invested, and time invested equals platinum so that. But with that logic they should also take your platinum every time they buff something you got so maybe not.

  3. So my phone translated this as a suggestion to add some real rewards to conclave PvP like exp. To that I politely refuse since Warframe is designed as a PvE game, PvP is just an aspect the developers pretty much abandoned for the good of the PvE. And majority will probably agree with me in rather seeing more PvE content than PvP.

    Also I think we have a spanish section of forums. If so, you should had posted there instead.

  4. Can't comment on the weapons since haven't tested them yet, but DE has a dilemma: if they make too powerful weapons, people will complain over old good weapons falling behind. If they make too weak weapons though, this happens, players complain because new weapons are weaker than the old ones. Middle ground is not easy to achieve when they don't have public test realms.

    Sounds like OP's complaints are at least somewhat valid, but I'll reserve judgement until I've formaed them to max myself, which will take a while.

  5. 11 hours ago, ZeroJackal said:

    I definitely would like the tracks to be made more visible. On the snow, they're alright but on rock and the mushroom forest ground texture, I almost always lose them.

    In addition, it would be nice to have like a skill level attached to the echo lures so that you can lure in more rare animals even just slightly easier. I thought you could at first because Biz sometimes says you need to practice more. It's a really neat idea but there isn't enough animals and it's super annoying to get the common animals 10+ times in a row. 

    Also, sometimes the initial trace to activate the hunt spawns underneath the terrain so it isn't visible - the only way to see it is by using the scanner. 

    Agree with all above. Perhaps I've just been to wrong places since I've been getting a lot of those brown rat thingies (pobbers?) but I actually want a lot of them so it's all good. Can't say the same for other players though.

    I wish the tranq gun zoom had a tracking feature that pointed towards the direction of the animals somehow even if you were facing the opposite way, but I don't miss out a lot of animals because of this, only a few. I miss more because of not landing shots properly but I still capture lot of them. Some at least a bit homing tranq dart would be nice.

  6. Loki with teleport spec can be quite useful in defection missions too, that how I prevented one bugged squad from ruining the mission.

    But for places like Hydron, why not instead take duration efficiency Trinity if you don't want to die? At least she can tank with link and blessing and also keep squadmates alive which is appreciated by fools and low MR players who don't have Vitality on their frames and thus die.

    I always bring Nekros since it's a pretty beefy frame when built right and gives everyone extra loot, making it feel like christmas. Sure people may die more then due to their no Vitality setups but I can still heal the buggers with my Vazarin dash and do if I notice them going low and being reachable.

  7. A lot of people don't seem to like archwing so K-drive is probably a good alternative for them. I however like archwing and don't really enjoy K-drives so it's Itzal for me. They should probably implement a K-drive that could compete with Itzal teleport spam on speed but idk, going that fast would probably be too much for a lot of K-drive fans.

  8. 23 minutes ago, (PS4)thowed said:

    Yeah ok because Tigris went up from 1.  No one uses it any more.  What about all the other 1 weapons no one uses?  No one cries about them being buffed.  Miss me with that bs.

    Great, more bs assumptions. Two people from my 22-head clan use it so in your book we don't exist? Also jealousy strawman is as good as the greedy riven dealer strawman, neither is constructive nor truthful. Another bs assumption of yours I've seen around before is people who vouch for riven disposition changes don't have any money to spend. I vouch for those changes and got all the rivens I need, most through buying platinum.

    Why I vouch for constant disposition changes is to make more use of the non-meta weapons. Drop the strawmen and assumptions and try add something constructive to the discussion.

  9. On 2018-11-07 at 2:44 AM, RWBY-WhiteRose said:

    Granted, it's even worse than Battle Spirits.

    I wish for peace.

    You got peace, but everyone is now more suspicious of one another.

    I wish for amp and zaw parts to be tradeable.

  10. Well, MK1-Braton is probably the worst primary in game, but I invested in it, at least 5 forma and all mods maxed except primed bane since I lack the endo for that, and from what I've seen you could do infested or corpus sorties with it.

    So yeah, if you ask me, ANY weapon is worth investing in as long as you like it unless you wanna do endurance runs with it.

  11. The fun part is finding out about it by yourself, and as people said it's endgame content, it's not supposed to have tutorials. And there's clan and alliance chat for finding people, and those people can come to discord with you so even if they're new you don't have to explain things on chat, can just talk it out.

    I also recall those new players being restricted from eidolon hunt ques, at least someone in forums said they were restricted, but somehow they still end up in those squads so I guess that'd be worth a topic in bugs section, under matchmaking.

  12. The first time me and my friend tried Volt speed with meleeing on a normal void tileset. It was max power speed Volt built just for that and I had much fun watching him go so fast and mow the enemies before they could say a thing, let alone react.

    Also the time when I was formaing my Lanka and leveling it on Hydron with hip fire, funny how the shot and multishot round so widely miss where you aim it even 5 meters away.

  13. 6 hours ago, Airwolfen said:

    Just the usual really, I'm in no hurry.

    Same here, farming PoE stuff for platinum since people want to play fortuna instead, but I'd expect the market for stuff I sell go nowhere so could make some good platinum with it. Business opportunities...

  14. Well the eidolons are immune to status effects and to few other things like unairu dash effects so it's a good bet the spider boss has those characteristics as well. As for the health, shield and armor type boss has is up to speculation, but it should be either ferrite or alloy armor if it's armored, and it is very likely armored. So corrosive or radiation, both should fit the same polarities so no problem there. You'll find out after scanning the bugger enough times.

    It's also pretty safe to assume Sarpa + Shattering Impact works on the boss since it works for everything else afaik, so for aura you should go for whatever you deal main damage with, like Dead Eye or Rifle Amp. Unless there's some special gimmick which requires everyone to melee it simultaneously and if melee is also the main source of damage. Maybe then and only then, you would have everyone in squad use Paracesis with sacrificial mods since to my knowledge the spider is a sentient. If it's not sentient however, plague zaw or whatever strong melee weapon would be a good choise.

    There are general ways to deal with bosses in this game, like Sarpa and scanning it for resistances. It could have a sentient damage migitation mechanic that'd make it more and more resistant to the damage types used against it until you amped it out enough with the operator or used Paracesis. The latter might become a weapon of choise if that mechanic is there, to avoid the need to switch to operator all the time. For all we know it could even block us from using operator so Paracesis might actually become a requirement.

    That said, WTS Paracesis riven with heat and benign negative for 8k plat.

  15. No. If she was evil, she wouldn't had saved us from sentients AND orokin. I think she's just troubled, and mind-controlled by Hunhow. In the quest Natah she tried to avoid becoming mind-controlled by Hunhow by leaving us to our own devices, that's a clear indication of Hunhow's power, also what happens in Octavia's Anthem is. You can't just ignore that and think she'd be baseline evil. At her worst, she's a puppet of Hunhow as Natah and at her best the caring and loving space-mom Lotus on our side. The fact that our tenno choses to keep Lotus as their mission briefing lady even when she's away instead of having Ordis or Teshin in that role, is indication that our tenno realizes it's because of Hunhow, not because of Lotus.

    And saying what she said to Ballas in apostasy proloque can be explained by Ballas being an extension of Hunhow, because he's affiliated with sentients, and thus Hunhow channeling that mind-controlling power through him, amplifying it.

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  16. Well I have to disagree on getting revives and bleedout timers since it's part of the challenge. That does make you want to swing towards certain frames like Oberon + Trinity but from the little I've seen in public arbitrations, people don't swing that way and go off dying before 10 minutes so yeah you can probably find a lot of support for revives if those people find their way to the forums.

    If arbitrations allowed revives, you could take any frame, mod it however you want and still get all the rewards because you get revived so much. I understand the sentiment and not saying it's all bad, I just don't see it benefical.

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