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Plaiddragon

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  1. Dante and Nezha nerfs are wayyyy too knee-jerk. Went from good but not op to niche at best
  2. The changes seem good. I'd love to see something similar to the invisibility changes for xaku too
  3. Overall I think story skipping reasonable overall as long as it's executed properly and fairly priced. While I have no interest in it personally, I have experienced secondhand how daunting it can be to for new players to get up to date, and it certainly makes it harder to convince friends to play with me. I do however think it is important to still encourage skippers to go back and play through the quests they skipped, and I have some ideas that I think would help with this Cleaning up the quest tab of the codex The current grid format makes it very hard to tell the correct order of quests even for someone like me who as played through all of them. I think some sort of quest tree (kind of like tech trees in many other games, but with quests instead of research) that shows the main quest progression, as well as indicating where any side quests fit in relation to the main quests. Include rewards for replaying skipped quests While I believe that all of the quests are worth doing, I can imagine it being hard for skippers to be motivated to replay quests purely for the story with no other rewards (assuming skipping gives rewards). I don't think entirely withholding the quest rewards from skippers is a good solution, since some people just do not care about story, and should be able to skip them to get the items if they want (you can buy other items for plat, so I don't think getting quest items for plat would be an issue). There are also some quest rewards like the operator that are required for later content One option that I think is viable is to let skippers earn back a portion of the plat they spent by going back and completing the quests they skipped. I don't think the percentage would need to be that large, maybe like 25% of the price spread among the quests.While I believe that all of the quests are worth doing, I can imagine it being hard for skippers to be motivated to replay quests purely for the story with no other rewards (assuming skipping gives rewards). Otherwise, I generally agree with the points Brozime made in his video on the devstream regarding story skipping Finally, I appreciate DE being so open to communication on the topic rather than simply releasing an option with no discussions with the community
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