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-DG-ShadowPrime

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Posts posted by -DG-ShadowPrime

  1. I still don't understand the reasoning on why Nekros's Shadows even need healing anyway. That should be an upkeep that the Nekros player has to focus on. Why not remove the cost completely? What's the benefit to Nekros for his shadows to be healed by other players when he can simply press 4 to heal them back up again? Like literally why did DE only reduced the cost of of healing shadows and not remove it completely because wherever you go Nekros will always be a detriment to Oberon. But I guess since it's only Oberon that's affected that the majority of the playerbase is just sweeping it under the rug.

    • Like 2
  2. 8 hours ago, (PS4)Hooligantuan said:

    I'd like it if...

    - Umbra had a Toggle Umbra Details option like the Prime Warframes have
    - Umbra's scarf was an Auxiliary attachment cosmetic, and there were more scarves available in the Market

    Prime warframes do not have a toggle for their prime details. What you're referring too is those certain primes that has shoulder armor like Oberon Prime but that isn't only exclusive to primes. Frost also has his own base shoulder armor.

    I do like the idea of Excal Prime's scar being an auxiliary attachment or just having scarfs as a cosmetic as a whole.

  3. On 2019-05-07 at 3:20 PM, SirTobe said:

    That's what I meant, it makes no sense. Why spend time and effort into something that doesn't fit the game, when lack of time is what they always blame for all the things they don't do? It wouild be more acceptable for Tennogen though.

    Take note that designers, gameplay programmers and etc are different teams. The lack of time to do things is more or less from the addition of content to the game. Quests, Railjack, and all the big stuff are on Steve's side of the job and people under him. 

  4. 3 minutes ago, Nomayonnaiseinireland said:

    This is a risk, but it can be mostly avoided by DE not announcing the change often before releasing it,

    Yeah have DE not mention anything when they change something. Players will have a field day on them because of that. 

  5. 45 minutes ago, Artekkor said:

    Developer side: increase the efficiency of content production. Create shortcuts to create "new" content ASAP, have multiple packs of content cooking simultaneously, maybe even shedule them like YouTubers shedule their videos while they're away.

    That's impossible because having "multiple packs" of content cooking will... well require multiple teams working on different content. Which means increase costs for development because you have more hands on deck. And shortcuts can only go so far until the developers add something completely new for the players for example; Plains of Eidolon which required and introduced a whole new set of mechanics and the length of time it took to implement them, all quests require adding new stuff like motion captures etc etc. 

    Basically what I'm trying to say is, there can be no shortcut when you're developing new content.

  6. On 2019-05-05 at 9:49 AM, SirTobe said:

    I really don't understand this plant-fashion. Who even make these suits? Not enough gold for Baro, lol. 

    The art and all is of course cool, but I just don't see how it fit in this game. This is also a nightmare from a technical view, unnecessary work. There will be a lot of clipping, with the skin itself and with any attachments. But yea judging by recent frames designs DE don't seem to care about that kind of compatibility anymore though.

    Deluxe skins are from a point of design. The lore doesn't matter. And this frame will have alot less clipping than Nidus deluxe skin.

  7. 1 hour ago, THeMooN85 said:

    oh hell no GIF

    NO MORE footless skins!!! I have enough of Inuzuka's stupid ideas.

    Hey, you leave inuzuka alone. And all of Inuzuka's deluxe skins have a foot, it just takes the more beast-like approach in the shape of the leg and of having the front end touch the ground. This one though, he completely leaves out the foot. 

  8. 6 hours ago, Jarriaga said:

    I'd like to begin by clarifying that I'm a Khora main and don't use Saryn at all. 

    I just feel like this deluxe skin with the flower motif does not fit Khora. I know DE won't likely answer questions related to their thought process with deluxe skins but I'm having a hard time accepting that this is for Khora. 

    I disagree. Deluxe skins are always a different take/change or enhancement of the theme of the warframe. This is no different, both Saryn and Khora's deluxe has a plant motif but shows a completely different meaning. 

    Saryn looks more like a poisonous flower while Khora gives the theme of a rose with thorns that is very apparent in her deluxe. It goes well with her and I think of it as an organic take on the chain-wielding warframe.

    Image result for saryn deluxe concept18d01015d0750357d67ca5dd079daab9.jpg

    I have to say tho, is it me or did Liger's art looks especially beautiful/more pronounced in for khora's deluxe.

    • Like 5
  9. This wasn't the first nor it will be the last time it has been mentioned. But crossplay between platforms is not possible because of multiple reasons. 

    1. Different Updates/Technically Not Possible: The PC versions are always ahead in updates that would take a few weeks to appear on console. Reasons for this being is mainly because of the certification process that has to go into each update that DE puts out for consoles by the Console heads which takes quite a while. PC does not have to go through this hence they always get the new updates first and immediately. A good side to this is that Consoles gets cleaner updates since most bugs a rectified in the PC version. And I doubt PC players want slower updates just for crossplay.

     

    1. Sony/Microsoft/Nintendo/Legally Not Possible: While the PC version is out of the formula that doesn't mean the console themselves cannot have crossplay. But this is more of on the Console Execs side since DE cannot do anything with crossplay unless they get the go ahead by the owners of the consoles themselves. We know Sony ain't going to cave in for crossplay (simply because there aren't kids whining for it like for fortnite) but it still might be possible for Microsoft and Nintendo. As to why they haven't allowed it yet well who knows, I guess that whole team up session was only a PR statement to stick it to Sony and appear as "consumer-friendly".
    • Like 2
  10. This sounds like total BS. I never understood people's complaint. I can understand that K-Drive feels slow so if that's the case buff the speed or like Jitsuryoku said get a speed boost everytime you do tricks. And the people complaining about this seems like the types that want to get from point A to point B the fastest. So for some reason they scream "Nerf Archwing" because a players wanting to finish the mission quickly is getting to the next area faster than them? 

    It's complete BS. Well I still have Zephyr and Nova in the inventory either way, Max range will be the new king of traversal... again.

    • Like 1
  11. 5 minutes ago, Methanoid said:

    the worst thing i find on prime packs is exactly all that platinum, i often have zero use for so end up using it on junk i didnt even want, all i wanted was the prime frame and weapons.

    idk man if you have that much platinum and don't want to pay for the prime access, trade chat was the place to go.

  12. 18 minutes ago, Sawforddiggin said:

    1: Customizable ground vehicles for a different but large enough open world, only limit on a driver cockpit of 1, but can hold a whole squad of 4.

     

    The already showed ground vehicles waaayyy back. We don't know if that got put on the backburner while they focused on other stuff but yeah they showed a demo of ground vehicles before.

  13. 45 minutes ago, Xepthrichros said:

    It's a magic ring, I think they can figure out a way to make it expand and contract similar to how glaive weapons are "sheathed".

    Anyway, just came back from a mission with Nezha and Falcor as melee. And I did a rough non-scientific estimate of the size difference of the Falcor and his Chakram. It's not that big of a difference to me. 

    Also, they can give Nezha a slightly different animation while wielding chakram as throwable melee. In idle, it can sit on his back, when you press E, the chakram then swings around him similar to Falcor, with some degree of "fiery telekinetic" manipulation. And when you press block. the chakram moves from behind his back to the front of him to block, in another "fiery telekinetic" manner.

    But again, since the size difference isn't that huge, he can more or less wield it in his hand like Falcor. Not a physical hand grip, but a "fiery telekinetic" grip around the weapon.

    So then it just goes back to what I said before in my first post.

    On 2018-12-10 at 11:44 PM, ShadowExodus said:

    Except there is no melee weapon or chakram stance . Gotta wait and see if DE makes a chakram weapon which is highly unlikely or possible by a stroke luck if the demand becomes higher for it.

    1

    The bolded part pertains to you idea of changing the animations. Because unless it's exalted it's not getting it's own melee stance. 

  14. 15 minutes ago, Cinder99 said:

    So why is Valkyr screaming and being generally angry then?

    Through the tenno obviously. Warframe is husks anything that deals with the personality or behavior is more than likely through the Tenno or by Ballas' design. If it says the warframe does X and X it is more than likely by Ballas' design seen through the Prime trailers where his narration either tells why he created that specific warframe or gives a poetic telling of how that warframe came to be. For example Banshee Prime  and Mirage Prime

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