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blackflashcannon

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Posts posted by blackflashcannon

  1. What's the worst? The fact that DE gave a middle finger to solo-ers, small clannies and groups as well as people with little and no time to play. I have work that I need to go for and this mission, I expected, would be doable... until the fact that I read the score aren't cumulative. What In The Hell Are You Trying To Accomplish Here, DE!?!? Seriously, you are all either taking marijuana or have a screw loose to think that you would be able to succeed in having anyone enjoy such a mission, except trolls. The system design for this event is promoting the number one aspect that you tried to minimize, trolling. On top of that, I can't even understand what conclusion you came up that you wanted to stop people from soloing by forcing team play. Why not just *ahem* REMOVE THE SOLO BUTTON! *ahem* because that's what you are aiming for, right? If you were trying to reduce the number of people that can get the highest tier items, well... you did your job half-right. It should be the effort put in equals to reward obtained, not a matter of forcing plays, gambling on getting the rare plants for the injector AND gambling that you don't get a troll of forgetful ally in your team.

    I believe this part is more chewing out the Dev's than ranting about the event.

  2. Not sure why you believe its a good strategy. Who are you making the new frames for?

     

    -New players? They don't really care about 15-20-25... frames. the two three at the beginning is more than enough

    -Old players? We are content with out good old formad and reactored warframes, thank you very much.

    -People who spend money on warframes? Do you think people buy warframes over and over for 300+ plat?

    New players sometimes like seeing what they can get later in the game.

    Old players may be content with what thy currently have, but that's not stopping them from trying new things.

    People who spend money on Warframe. Self explanatory

     

    So please consider what the players would like and not what you think is cool to add to the game.

     They are, and it takes time. Plain and simple.

  3. Armored Robots seem to fit the Orokin theme more (Well, at least more than what we have now).

    The Corrupted are Okay, but I would prefer actual Orokin automatons rather than brainwashed enemies.

     

     

    Although your ideas are somewhat "copied" from the existing weapons and stuff we have now.

    I'd highly encourage you to devise some original "Eternus" weapons from scratch. The Dark Dagger/Sword could server as guide points, since they're not really tied to any specific faction.

    they are placeholders at the moment, will edit accordingly

  4. Faction: ETERNUS

    Background: This race of enemies has thought to have been destroyed thousands of years ago, before the first Tenno had even risen from their cryopods. Now they have returned, with strength beyond what we have previously fought.

     

    I see this faction being a combination of armored enemies and robotic enemies.

     

     

    <{}>Basic units:

     

    Hornet; basic infantry unit with a lunge attack

        armored

        low health

        weapon is a long blade with the side serrated for ripping, serrations are curved toward the handle

     

    Sabre; robotic enemy with high range

        robotic shielded

        very low health and low shields

        weapon is similar to lanka with slower travel time

        actual weapon is an arm cannon

     

     

    <{}>Uncommon units

     

    Shock Drone; robotic drone that disorients enemies

        robotic shielded

        flying

        very low health and very low shields

        flies around and unleashes radial blasts near players at a slow rate

     

    Brawler; armored unit with incredible melee power

        armored

        medium heath

        uses fist melee weapons with a short blade on the back of the hand for piercing armor

     

    <{}> Rare units

     

    Verak; armored heavy assault gunner

        armored

        high health

        weapon is a distorted Gorgon with a black metal, the weapon spins up before firing a high concentration of rounds into players

     

    Breaker; shield destroying armored unit

        armored

        medium health

        weapon is an energy cannon that fires a round with high impact damage

     

     

     

     

    More enemies in the works, weapons in the works, post ideas and I will add them to the collection here.

  5. one of the few good mod ideas I've seen in a while.

    it would definitely help with the VERY limited range for embolist and the annoying damage drop-offs (but realistic) for shotguns

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