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atom

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Posts posted by atom

  1. 18 hours ago, NinjaZeku said:

    I still think Companions should (lose a couple of Mod slots and) just be made invulnerable already,
    but sure, your option there would be nice, as well.

    either that or a gear item which spawns your sentinel like any other specter etc. easy to implement and balance via crafting cost.

  2. 16 minutes ago, Ley_CrimsonRiver said:

    Alternatively, why not have an AH that is only for rivens? Given that every riven is somewhat unique, I would think its effect on the market will be lower
    Then we can have rivens off the trade chat and make it less of a 
    "wtb lanka/tiberon/pyrana riven cheap" x 100  every 2 minutes if you decide to have "wtb" in your filter

    add a filter for "riven" and it will remove the phrase you quoted as well. hf

  3. 4 minutes ago, BoarWarrior said:

    Extremely fast? You call 5 minutes per item extremely fast? Because that's what it is too often for the buyer. You're probably mostly selling stuff then.

    In WoW they have had an auction house for ages, it's much faster for the buyer than Warframe's system.

    I'm not saying DE should implement auction house because it might eat too much of their resources for too little gain. But it would be a QoL improvement.

    my point is an AH would marginally improve things for the BUYER while, due to now increased supply, the SELLER will have more competition which will result in increased time of sale and a lower price.

  4. 1 hour ago, saradonin said:

    Yep, playing the game, that's all what it is about. but instead of putting goods on auction house and actually playing the game people opposed to AH idea chose to promote staring for hours at the mess called trade chat. Meanwhile those who prefer to play the game are forced to use third party auction houses. Like it or not auction houses already exist, so why not deal with it like adults and make it ingame feature?

    Fact is desirable items sell in no time in trade chat. If you are "staring for hours" at chat it probably means there are no buyers for your items. Ingame AH would effectively increase supply therefore lowering prices and making even harder for you to actually make a sale (since there's way more offer vs demand with AH).

    3rd party tools already exist but have a minimal (noticeable) impact on the economy because they are 3rd party (again the friction helps).

  5. sadly the friction there is a very useful value retention mechanism among other things. i think an ingame auction house would have a huge negative impact on the game's economy overall.

     

    more i think about it looks like this kind of suggestion would come from someone who wishes to sell stuff easier, faster.

    but think about it for a bit ... as it is now it's already extremely fast and easy to BUY most anything so an auction house would marginally improve a buyer's experience.

    as a SELLer however there would be much more competition instantly, prices will plummet and you will probably have an even harder time selling stuff for less value

     

    warframe.market exists but because it's not implemented in the game it has a small but noticeable effect.

    look at how prime parts pricing is affected once they are introduced on that site (for new primes).

  6. noticed i lose my kavat after reviving myself in missions. i still see the name/status frozen in the top right corner but the actual pet and it's minimap icon are missing. haven't found any way to get it back except restarting the mission. please fix. thank you

    edit: buffs also get removed. just lost a double because a not OP at all hyekka master spawned behind me

  7. On 2/14/2018 at 9:42 PM, -Trey- said:

    You don't want to use munitions with -88% sd anyway. You basically lose 88% of slash procs dmg.

     

    On 2/14/2018 at 9:44 PM, Theister said:

    Thats what i was going to yeh xD

    like i said i tested with a different riven which has the same bonuses but negative zoom, Argon Scope, Bladed Rounds, Arcane Avenger. Vigilante Armaments > CD > Hunter Munitions > Elem > CC > Heavy Cal TTK for LVL150 Heavy Units. i wanted Hunter to be worth the slot too but Armaments just kills faster at LVL150ish. -SD has no effect on Corrosive status procs and the FR is high enough to not matter for Viral unless you miss your target for too long. i generally go full CP and use Viral, on kuva floods 1-3 shots are enough for heavy units. 

  8. 6 minutes ago, Theister said:

    Isend hunter munitions on that low sd a bad option?, Personally id build it differendly, but im sure dmg wise this might be best. Ill give it a think

    i also tested with a different riven which doesn't have -sd. the case against Hunter Munitions is basically Vigilante Armaments kills faster than the slash ticks can. it's possible Hunter Munitions becomes better past lvl 200-300 tho but i can't test that in simulacrum

  9. i'm glad the fishing mechanic is in the game. but gating combat and movement behind it just beyond reason. i wanted to support the devs and bought the foundry segment. big mistake i'm asking for a refund.

    i don't think anyone here came to this game for the fishing simulator experience but rather for kicking &#! space ninja style. why shove the fishing part down our throats i just don't understand. this and plant scanning oi vey ..

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