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spysweeper242

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Posts posted by spysweeper242

  1. This mission type consists of getting info from shady characters, bar tenders, bystanders and officials. The object is to get the info from the people at the bar, interrogate the target at the location you were given after 2-5 info extract. After this you must capture the target, and steal encryption codes from his private ship. This will explain it in more detail:

     

    Tile set: Corpus/ Grineer sponsored Bar:

    Basically a slightly more advanced modern day bar.

     

     

    Lotus transmission:

     

    "Tenno, there is a high priority target with the encryption codes to the grineer/corpus data base. Extract Information from the locals at this bar."

     

    Objective 1: Extract intel

     

    After you arrive, you will see your warframe has a robe/cloack on it. You must travel walk to the bar. In there there are multiple people you can question. There are three 3 ways I have come up with to go about doing it. 1. Simply ask, 2. Bribe, 3. Brute force. These have 3, random outcomes. 1. They reply, They say they don't know, They retaliate. After you have collected enough intel commence Objective 2. 

     

    Objective 2: High- Priority target

     

    You must locate, chase and interrogate the target, after he gave you the codes to his private ship, you must De-Activate the Sealed Door ( 5 second animation). On the private ship are his personal gaurds, which you must face to complete the mission. They wield amphis/ Bo and have high shields and health. After they are faced you can enter his code and move on to extract.

     

    Side Mechanics:

     

    1: Head hunters, based on your reputation based on your decisions in this mission, there might or not might be "Head -Hunters" during your mission. Head hunters are a organization based on collecting hits and bounties on infamous locals. They are equipped with high travel time rockets with cooldown and a big flame thrower/ acid cannon. They have the mask of a arid lancer with scruffy looking lancer armor. There on hits on these which can be claimed via killing them. These will also appear like stalker in missions.

     

    2: High priority targets "Gang", Scattered along the path to him, the target has a gang armed with tetras/ gorgons and provas/ machetes. Look either like a highly armored crewman/ Big lancer. These guys will attack on site to protect there

    leader.

     

    3: Optional Hits, these are acquired by pressing X on a wanted poster after doing that you can kill X for Y0,000 credits.

    Note: They are armed with somas/pentas and are beefy.

     

    4: Scannable items: Bar, Locals, Target, Gang, Head hunters, Private ship, Gaurds and Wanted mercenaries.

     

    Feedback? 

     

     

  2. These special "side missions" are missions that are optional that are received via mail from a Officer of the grineer or corpus faction. Along with this, you also get them as your guide for that mission. To access a side mission go on the mission they say in the message ( Example: Mars,Gradivus). Here is a list of the ones I came up with so far:

     

    Grineer objectives:

     

    Corpus planets:

     

    Kill corpus diplomat

     

    Decode Molecular Cannons 

     

    Collect the Fieldron reserves in cargo bay.

     

    Sabotage Light speed ships

     

    Rescue spy

     

    Grineer planets:

     

    Destroy enemy weapon crates.

     

    Intercept reinforcements

     

     

    Corpus objectives:

     

    Grineer planets:

     

    Collect plant samples from test lab

     

    Kill Training coordinator

     

    Sabotage war ships

     

    Rescue intelligence officer

     

    Rig explosives on base

     

    Steal enemy treasure in Vault

     

    Corpus planets:

     

    Protect Nav computer

     

    Kill infiltrators

     

    Destroy infiltration ships

     

     

    Note: These are not like the fancy titles for alerts. These are done exactly as said. For the "Kill the ___" missions are just  capture targets with only a sidearm.

     

    Either these are side missions or alerts V .2.

     

       

  3. I noticed stalkers lack of "Menacing-ness". ATM he is a trolly nub. I think he should be a bit more scary. Here are some ideas I have narrowed down:

     

    ~ Appearance: Same mask with a spiked and skinnier rhino body armor. 

    ~ Attacks: He should have slightly altered attacks, such as him TP-ing when he uses a slide attack.

    ~ Ability ideas: Some ability concepts for his frame that resemble his current ones.

    Shuriken~ Smoke pellet: A low Dmg shuriken that clouds your vision for a small amount of time

     Pull~ Push: Inflicts a impact proc that also launches you.

     Absorb~ Defiance: Instead of inflicting heavy damage it heals him.

    ~ Tactics: He should have a lot more scary tactics instead of dumb assault. First, I think he should sneak around in invisibility ( But is altered to be not completely invisible) and should try to use sneak attacks and should try to choke you out like a Jokey from L4D2. Second, he should try to scare you, like blood messages on walls and corpses hung on despairs and arrows, this would improve his scariness ALOT.

    ~ Arrival : Instead of kneeling, he appears/disappears in a giant red cloud in mid attack.

    ~Taunts: He should speak fluent English in his voice. He should also relate to his and your past, such as saying the exact boss you killed and/or orokin history like in his codex.

    ~ Mod set: His weapons should have a random array of mods, including auras.

    ~Last resorts:  If he is at somewhat low health he will do the following:

    Corpus ship: Break an airlock and disappear.

    Grineer forest and asteroid base: Drop in a pit and disappear.

    Corpus gas city: Strikes the ground releasing high pressure gas and he disappears.

    ~Weapon similarities: He should have similar abilities for his weapons like other types such as:

     

    Dread: Exploding arrows

     

    Despair: Like Casteras will explode into a fire proc.

     

    Hate: Can throw like a glaive.

     

    ~Ways to make him viable in assassination missions: He should have side conversations with bosses but not show. Sort of like this:

     

    Human/Clone bosses:

    Stalker: For now tenno, you are safe, but when you leave, you-

    Human: You are in violation of Several of our laws, leave now filth.

    Stalker: Quiet Petty fool, you do not know the hate I have for these tenno. Don't get in the way....

    Human: I said now flith, I demand you leave this sector before you die.

    Stalker: I...don't....think....that...will....happen.....

    Human: What is happening to my communications? What is going on in- (Goes to static)

    (Stalker leaves)

     

    Robots:

    Stalker: We meet again tenno, this would have not happened if you thought of your consequences.....

    Robot: Unknown signal, dispatching communications.

    Stalker: Wait, wha-(Goes to static)

     

    ~ Infestation control: He should be able to control the infested, being one of its creators.

    ~ Ally: He should be allies with the orokin.

     

    Feedback is appreciated! =)    

     

        

                    

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