P._I._Staker
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Posts posted by P._I._Staker
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On 2020-05-05 at 11:56 PM, JmDaFuz said:
Huh... That definetely is an interesting point and perspective. Dont that thing have like insane damage dropoff though?
it does, but if you get close enough you oneshot very easily. Climb on top of a hill or get an ivara.
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On 2020-05-02 at 7:28 PM, (XB1)KayAitch said:
I'd just rework Cataclysm so that if you roll you're out of it - you can shoot enemies and they can shoot you.
Don't. make it a backflip. I use roll as a regular movement ability. Especially if it's a large bubble.
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On 2020-05-06 at 10:05 AM, (XB1)HollowCube987 said:
Loki's passive allows him to cling onto walls for a full minute. I don't use Loki and don't even use wall latching unless I'm doing rivens, which makes this the equivalent of getting a video game I didn't want for a system I don't even have
Loki's passive is fine imo. I like it a lot because I personally find it very useful for spy missions. Also fits as he's a stealth frame. Some mods/arcanes that use wall latch benefit.
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They need to give me loadouts already so I don't have to go in and manually change arcanes for operator & their amp
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Agree on more armour to excal, since he's a melee frame
Everything else doesn't need it.
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I want to name my pet collection after planets and asteroids because it's a space game.
if it's profanity why don't you censor your own star chart dumb dumb?
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"Instead of having to re-aim at your placed Waypoint to remove it (or spam G twice), now you can remove your Waypoint by holding G! G, isn’t that helpful! "\\
THANK YOU!
also now I can make my cat prettier.
Hopefully the functionality lost on stagger fix means I can no longer get stunned into being able to do absolutely nothing but walk around and only unbug myself on death, or getting stuck in infinite falls.
Any word on when you'll remove stagger on close range aoe weapons where stagger is basically unpreventable? or just tweaking their damage drop off?
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Can I at least have it on archwings that are not itzal ability?
Also yes to this. just give everyone a toggle. done.
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Sonicor (dude have you seen the range drop off on that thing?)
My Operator amps e.g. Shraksun (dude have you seen the range drop off on that thing?)
etc.
Why would you put stagger that punishes you for playing to the best effective range of a weapon?
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- TYPE: In-game
- DESCRIPTION: Screen is 100% black on boarding murex. Solution is to go into operator mode.
- REPRODUCTION: Sometimes when I exit railjack and board murex ship, my screen goes completely black.
- EXPECTED RESULT: normal graphics.
- REPRODUCTION RATE: has only happened to me twice, so rare-ish, but not so rare that my teammate couldn't immediately tell me the solution.
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- TYPE: In-game
- DESCRIPTION: DUPLICATE WARFRAMES. Not waiting a full two minutes after last mission ending, and starting second space mission results in duplicate warframes and operators - you get fake ones that are frozen and don't move on the ship, and the real ones report still being stuck on the flotilla.
- REPRODUCTION: Start another space mission less than 1 or 2 minutes after you finish the first one and this sometimes happens.
- EXPECTED RESULT: man in the wall leaving us the hell alone instead of duplicating operators and warframes.
- REPRODUCTION RATE: occasional, has happened to me a few times.
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- TYPE: In-game
- DESCRIPTION: After falling off map accidentally, I sometimes get transported to empty Murex ships one to two thousand kilometers away. The only way out is to have tactical level 4, and teleport back to railjack using omni, and then exit again, which brings you to objective ship map.
- REPRODUCTION: Spawn a specter in Murexes 4-5.
- EXPECTED RESULT: I should respawn in on the same map I fell off, or back onto the ship if the timer ends.
- REPRODUCTION RATE: occasionally happens when I fall off the map. I'm bad at parkour and often suffer from lag.
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You might be stuck playing solo...or: Stick to premade groups - recruit in recruiting channel and make sure you're the host always.
host migration sucks and is very glitchy. but it's not always the host's deliberate fault, since even connections that are usually stable have blips that kick you into another instance.
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- TYPE: In-Game
- DESCRIPTION: infinite falling on returning from space mission
- VISUAL: Proof: https://gfycat.com/shallowaptcow
- REPRODUCTION: Happened at random. encountered it twice so far.
- EXPECTED RESULT: Land normally on scarlet spear flotilla after mission completed.
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OBSERVED RESULT:
finished space mission (mission success), but on returning to flotilla I got stuck in an infinite fall alongside one other person and was forced to leave it instead of completing further missions for bonus. Typing unstuck had it inform me that I had be ingame to use said command.
Given that a flotilla is not open-world, I could not use usual trick of flying back up on archwing and landing on hoverboard.
- REPRODUCTION RATE: Happened at random. encountered it twice so far.
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generally when host leaves Dojo, you get kicked out. But they got stuck there, and couldn't leave. could only complete missions from observatory, and then get sent back to observatory.
Reminds me of that time I invited someone to trade, and then every subsequent person they invited to trade at their dojo after they left wound up at mine.
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It's not a bug, they just blanket applied knockback to aoe weapons with 0 nuance consideration... and will probably fix it in oh, about another 3 years.
It's particularly idiotic given the very very short range of sonicor, so hitting yourself in the face is unavoidable.
Equip a maxed out handspring mod, or primed surefooted.
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Unread inbox message! I open it.
Unread inbox message! -> inbox forces itself open.
Since the newest one is Baro's, I deleted it.
I finish mission, back to orbiter. communication automatically pops open on me because "UNREAD" INBOX MESSAGE has undeleted itself.
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Void ayatan hunt mission, with the large pit of lasers you have to fall down, and then go through a tube that pushes you up puzzle.
Finished it, and found that none of the normal exits were available. all doors jammed shut.
Luckily I was wukong and could force my way back down the tube that pushes you up no matter what with cloudwalk, and then back up the pit of lasers and leave that way. Maybe an alternative solution could've been operator. But there was literally no other way out. please fix.
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experienced it too. I no longer hold my weapon it just floats near my fingers. Petting cataclysm wrecks you.
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some maps have white background. Also if you have bullet hose all the numbers cover up your crosshair. Also I want to measure weapon spread.
Help me aim better please.
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having issues after daily rollover with little duck screen telling me I have no more standing to redeem that day.
But then I select 1 toroid or more it goes back to normal for how much actual daily standing remaining.
I think she forgot to refresh her page.
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Bramma: lights flash you have a seizure and are also deaf.
Nukor: sustained your screen is nothing but light! LOWEST EFFECT INTENSITY.
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On the pet stasis menu, please label with text what each pet is e.g. smeeta, chesa etc.
Currently there are just symbols that I don't understand.
Don't make me click on each stasis slot to find out what's in it please.
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Sometimes when I nekros, my 4th ability minions have parazon finisher symbol on top of their heads. You want me to kill them twice?
Should the Operator receive a "rework"? (spoilers)
in Warframes
Posted
tyvm! but also, equipment isn't under the equipment tab, but under the clothing tab??!! ffs this ui design.