P._I._Staker
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Posts
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Posts posted by P._I._Staker
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- I can only sort by lith, meso, neo, axi, requiem. Please let me type radiant, or flawless etc. in the search box and have the relevant relics come up.
- Relics should also show up as "relic name" (v) if the relic is vaulted.
- Also, when someone links the relic they want to share in the chatbox, it only shows how many of it I have. Have it show me how many of each refined level I have as well.
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Don't make me click into each weapon page individually before I know if I've mastered it, show it on the first page of market.
At the moment it only tells you whether you already have the item or not.
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1. Eidolon Plains - point capture above 50%.
- Misleading instructions.
- Enemy deaths = life support. The correct way is to survive and to only kill when percentage is going down.
- Kill enemies too fast and the next wave doesn't spawn in fast enough? you failed.
- Kill too many enemy ships before they land and no enemies even occupy the territory? Sorry, you failed.
- When I play solo, enemies sometimes don't even spawn in until rate has dropped under 50%. DAFUQ.
Please issue corrected instructions, or reprogram so that it's actually based on enemy occupation instead of forcing you to space out your kills.
2. Void fissure missions - too good at objective? You're screwed.
- Lith interception - 4 towers always 100% tenno = no one cracks relic. Happens to me often.
- Spy missions that players fly through within first 1 or 2 minutes and then no more traces drop.
- Excavation - most know to wait until everyone has 10 before completing the second excavation, but please increase drop rate nonetheless.
Please double drop rate.
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reposted in more relevant section.
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Please revert nerf to Arcanes that now need rank 5 to do what they did at Rank 3.
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1 hour ago, DarkalphaMKX said:
For an Arcane we have spent thousand+ plat on (and soon to be much more to get to rank 5), please fix ASAP. As an Oberon player, Arcane energize is essential to maintaining renewal - especially since we cannot use Rage/Hunter Adrenaline as consistently as before.
Oberon also needs a goddamn rework. No energy pizzas during renewal is utter bs.
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On 2020-01-05 at 11:55 AM, Aldain said:
The MR19 test after the buffs to enemy awareness is a good measure of how absurd it can be.
One of the worst things on top of that was moving finishers to interact instead of normal melee. (Good change for those who don't like finishers, terrible for those who do imo.)
So you go to backstab an enemy that doesn't look alerted, and instead of meleeing them dead in one shot even without finisher, nothing happens, and then they turn around and you're spotted. Now you have to press interact then immediately melee, which is still enough of a delay to mess you up.
Also the hyper aggressive grineer from miles away that used to somehow spot me and snipe me in eidolon plains. Ugh.
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Please replace syndicate large pizzas with something else now that this has superseded it.
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dude, it's not for dps, it's cc only.
Please change this.
Only weapons that previously self damaged should make me flinch, or knock me down imo.
Safe weapons I liked using previously are now so annoying indoors they're unusable.
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noo!! I loved launching enemies repeatedly. It always put a smile on my face, and now they don't go as high anymore. I hate this.
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6th of December. This happened to me and some of my squad mates on repeated occasions.
Once the giant spider had her footholds, you would have no UI (beyond the bottom right hand corner "exit" if you were tabbed out.)
If you have use sniper scopes toggled on you'd have a cross-hair for using zoom on a sniper rifle.
But other than that: No way-points, no mini-map, no cross-hair, no indications of your health, no abilities shown, no teammate healthbars on the top right, no numbers for landing shots, no way of telling how much health left of something - either it's dead, or it isn't.
Also, if you were flying above spider in phase two, then every time someone pulled out one of her vents, you'd wind up teleported underneath her and halfway into the ground. Very annoying, and an old bug at that since release that's not fixed.
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phase two: ripped out two of her vents, no more ground volcanoes for a very long time minutes, extracted.
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Just forgo the rewards to make it fair.
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But why?! it's useless!
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oh is that why? I mostly just can't seem to understand why they keep standing there after I rez and then die again though.
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On 2019-12-02 at 1:18 AM, DeathCoreLeo said:
Isokaze_BestKaze I think the matter is the speed of pressing, you do it more slowly and carefully - I personally used to do it as quickly as I can.
Let's say the problem is this. But this should not negatively affect my attacks. Should I restrain myself in pressing? This is nonsense. They need to solve this problem in the first order, for at the moment, I can’t play with melee weapons. and most importantly I'm not the only one.
and try 2 hours to press E - sooner or later you will get tired and start to clamp E involuntarilyI have mine bound to scroll wheel, with downside being an additional weapon swing sometimes when unneeded. might that work for you as a temporary fix?
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that's always been the case for equinox's twin & Excal umbra. haven't paid attention to wukong since I just use him for speed runs.
but if it's changed it should be reset imo.
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yesterday I was missing the nightwave task completion exp for plains rare fish, yet the task was marked completed.
Today I logged in, and the exp has been updated, but my rare fish task is incomplete at 0 fish, and my previously 1/5 plains mission has also been set to 0.
????
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" Can we please configure some sort of placement tool to assist with combining multiple smaller image panels to make up one larger image panel? "
^ this.
" I'm pretty sad that I cannot pet my MOA anymore "
😞
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I have bumps & scratches turned down as long as it can go, have found the closest matching colour to try and hide them.. and I still can't goddamn clean my floor, or buy floor wax.
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been like this since new orbiter. It's been weeks since I last pet my robotic bird. C'mon DE. Please fix.
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Oh god hasn't the poor man been through enough? ... Is screaming dad's mental stability further degrading?
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I submerge in liquid (after initially emerging from liquid at the start), then I emerge again. but watery screen wavering effects still present after I get out. the wine never runs dry, how do I go dry in Uranus, how
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Normally, when I don't go into the portal, sanctuary onslaught ends.
However, the other person who also didn't go into the portal managed to leave the instance before I could.
Next thing I knew, I remained trapped on the zone 8 map, whilst the remaining party member moved onto the zone 9 map.
There were no enemies on the map, I was alone, yet held access to health bar status of other player on top right, as well as getting downed messages.
When the timer for zone 9 ended, I was teleported into the zone 9 map, where the timer was stuck at 00:00. The only way to leave was to abort.
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I was so disappointed when I tried to land on it and discovered that it wasn't solid, and then fell through it.
Tell me what mission type and what node on what planet on mission screen. Also Clarify for invites + wrap text when text too long
in Art, Animation, & UI
Posted
* If I go to current mission results screen, it should tell me what mission it is, or was that I'm doing.
* If someone invites me, it should tell me whether the invite goes straight into the mission, or just puts me into a group with them.
* Sometimes even when I hit esc I can't see what mission type I'm being invited to because the entire text line is way too long and flies off the screen. Especially annoying in murmur farming. I like to bring different loadouts for different mission types. Please wrap the text into multiple lines.