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P._I._Staker

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Posts posted by P._I._Staker

  1. 1) Let me abort all quests in the middle of long cut scenes

    2) I can skip profit taker cut scenes, but not:

    • Talking to little duck in warframe
    • ONKKO
    • plague star dialogue
    • edit:Simaris

    etc. There's definitely more but I can't remember off the top of my head.

    if it's long dialogue I can hear again in repeatable quests, or just by reselecting - Please let me skip.

    Note: Most recently  I clicked on Erra quest from codex and then got stuck in an 8 minute video. I expected a short prologue cutscene since other quests do that. Someone wanted to trade. I was held 100% hostage lol.

    Anyway, no dialogue skips in 2020?!  STOP THIS MADNESS

    • Like 3
  2. Encountering some bugs on cetus missions.

    rescue: previously, a group of grineer would drop in when you reach the yellow marker for rescue end. Now they drop in after rescue is marker as finished. less work for me.

    I'm not disarmed, but randomly can't switch weapons on multiple occasions in the middle of missions. not sure if just my lag I didn't check.

    Upon host migration, lotus gives me multiple waypoints and asks me to accept mission that I'd already completed, or almost completed.

    • no more getting one shot on my squishy frames: amazing!
    • Excavators - AY!
    • my go to amp, and some favourite guns are unusable. Not just aoe: sniper rifles + gas for things outside single target bosses = rip.
    • how are high level grineer enemies so easy to kill now
    • Orb vallis scaling enemies little duck grind: shield recharge rate too fast
    • Arcanes nerfed need to regrind 11 more for them to do the same thing.

    I'm glad they tried and finally attempted something with qol, but the beta of a beta really sucks right now.

     

    Edit: gearwheel much nicer to edit.

  3. Having controlled enemies target psychic bolt receivers - yes please. More synergy is great.

    Mind control:  I love casting this on ancient healers.  What if it gave mind controlled target an add-on damage mitigation for friendlies aura effect? Specter commands is also a great idea.

    Being able to cast abilities without being locked out whilst one is active = full support.

    Chaos: Just flat out make affected targets and cameras treat you like you're invisible. Done.

  4. If Garuda can mark the enemies she's torturing to heal you very clearly, why can't Inaros?

    •  2 and 4 are effectively useless for team support.

    "Hey guys, here's a person you can eat. Also I modded for strength, and can heal 1k of your health per second or more if I scarab swarm packed sardines, isn't it great?"

    Player on low health: Immediately kills everything they can in sight and then dies   "Oh, sorry, you're Inaros? I didn't notice".

     

    Even better: make sand trapped enemy invulnerable to anything that isn't eating or Inaros for the first 5 seconds, and treat them like a friendly nyx mind controlled slave for defense. Eat your damn food so you can be invulnerable during that one ambulas boss-fight thing, and leave my sand trapped kavats alone so I can scan. //

    Alternately, here's a quickfix - just let allies gain a % of an enemy's health when they're affected by Inaros 2 or 4 on kill.

     

    • Let me deposit enemies where I want at the end of 3 by clicking where I want them to go.

    Inaros is a cc tank. 3 is his "GO AWAY" button. Great if too many things on an objective. Help me make enemies go away without team hating me for randomly spreading them across the map.

    Also make the movement less clunky during it by letting me jump. I always get stuck in map geometry whilst spinning frivolously.

  5. Please make Gearwheel compartments skinnier so more items can fit on 1 page, and add 3 more keybinds so I can easily access the items I need.

    Why: Many of the items I need from gearwheel are time sensitive.

    1. Siphon Trap  - so Target doesn't get away or wander into my teammate's deadly sentinel/pet
    2. Synthesis Scanner - so Target gets scanned before trap timer runs out, or to scan a kavat before it dies etc.
    3. Archwing  - convenience, but also getting above ground before thumper knockdown gets me.
    4. K-drive - Getting off archwing without killing hunting target if I melee'd off instead of pressing interact or so I can land on water.
    5. Multiple Fishing Spears (x3 on eidolon plains, effectively x4 because fortuna edit: now x5 for Deimos) -  I need access to different fishing spears immediately, not just off the small submenu, before that fish wanders out of range. Gets worse when you have to kill enemies interrupting you, and then have to switch again from sub menu.
    6. Mining Tool - Some veins you can't get to outside of Aim-gliding after jumping up in midair. Aim-glide duration limited. Also enemies might be in vicinity.
    7. Tranq Rifle - Before Target disappears or gets alerted to you
    8. Multiple Pizzas (x3 at the very least) - Health and Energy and Ammo so you don't die, or can kill the thing before it kills you / moves away / goes back to being invulnerable etc. x4 or more if you use shields, or different sizes depending on situation.
    9. Air Support Charges - Spy mission gone wrong please cancel alarms, or Teammate needs health and I'm out of pizzas etc.
    10. ArchGun - Profit taker, constant switching. But I consider it just another weapon switch in regular mode
    11. Edit: NECRAMECH

    This already makes 15 for me personally.

    Other:

    • Stims, multiple -  Quick, before my ally NPC dies.
    •  

    As you can see. 12 is not enough. More items will be added in future, compounding issue.

    Edit:
    Please add hotkeys combo options for console.

     

  6. On 2020-03-03 at 4:17 AM, Shalath said:

    There are many topics on this subject already. Any kick system will be abused by trolls kicking people to rob them of rewards. Even if it takes 3 players from a squad to vote it will still happen. DE know that a kick system will result in nothing but tickets with people wanting their rewards back.

    easily solved by requiring 3 votes that require more than 1 button press to vote, and giving kicked player host migration so they wind up in a different instance of the same mission. Same thing happens to me when I experience internet issues for a split second.

    • Like 2
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