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Ariel19_98

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Posts posted by Ariel19_98

  1. Just now, Sitchrea said:

    Prime Access and Prime parts are the #1 source of monetary income for DE. They have to balance the economy of the game, and taking out prime items to reintroduce them creates a breathing platinum flow. Without that artificial flow, Warframe's economy would end up similar to Archeage - everything is either so expensive nobody has Prime parts, or so cheap that nobody needs to spend money to acquire them.

    Make sense?

    Yes it does. Well can't blame them, they NEED money and 'players who buy platinum just to help' is as rare as air on the moon. So I guess it makes more sense. It just sucks that we had to wait what, 2+ years to get ember, loki and frost prime back and they will be out soon

  2. 1 minute ago, (XB1)DaleW80 said:

    The Prime Vault was started back in the old void system where prime parts dropped like regular mission rewards. So when a new prime was released, the oldest one was vaulted so that it doesn't take up space and dilute the rewards. If we still had that system, and no primes vaulted, it would be near lato and braton vandal drop chances in ESO for every item. It still exists now on relics for the same reason, to pull the oldest out of the reward pull, to make space for the new one, without further lowering drop chances for them all.

    Why not just make new relics for the new stuff and leave the old ones as they are? Just mix the things a bit and done, no need for prime vault and not seeing an item for more 30 updates

  3. I've been browsing trough the warframe wiki and reading about some weapons, and whenever I stopped to check on a prime weapon that I wanted to obtain, and came to know that THAT thing is now held behind the Prime Vault, it was like taking a punch to the face and a stab on the gut
    Why does the Prime Vault needs to exist? I mean, it serves no purpose! It doesn't improve the game, it keeps players from obtaining what they want and nothing else.

    I mean, yeah, I'm usually an ignorant and don't see what may be quite obvious but just give me a reason for the sole existence of the gates of the Prime Vault?

  4. For some reason, my game has been doing this recently. Whenever I interact with the NPCs, leave my warframe or try to return from the plains to Cetus trough the gate, my game will freeze and than crash. It didn't do this before, and was perfectly fine. But now I can't even walk into Onkko's room because the moment I leave my warframe (press 5), the game will freeze as if trying to process the tenno coming out of the warframe and then will crash. Any tips on what I should do? Seriously, I want to make that AMP and have been grinding for ages now!

  5. Recently my computer had a little freezing problem and since then something happened to my warframe.
    At first, just opening the game took about 10 minutes to leave the loading screen, and after, that, 5 more minutes for the game to connect me with my account. This stopped happening after a login or two, but since then, to load into any game, even if solo, it takes me about 5 minutes or loading for the game to drop me into a mission. The loading bar is completely frozen but I can still chat and move the liset on the screen. What is going on and what can I do? I can't check the warframe files integrity since for some reason steam doesn't give me that option so I'm desperate because I don't want to have to go trough 6 hours of download all over again to get my game back to normal (if it will go back to normal)

  6. 42 minutes ago, ----Legacy---- said:

    Send a ticket to support explaining your situation asap and they may be able to give you something back (probably the built zaw, probably a bp for each part). If they couldn't do it, then I'm sure these will be brought back just like every single event reward weapon qhich was thought to be exclusive has been already re-released in the game, so don't worry much, it may take a while but won't be a once in a lifetime reward.

    Sent it. Thanks again so much

  7. 34 minutes ago, ----Legacy---- said:

    Send a ticket to support explaining your situation asap and they may be able to give you something back (probably the built zaw, probably a bp for each part). If they couldn't do it, then I'm sure these will be brought back just like every single event reward weapon qhich was thought to be exclusive has been already re-released in the game, so don't worry much, it may take a while but won't be a once in a lifetime reward.

    Thank you so much! How do I send the ticket? Pls, I need my baby zaw back. It didn't even had its first forma yet ><

  8. I know it was an event thing, but I think it wouldn't be a bad idea. Maybe the should return as a random drop from a mission with the infested, such as survival or defense on Eris.
    I both want this because of the new players who didn't took part in the event and because...I made the stupidity of donating my Zaw instead of guilding it. I mean, I should have paid more attention, but the words Donate and Guild on the brazillian servers look quiet similar, and so, I though I was clicking on Donate (Dourar portuguese) when I though I was clicking Guild (Guildar in portuguese).

    So, I know there are very few chances of us getting those things back, but pls DE, consider this ><
    In shame and desperation here, guh

  9. On 17/11/2017 at 11:24 AM, MrTitan123 said:

    All mods are now available for conclave use. however, mods will be restricted to a low level. Mods above the level maximum will be temporarily downgraded for as long as it is equipped in a conclave loadout. Example: vitality will be restricted to level 3, elemental damage mods e.g. molten impact will be restricted to level 2, and rare mods such as element+Status, and corrupted will be limited to level 1. This change would allow players to still use their builds from normal play, but not be overpowered as hell in a pvp scenario.

    That would be an amazing change. I admit that most mods in PvE are good, but most just have a down side too big to even consider using them. I hope DE consider your idea or at least listen to it in a bit

  10. On 15/11/2017 at 8:35 PM, Terrornaut said:

    I admire your dedication to play a mode that outpaces you and requires a fairly ridiculous mechanical skillset to keep up with.  I hope you improve, do well and find happiness in life.

    Thanks much :laugh:I've managed to find a way to play it. I take less time aiming and more time moving. It is a bit of spray and pray, but it works. I just have to bullet jump as much as possible and wall latch for less than half a second. Jump to live

  11. I've been experiencing this event many times, and am writing thinking it is a bug

    The (possible) bug happens whenever I run out of ammo in the clip and attempt to shoot, the warframe will keep trying to shoot despite having no ammo in the clip, instead of automatically reloading as it should (I think it does). And as long as I keep trying to shoot with the empty clip, the arca plasmor will not be reloaded. Sometimes, I even have to input a reload command to force it.

    I don't know if this is a bug, but in my opinion, it fits the category.

  12. Il y a 12 heures, Archilade_Z a dit :

    I used Frost in conclave. With his globe, nobody can touch me :cool:

    Yeah, I know how OP frost is in conclave. His globe could last way less than it does.

    Anyway, got a Arca Plasmor. 3 shots and enemy is on the ground. Thank DE for the AoE shots, the travel time is insignificant, and the rad damage is pretty good too.

  13. 12 hours ago, Hieracon said:

    Just a question but did you try to solo it because then you have a very clear reason for why you failed? Though its possible, they were designed to be fought in a group.

    Another tip for damaging the weakspots on the eidolon limbs is using crit weapons modified with radiation damage since they have alloy armor which is weak to Radiation damage. Lastly, people tend to use frames that can boost their own damage or can do massive damage like Chroma, Titania or Ivara to quickly take down the weakspots.

    No I didn't tried to solo it. Just by looking at its size I know it is impossible. I joined a group for 4 tenno and each second one of us would fall on the ground and bleed. Spent two revives before giving up.

    I think I should use assault rifles? More accurate and more bullets, since my carrier dies all the time and I count of her to have enough bullets

  14. Seriously, how do someone kill one of those things?

    First, you gotta burn trough a massive 1000+ (maybe 10K+ for what is seems) using miserable tenno damage (yes, I got the amp), all while trying to avoid those annoying 1 hit kill (you) Vomvalysts (I tried using the eidolon lures, no sucess, they killed them.

    Then comes the worst part, trying to damage their joints. It can't be damaged! Each step of that thing makes my whole screen shake, I can't aim, and my most damaging weapon (Arca-Plasmor) deals miserable 100 (200 at best) damage to those parts when I get ot hit them, and for what is looks like, they got 20K+ health each. How do you kill an Eidolon?

    Yes, I know I sound (because I am) pissed by those things, but who was not? Why can't the eidolon be a bit easier or at least nerf the Vomvalysts so they can't one shot a 1000+ armor valkyr with those balls of energy (which have a ridiculous hit box just saying).

  15. I've been visited by our lovely Stalker recently while I was leveling up a weapon (typical), and I got a pretty strange experience with him.
    While I was jumping around, throwing weak flames on him while trying to get the infested to aggro onto him, I saw something peculiar, THIS:

    https://imgur.com/a/p9jzK
    https://imgur.com/a/Rb1Sv
    https://imgur.com/a/GLJlO

    (sorry for the bad quality, my pc can't handle nothing better)
    THE STALKER WENT TOTALLY PASSIVE!

    Other then walking around in the stance you see in the first pic and meditating over his sword or throwing those energy waves every now and then, he just walked around. Took me a good couple of minutes to bring him down with my Obex (which was the most damaging weapon I had at the moment he came), but all the fight, every time I cast Inaros' first skill, the stalker went passive. Is this normal because he was blinded or is it a bug?

  16. 54 minutes ago, m0b1us1 said:

    The AI is certainly weird at times, though I am not sure if that is unique to Inaros. When there are so few shadows it feels a lot less effective if every other one is bugging. Unlike Nekros who can routinely have a much larger amount and for a much higher duration. Though sand shadows are hardly worth using considering you have to waste so much time eating them just to make them last for more than 10 seconds.

    Uhum, the sand shadow is not the main goal of Devour, but to recover our health in the end, but it could at least work. Nekros shadows are effective, and can truly make a difference. Inaros is...meh at the best. I tried to devour that old grinner lady who summons those annoying cats in hopes that she would summon them too, but the most she did was wander around and toss one incendiary grenade

  17. While using the Devour (2) skill of Inaros and managing to devour the enemies, I've noticed a few things:

    • A) The sand clone would either stand still for its whole duration
    • B) The sand clone would either run to a total random direction
    • C) The sand clone would not attack despite enemies being right in front of it

     

    Tho I don't have any screenshots or video recording of these events, I can assure they happened very often. Just wanted to warn the developers of these events. Other than that, Inaros is awesome

  18. 4 minutes ago, motorfirebox said:

    Heh, well, my first tip would be to put the Ogris down and get a Lenz.

    Buuuut if you want to use Ogris, mod it for status with 60/60 mods. Corrosive/blast is the obvious choice, everybody likes armor stripping and knockdown is super handy. Viral/radiation is another good option, confuse groups of enemies and cut their health in half. If you're going against Corpus, though, maybe switch to gas/magnetic, since the poison procs from gas bypass shields and the magnetic effect can cut shields in half.

    Glad for the tips. Also, thanks for considering my choice of explosive weapon. I also can't handle bows. Too slow for me, even being a mass destruction weapon like the Lenz.
    I ain't got all of the 60/60 stat mods, but I got just enough for the Corrosive/Blast.
    I also added multishot (split chamber) and was thinking about adding a forma. Are these good choices?

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