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Ariel19_98

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Posts posted by Ariel19_98

  1. 3 minutes ago, SupremeDutchGamer said:

    i suggest using either rhino,nezha or depending on the sheer strength of your ogris maybe inaros would survive. another interesting pick is harrow although his invincibility is on a cooldown.

    Yeah, I already used rhino but maybe I can farm the prime (nope, just checked the wiki, he is vaulted. damn). I have a Inaros tho, and his massive health pool might help a bit. Also, does self damage triggers the Rage mod? Because if it does, we might have found the way to infinite energy

  2. The title is pretty much self explanatory but here we go.
    Since the early stages of the game (back there when there was no liset and the game was very simple), I've loved the ogris. The idea of a mass destruction weapon made me hype a lot, and I wanted it. I only managed to put my hands on this beauty only this year, and boy, I still love this weapon.

    While some might complain about the self damage (or self instant kill in most cases), I don't care much. But now for the main theme: Could you guys share me tips and/or your builds for the ogris if you had any? Also, any warframe that could resist this weapons sheer explosive power without dying? Because boy, my Nova flew of the map ( I though it was a good idea due her ult for some reason.)

    Anyway, all the help is appreciated.

  3. On 31/08/2017 at 2:01 PM, Stormdragon said:

    Inaros (and Nidus) can't equip mods that affect shields or shield recharge delay in any way since those would be either pointless or have no downsides on them.

    It's all up to personal taste, if you can't properly aim I'd recommend you to check mouse sensitivity and start toning it down to have a better control of your pov movement. If you still having issues with aiming but have decent parkour, shotguns could be a good start, just avlid trying to engage on long range combat since spread and damage falloff will put you at disadvantage.

    If you use discord, feel free to join the Conclave community for further advice. 

    Thank you. Guess we can't use exploits such as in PvE.

     

    Also worth to mention I am not good at parkour except for bullet jumping. But yeah, I'll try and joy the discord channel

  4. I've been trying to play conclave recently and while modding Inaros, I though of something:
    There is a mod that increases your mobility at expense of shields (or something like that), so I though on equipping it on Inaros. He has no shields so, he won't lose any, right?

    Also, any build or arsenal tips for Conclave? I currently have a Ogris as primary (will change), a Marelok (which deals more damage somehow) and a broken war (Still lose to skana somehow).

    Any OP weapons? Or something that requires me not to aim to hit the target? Because seriously, without Inaros second skill, I won't hit anything (I also can't aim very well. Spray and pray).

    To put it simple about me in conclave:
     

    • I can't aim, and when I do, I miss every shot and die
    • I can't aim-glide. All I can do is bullet jump like a desperate.
    • I want to kill them either in a single shot or last long enough so a window opens for me to kill them.
    • I can't aim
    • I can't wall latch
    • I can't aim
    • I need better mods
    • Did I mentioned I can't aim?

    Any help is appreciated ^w^ Just trying to get better. And yes, I get salty and angry about losing, but I've been trying able to control myself. Anyway, waiting for answers

  5. This weapon would be based on the formorian ship's cannon, more like a miniature version of the weapon.

    Mastery rank: 10 (seems fair)

    Damage:

    Puncture: 350

    Slash: 0

    Impact: 0

    Radiation: 350

    Crit chance: 15%

    Status chance: 20%

    Precision: 100.0

    Trigger: Held / Continuous

    Charge time: Indefinite

    Clip: 100

    Ammo capacity: Regens ammo

    Reload: 3 seconds

     

    Well, the trigger is the only thing I got to explain. The weapon can be charged as long as you have ammo on the clip, consuming 5 ammo per second of charge. Once the trigger is released, a constant beam of energy will be shot, lasting 1 second for every 10 ammo consumed. Also, for every 5 seconds, a radiation blast will be released around the warframe, dealing damage to enemies in 3 meter around the warframe.

    Once the beam expires or the reload key is pressed, the weapon will start the reload time, regenerating 100 ammo in 1 second after 3 seconds.

    I don't know if it sounds cool or boring but, well, thecomment section below is there for your opinions and doubts. :3

    Hope you liked it

  6. Well, I decided to REALLY play Conclave (not like a whining person who doesn't know how to lose), and I end up enjoying it a lot more than in the beginning.
    But I got a problem recently. I bought a shotgun mod with Teshin, and I was about to install it on my Tigris but then, the mod was not there on the list :/

    It was clearly a shotgun mod, it was written on the mod but it was not being shown there. Does the weapon has to be on max level to have the mod equipped or something like that? I don't know why I can't equip it. If someone knows what is going on, please help me

  7. 4 minutes ago, Phatose said:

    It's right on the wiki.  Click Expand in "Drop Locations", right under manufacturing requirements.

     

    Meso V5 Uncommon

    Axi E2 Rare

    are the non vaulted relics with components.

    Thank you. I was checking on phone so some features are limited. But well, thanks for the help

  8. It is pretty simple what I have to ask. Where can I drop the parts for the Euphona prime?

    I made a run on a survival void rift and end up choosing theblueprint of this weapon as one of the rewards, but even tough I looked at the wiki, I couldn't find where the parts drop. Are they even available on relics?

  9. 4 hours ago, (PS4)chibi_matatabi said:

    Um, 15% status mods are rarely worth it

    I've managed to put my hands on Scattering Justice, it is confirmed, multi shot did increased my status chance a bit. Now I see why I need hell's chamber. But I'll need two formas at least, and I put my focus lens on my hek. What will happen to it?

  10. 8 hours ago, Raegbund said:

    Void containers are also a good option. Also gets you a bunch of other good mods that you will want like vital sense, ravage, flow, continuity, etc. Here is a video that is fairly useful for knowing which containers are good to farm, cuz not all void containers drop mods. 

     

    I'll watch the video, thanks. Also I'm constantly going to the void to farm the containers at the end of those parkour courses, but there isn't much more than continuity as rare (that got until now)

  11. 8 hours ago, Raegbund said:

    Void containers are also a good option. Also gets you a bunch of other good mods that you will want like vital sense, ravage, flow, continuity, etc. Here is a video that is fairly useful for knowing which containers are good to farm, cuz not all void containers drop mods. 

     

    I'll watch the video, thanks. Also I'm constantly going to the void to farm the containers at the end of those parkour courses, but there isn't much more than continuity as rare (that got until now)

  12. 46 minutes ago, (Xbox One)Deflinek said:

    Did you try NOT using carrier or ammo conversion mods? Did you run out or low on ammo at any time? Those drops are not that rare and Hek is not very ammo hungry gun (like Boar or Khom). Try it and you see how it works for you. It may open new possibilites for other sentinels or companions that suit your playstyle better.

    Yes, I tried without carrier, and I have a tendency of missing some shots even at point blank, and to try and snipe enemies far away. 120 ammo doesn't feel like enough for me. Also carrier suits my stile, as she can also shot enemies that come too close as I reload. I know that every sentinel can do that, but carrier's gun pack a harder punch (if I wasn't stupid enough to sell it without realizing)

  13. 20 minutes ago, DesFrSpace said:

    Keep getting your next Mastery Rank, @Myscho is right about [Scattered Justice] from Steel Meridian. And [Hell's Chamber] is not rare, but get it when it drop.(Codex, Universe, Mods for drops list or Wiki).

    Edit: I checked, Hell's Chambers drop just about everywhere, if you look hard enough.

    Thank you a lot. But since I'm probably going to get scattering justice, and it grants 200% multishot, isn't it enough? I tested it with warframe builder, and the status chance kicked up to 70%+ with the status mods I have. Just need to find Shotgun Savvy (the uncommon status mod for shotgun?) And it will look good

  14. 12 minutes ago, (Xbox One)OmniDevil said:

    Try using the Wiki

    http://warframe.wikia.com/wiki/Hell's_Chamber

    Dropped by

    The Grustrag Three
    Corpus Drone
    Corpus Nemes
    Corpus Oxium Osprey
    Grineer Carabus
    Grineer Regulator
    Interception Wave Reward
    Grineer T3 Defense Reward
    Tier 3 Survival Reward
    Orokin Void Container
    Spy 2.0 Reward

    It's too bad you're on PC. I've got about 4 duplicates just sitting in my inventory :awkward:

    Here's my build:

    Point Blank (Primed) / Hell's Chamber / Seeking Fury / Scattered Justice / Frigid Blast / Toxic Barrage / Vicious Spread (temporary until I get something better) / Blaze

    It took about 4 Forma to get it to this point. It's also not at 100%, Status (missing the electric dual status shotgun mod), however. This thing definitely carried me into high level content and I still use it over Tigris from time to time.

    Hey there, thx a lot for the information :)

    I'll have to count on my luck, but the defense missions seem to be more likely to drop (and I seriously don't want to meet the G3. The shadow stalker is bad enough)

    Also I'm using a carrier to help with the ammo, so I don't have to use ammo conversion mods on it. Is it a good strategy?

  15. Hello there people. There is this weapon, the Hek, that I just love for PvE and I've been wanting to create a good build with it, but I've been in doubt on what to do.

    Currently, I've been focusing on status chance, and it has proven itself very good against level 20-30 enemies as a whole.

    My current build is the following (in order)

    Accelerated blast - rank 3

    Frigid blast - rank 3

    Point Blank - rank 5

    Tainted shell - rank 3

    Incendiary coat - rank 1

    Ammo stock - rank 5

    Contagious spread - rank 3

    I put 1 potato on it and I am trying to acquire the syndicate mod. Also I can't buy any primed mod because I don't have enough ducats, and am trying to acquire 11 plats to buy a new warframe slot.

    I thank any tips or build guides.

  16. 4 minutes ago, (PS4)StellarPotato said:

    okay so coming from a gal that used get to like salty.

    like real @(*()$ disgusting human  behavior salty.

    i want you to breathe.  its bad for your mental well belong and skews your perception in the moment.

     

    okay so hopefully you have done that. its important to what to say.

     

    PVP is inherently skilled based. you against other players.

    also look at your time in pvp. its small . its nothing. you have barely sipped the gallon that is that.

    now thats not a bad thing but it does make your sense of unfairness unfounded.

     

    take step back and think on the game. in pve the main game you feel powerful, you run around with teammates most of the time,

    supporting each other even without trying to half the time.so your fighting the ai,

    the nature of the games means you kill them in waves of 100's so that feels normal to you.

     

    so in PVP you are now fighting singular opponents who think in ways the ai never does. they adapt and dont fall for the same tricks. they are trying to win on the same level as you.

    they want it as much as you. this requires a very different skill set then the main game.

    accuracy suddenly matters alot more. especially for powers.

    you need to be away of new type of enemy. there is nothing like fighting other tenno in pve. that are players that can adapt on the fly.

    practice is your pal in pvp in any game.

    you need to breathe and not expect to win nonstop.

    your basically playing a totally different game now with new rules. new tactics needed and different stats and mods. so old builds and tactics dont matter here.

    i really suggest you take few breathes and come back to it. take it in small steps. pvp in this is very balanced. its far better then it was on launch, they work hard to keep it that way.

    i can run any of my pvp stuff and do okay ish. some times i even win a free for all or im the team mvp.

    and other times it just wasnt my game.

    its hard to pick yourself back up after defeat and not let that taint you, but you need to learn that skill. otherwise alot of your life will be stress you can avoid.

     

    also if it makes you feel this disgusted and you wanna make other people feel like S#&$.

    maybe pvp just isnt for you, and thats totally okay.

    I hope you have a much better day and experience from here on out.

    good luck fellow tenno

    p.s. remember to breathe and relax.

     

    Thanks and you have no idea of how ashamed I feel now.

    I just wanted to try something and to have as much fun as when I saw those enemy mobs take off after a shot of my hek.

    I was at a match that I almost won. I was dominating. 1vsall. I was feeling great, trembling, shaking, head hurting and almost paranoid at the enemies. I didn't wanted to lose at all, not that one. I had about 13 oro when a player tied with me. I had 20 second of match and needed one more point. Just one more.

    I saw two players fighting and said "I will snatch one of those kills and be on top" I went in, used my smite, but one of them disappeared. The last thing I saw just before I used Oberon's heal was that single shot taking me down and granting the other players 14 oro. I was never to salty and full of hate of my failure in a long time.

    I just had one job, to be the best. But I lost even though my whole effort. Thus is why I made this post to be truth I can say

  17. Just now, .Zel said:

    You do realize that there is no humiliation, K/D doesn't really mean anything in the game aside from depicting how much time one has spent in conclave, There is no shame. A child doesn't straight up starts running from the start, First they learn how to stand up, then they learn how to walk and then they learn how to Run. It is similar to Conclave or any other PvP game.

    Fighting other players is where the challenge is, bots don't practice in order to improve their game-play, people do. If you want to do the same and improve in Conclave, then we can help you. It's up to you whether you want to keep trying to back up your claims of "Balancing" or if you actually want to understand the game mode and excel in it.

    Cause at the end of the day, all experienced players and DE themselves will not agree that Conclave is not balanced. 

    AAAAAH I just hate to lose! It IS humiliating. Knowing that there is someone better than you and that it was proved there on your face. When you try every approch and die, when you change your bad loadout to something that you think will be better and turns out it was even worst. To me, to lose it to be a failed person. I want to be the best but I can't get any better failing all the time.

  18. Just now, Stormdragon said:

    Honestly I totally agree but not in the way you might expect: I'd find it more humiliating to die at the current AI than dying to another player.

    Nah nah nah, when you lose to a machine programmed to kill you and that will fail is a thing. But when you lose to another person, it is much worst, even more when you tried to kill that bastard and he came to get out with a sliver of health out of luck

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