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(XBOX)OMIKR0N

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  1. I think that a good midle ground would be if Dante's ability could hit every enemy until X meters, and after that distance then line of sight would be required. For example, let him hit every enemy in 25 meters regardless of los, and after 25 meters then los would be required. Maybe this change could be implemented to other nuke frames as well. That would avoid the problem of people easily nuking the entire map, and also would allow frames to kill enemies stuck in corners even without los. It seems very strange Dante having such a limitation, since every frame can get thermal sunder from helminth, wich does not require line of sight.
  2. Hi, I see that many people disliked the change of Dante's ability to now require line of sight. I had an idea, but I don't know if it is a good one. I think that would be better if Dante's ability could hit every enemy until X meters, and after that distance then line of sight would be required. For example, let him hit every enemy in 25 meters regardless of los, and after 25 meters then los would be required. Maybe this change could be implemented to other nuke frames as well. That would avoid the problem of people easily nuking the entire map, and also would allow frames to kill enemies stuck in corners even without los. It seems very strange Dante having such a limitation, since every frame can get thermal sunder from helminth, wich does not require line of sight.
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