Darkvramp

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Everything posted by Darkvramp

  1. Darkvramp

    Warframe Slot/s help

    farm prime parts and sell them for plat, that way you have more slots and you don't have to get rid of frames. be wary this will take time as the market is trashed and parts sell for pennies.
  2. Darkvramp

    Meta Shifts with endgame

    not everyone has these frames, so requiring them to do the mission is bad.
  3. Darkvramp

    Meta Shifts with endgame

    or add a use for shields in the meta endgame in the first place.
  4. Darkvramp

    Warframe 2 I think it is time to plan for it imo...

    already something planned for this game. when it will come.....Ehhh.....
  5. Level 40 - 60 PROFIT-TAKER - PHASE 1 Bounty Completion Final Stage 5X Gyromag Systems Uncommon (25.00%) Lith C4 Relic (Radiant) Uncommon (15.00%) Quick Reload Uncommon (15.00%) 4X Atmo Systems Uncommon (10.00%) 3X Vega Toroid Uncommon (12.50%) Lith B6 Relic (Radiant) Uncommon (12.50%) 3X Repeller Systems Rare (7.50%) Deadly Efficiency Ultra Rare (1.25%) Strain Eruption Ultra Rare (1.25%) Take the toroids out of the drop table, and then add the extra drop chance back into the drop table like this: Lith C4 Relic (Radiant) Uncommon (16.50%) 4X Atmo Systems Uncommon (13.00%) 3X Repeller Systems Rare (9.50%) Deadly Efficiency Ultra Rare (4.25%) Strain Eruption Ultra Rare (4.25%) then turn the WHOLE map into an area where this specific toroid (Vega) can be farmed from enemies. Level 40 - 60 PROFIT-TAKER - PHASE 2 Bounty Completion Final Stage 5X Gyromag Systems Uncommon (25.00%) Lith K2 Relic (Radiant) Uncommon (15.00%) Resolute Focus Uncommon (15.00%) 4X Atmo Systems Uncommon (10.00%) 3X Calda Toroid Uncommon (12.50%) Meso Z2 Relic (Radiant) Uncommon (12.50%) 3X Repeller Systems Rare (7.50%) Arch-Gun Ace Ultra Rare (1.25%) Strain Fever Ultra Rare (1.25%) Take the toroids out of the drop table, and then add the extra drop chance back into the drop table like this: Lith K2 Relic (Radiant) Uncommon (16.50%) 4X Atmo Systems Uncommon (13.00%) 3X Repeller Systems Rare (9.50%) Arch-Gun Ace Ultra Rare (4.25%) Strain Fever Ultra Rare (4.25%) Lith K2 Relic (Radiant) then turn the WHOLE map into an area where this specific toroid (Calda) can be farmed from enemies. Level 40 - 60 PROFIT-TAKER - PHASE 3 First Completion Final Stage Gravimag Very Common (100.00%) Subsequent Completions Final Stage 5X Gyromag Systems Uncommon (25.00%) Meso M2 Relic (Radiant) Uncommon (15.00%) Marked Target Uncommon (15.00%) 4X Atmo Systems Uncommon (10.00%) 3X Sola Toroid Uncommon (12.50%) Neo Z2 Relic (Radiant) Uncommon (12.50%) 3X Repeller Systems Rare (7.50%) Sabot Rounds Ultra Rare (1.25%) Strain Infection Ultra Rare (1.25%) Take the toroids out of the drop table, and then add the extra drop chance back into the drop table like this: Meso M2 Relic (Radiant) Uncommon (16.50%) 4X Atmo Systems Uncommon (13.00%) 3X Repeller Systems Rare (9.50%) Sabot Rounds Ultra Rare (4.25%) Strain Infection Ultra Rare (4.25%) then turn the WHOLE map into an area where this specific toroid (Sola) can be farmed from enemies. In addition to the changes to the drop rates, simply making it so the bounty is repeatable, like the new bounties are, rewards for every stage, JUST LIEK THE NEW BOUNTIES, and less regressive over all is best.
  6. Darkvramp

    Fortuna: Hotfix 24.2.5

    If an aura has so little effect on normal enemies that when we find a purpose for it, that makes it worth using, and you remove said effect, is it worth keeping anymore?
  7. Darkvramp

    Fortuna: Hotfix 24.2.5

    if w have nothing to use it against it might as well be removed
  8. Darkvramp

    Fortuna: Mesa Prime - Hotfix 24.2.2

    nonskipable cutscenes, in 2018, come on DE.......
  9. Darkvramp

    Fortuna: The Profit-Taker - Update 24.2

    this still makes her useless, because enemies don't deal enough damage to each other, just make it a FULL damage conversion of your damage into the enemy. also, change this ability to synergize with chaos, where the mind control target gets a further damage multi on chaos affected targets.
  10. Darkvramp

    Guns re-work, re-design and odd things.

    @Firetempest answered your comment on the Arca Titron 2ndly, just because you are dissatisfied by the look of something, is not any reason for that thing to change. That is very entitled of you to think that, you, with your small voice on the internet, have any sway with DE. The War has been out and has been loved for its design for so long now that it would anger more people to change it for you, the small voice on the internet. If you do not like the look of the War, then go buy a skin to cover it up and make it look like something else. Or if you so desire, go commision an artist to make a model for submission to steam to look similar to the image you provided.
  11. Darkvramp

    Nyx & Titania Dev Workshop

    can the mind control target also have an effect, wherein, it deals more damage to targets affected by chaos? this would add synergy within her own kit and encourage people to use more than one ability at a time (which is one of the flaws I have suddenly realized about nyx) also more synergy with chaos. wherein chaos targets target the absorb bubble, and transfer a multiplier of the amount of damage they deal into it, and when it explodes outwards, it deals a multiplier out to enemies affected by chaos. (this encourages synergistic gameplay and fixes her main problem, which is dealing an adequate amount of damage to anything in a reasonable amount of time.)
  12. Darkvramp

    Open World PvP (yep, another post)

    first, you play warframe to play with warframes, so removing what makes them unique just to make it ABSOLUTELY balanced, is wrong. If you going to do that, why go through the effort to make a pvp open world mode, because it's not the same game anymore. at that point, your better off going to play something else. however, removing/changing/limiting the bullet jumping is likely the only way. what makes the current pvp unplayable now, is that there is no community for it, there are no rewards for it that come back into the PvE (because to play pvp i have to stop all progress in my PvE for the day), and it breaks a cardinal rule of movement balance, where at any point in the air I can change my vector of direction, without a predictable point of landing, while still being able to return fire.
  13. Darkvramp

    Coming Soon: Devstream #120!

    I would add stuff like this: Events in general, when is the next one? Melee 3.0 and any more info that is needed to be seen on the matter before release next year Changes made in Fortuna coming to POE? fully built arcanes vs BPs increases/changes to enemies on the plains add pure elite POE grineer units at night? changes to the day-night cycle of POE warframe equip able archwing weapons ghoul weapon? corrupted enemy roster additions? Whats happening to the infested? in BIG grineer update, one big corpus update, whats next for the goopy bros?
  14. not really, IMO, how many users across the platforms actually use the phone app to justify the change, and pulling purchases already linked and contracted out to tennogen artists, to potentially introduce another pathway for purchase, creates a vulnerability, legal and technical.
  15. Darkvramp

    Nyx & Titania Dev Workshop

    status proc prevention is way less powerful than cleansing. give the frame tools to be a pillar to the team, or she will be a trash tier frame, that cannot compare to anything we use now. Or there is a second question, Do you feel the effect of the powers as they would be in this change, or would you only notice if you had to look at your buff effects on your UI?
  16. Darkvramp

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    so they made the best excavation mission...... boring again................................. #*!%ING WHY
  17. Darkvramp

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    this is Still a TINY AOE........ the wording on this is confusing, is it that one excavator spawns per person, and in a 4 player group you get extra, or is it you get less in a 4 person group?
  18. Darkvramp

    Nyx & Titania Dev Workshop

    1. an enemy with half a chance to hit you, can still hit you..... and if that hit can one shot titania, even at early lvls because she so squishy...... its USELESS. 2. enemies dont deal enough damage to themselves, Nyx's current mind control already shows this... also, after a certain point, if an enemy hits you, you will die. so this is USELESS. 3. the current aura is TINY. TINY! 10 meters affects so little as to be useless, and WHY is it not affected by power strength? Why cant we have a fast or slow Titaina? 4. So, the the damage of the sentinels and moas, is finally at half of where it should be? where are the buffs that actually help your team? what about damage buffs? damage reductions? status cleansing? eximus aura stealing? infested ancient aura stealing? Titania is supposed to be this odd support cc damage hybrid, but she cant do that, if no one cares if she is there supporting them.
  19. Darkvramp

    What happened to the new eidolon types?

    umm this "model" your thinking of, is likely fan art.
  20. Darkvramp

    What happened to the new eidolon types?

    putting the eidolon on Jupiter is not updating the plains
  21. Darkvramp

    Bite Mod too rare for Pet 2.0 ?

    it has either a .22% drop rate from some enemies or a 3.67% drop rate from earth sabotage cashes, yea its a little rare.
  22. and bringing all the fortuna bonus mission play and back ending it into POE AT LEAST. I hate that POE seems like the redhead stepchild, left out in the cold or beaten when trying to speak up for itself.
  23. THERE ARE ALOT OF AUGMENT MODS Link to original google doc (comments only) https://docs.google.com/document/d/1DLQfoSM9XXFeRagPTtf2GITLrkM76oxo_HZ9aU3mvlU/edit?usp=sharing Hence a color coded and short form labeling legend for easier reading and to cut down on the page count. The name of the augment will be given a label (if color blind) and colored according to its category on the legend. This is an opinion piece, made from time, effort, and testing, with analysis of the powers that these augments came from and the eventual direction of the game. Legend Ash Atlas Banshee Chroma Ember Equinox Excaliber Frost Gara Harrow Hydroid Inaros Ivara Khora Limbo Loki Mag Mesa Mirage Nekros Nezha Nova Nyx Oberon Octavia Revenant Rhino Saryn Titania Trinity Valkyr Vauban Volt Wukong Zephyr Let me know if there are simple mistakes or problems with this as it takes a long time to filter through this post with the amount of content in it. I repeat again for clarity, this is my opinion, but it is an educated one, with some quips to lighten the reading a bit.
  24. Darkvramp

    Warframe Augment Review (Personal Conclusions)

    Reformatting has been completed so i hope it is more legible, if not, there is the original google doc. Which is comment only.
  25. Darkvramp

    Warframe Augment Review (Personal Conclusions)

    formatting incoming will take time as the post is long and I wanted it to get out first.