Deus-Ex-Vesania
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Posts
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Posts posted by Deus-Ex-Vesania
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vor 16 Stunden schrieb ArchyT:
Hope DE fixes this soon.
*soon™
Same issues here btw.
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vor 1 Stunde schrieb o0Despair0o:
Look at the screenshot and say that again.
This thing ain't working at all 😛
Just today I had my first game breaking bug free (there still were bugs of course) Railjack mission in a week or so.
That's progress!
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Not sure if bug or even useful but...
The frame seems to be immune to any staggering while in the middle of the throwing animation of spearguns.
Noticed this when using the Javlok with Garuda. But also had several unmistakable bugs happening with the weapon so grain of salt...
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vor 12 Stunden schrieb AdunSaveMe:
This isn't the Destiny 2 forum. Comparing the two completely different games is stupid.
I can't believe we're now well into 2020 and the Warframe community still hasn't dropped this.
People will always compare their favorite (or just current) game to other options.
Like, what does it make better. Or what does it make worse that makes me even happier with my favorite game. Such stuff.
And knowing that there is competition can be good for the development of a game. Otherwise devs think their game is beyond any doubt and everything goes downhill.
And with all the bugs... so... so... many bugs... Where was I? Oh, right, with all the bugs Warframe has it's still playable. Unlike Destiny 2 with its 'Blackscreen Bug', which made it unplayable for me.
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vor 6 Stunden schrieb (PS4)robotwars7:
or maybe the gods will give us a break with everything that's going on IRL and let us have a stable update..? 😆
Maybe... MAYBE the disaster that was and god damn still is Empyrean was a lesson.
Probably not.
I hope with you.
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After a bit of Google search it could be that you either tried to enter invalid codes and got a sort of ban which should only be of short duration
or
Are you using VPN? That might block it.
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It's not a bug though, it's intentional that gunners can use battle avionics.
And the universal argument against vote kicks is...
iT wOuLd Be AbUsEd!1!1
Yeah, that's how little they think of their own community.
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While leveling the Stug, kinda fun weapon tbh (especially with white energy color *wink, wink*), I decided to 1v1 a Nox to see how long it might take.
A while.
After this however, when his sludge already dissipated the slow effect remained. The whole mission in slow motion is not fun.
Maybe you guys might want to try YouTube. I bet there is a tutorial with an indian guy that teaches how to create a game that doesn't present their customers a new bug every day.
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vor 5 Minuten schrieb (XB1)ShadowBlood89:
i think she is mutating into her own railjack
soon to come wisp series railjackI would actually pay a few bucks for that...
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vor 2 Stunden schrieb Godzilla853:
I had one who had a fear of kubrows.
Probably the best to have.
"Good doggie, good... AAAAH!" 😂
Seriously though, male liches are the only I can tolerate. Makes the whole matter at least entertaining when your nemesis makes a few puns in the progress.
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vor 2 Stunden schrieb (PS4)CrazyBeaTzu:
Have you tried one of the 100 options to CC or otherwise evade your enemy?
Have you tried to CC at least 20 or more enemies at once in an open area like the Orb Valley? And feel free to tell me how you capture a cache while dodging all the explosion. I'm all ears.
vor 22 Minuten schrieb Butterfly85:Gee if only we had some mods to mitigate or prevent knockdown ...
So, everyone got a Primed Sure Footed (100% resist) when the update hit.
Otherwise your oh so smart comment would make little sense when it comes to knockdown spam as experienced.
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vor 2 Minuten schrieb Tiltskillet:
Duh!
- Not standing in the AoE like a dingus 😜
With some enemies you can either fight or try and avoid said AoE now though.
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Gerade eben schrieb vegetosayajin:
They added it to everything with aoe including amps that got it...
Thank Dodo Jesus that I play mostly melee... This sounds like they messed up hard. Or shamelessly troll everyone before April 1st.
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Well, it's still kinda okay-ish to carpet bomb in the plains and orb valley... (The only way I really use it, lol)
But let me get this straight: They ADDED stagger on a weapon that had no self-damage to begin with?!
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What the hell am I even looking it?
Seems like an amalgamation of Wisp, archwing weaponry, gunnery controls and a loot crate floating in space.
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I wonder if they gave the stagger effect to enemies on purpose or were just so, well, sloppy and c/p it into everything that caused knockdown.
And if it was on purpose it might be time to rework a bunch of enemies. After all, that's a pretty big change with some effect on older mechanics.
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Are you... Are you complaining that you get punished for being AFK?
Not sure if troll or serious
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Am 17.3.2020 um 18:10 schrieb 8faiNt:
Listen DE
When we say that we like grindPeople like the grind?
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vor 9 Stunden schrieb SpicyDinosaur:
I thought they were passive gains, not an actual ability that had to be fired off.
You thought right. As soon as you slap vacuum and/or fetch on them it's active till your furball kicks the bucket.
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Hydroid.
Death by hentai.
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Has anyone ever noticed how many Corpus units use explosive weapons?
Just go and play a bounty that includes to capture caches. Limited to a certain area around the cache, if you ever want to capture it, are you an easy target for approximately 7 billion explosions. Yes, a press 4 to win frame would've removed all those enemies at once but I'm not a fan of those and so was nobody in the squad apparently.
So the experience was as followed:
- Explosions
- Blocked thanks to reaction
- Five more explosions while still in the block animation
- Knocked down
- Attempt to stand up
- Mid animation even more explosions
- Knocked back down.
- Repeat from step 5.
I know most people seem to be happy that selfdamage was removed but after this experience it felt quite... half-baked, to put it nicely.
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Yes, host migration again and I know you laugh in our faces if someone brings up this topic, DE.
Anyway, Garuda can't use her Talons after host migrations. Just like the topic.
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As the title already says did Amesha's Benevolent Decoy just proved to be very unreliable in multiple orb valley bounties.
The smaller bubble was always far enough above the objective it should protect while the bigger bubble protected all parts of the coildrive. Despite this did the coildrive suffer massive damage, so much even that I had to leave the archwing and heal it back up.
With the sheer amount of bugs I report lately... Do I get some loyalty points? 🤔
Wukong's Celestial Twin won't stand up after knockdown
in General
Posted
Hey, it's me again, found another bug. Shocking, right?
Well, as the title said Wukong's Celestial Twin won't get back up after a knockdown. It's just laying there, teleporting after Wukong if too far away.
Most people won't be mad if you iron out an update or any changes before presenting it to us, you know that, right?