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Bilbo97Baggins

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  1. I never said the weapon is weak or underpowered it just feels bad to use, requires a lot of investment into fire rate to actually feel good more ammo for the incarnon would also be good since if you are not grouping enemies, you can barely shoot a few times before needing to charge it again, its much worse when compared to other incarnon option where you can have a much higher incarnon mode uptime
  2. The Onos need some tweaks, first of all the weapon is way too close to the aim curson, making it difficult to see where you are actually aiming Fire rate and charge rate are VERY slow, even with mods and buffs such as from the incarnon tree it still feels awful to use Range of the incarnon mode while charging needs some extra range, 12 meters is just not enough for a railgun like weapon, especially since it doesn't do much damage and it's more for preparing the charged shot which is very powerful and does great damage
  3. The Onos need some tweaks, first of all the weapon is way too close to the aim curson, making it difficult to see where you are actually aiming Fire rate and charge rate are VERY slow, even with mods and buffs such as from the incarnon tree it still feels awful to use Range of the incarnon mode while charging needs some extra range, 12 meters is just not enough for a railgun like weapon, especially since it doesn't do much damage and it's more for preparing the charged shot which is very powerful and does great damage
  4. There is a bug with the Onos where you can't transform the weapon into incarnon mode while ridding merulina If you try to transform and then ride merulina, the weapon will show incarnon mode but will behave as normal It's also missing proper texture and animation
  5. It's not any murmur, it has to be the murmur boss that spawns from the cursed book
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