Jump to content

Tyroki

PC Member
  • Posts

    205
  • Joined

  • Last visited

Posts posted by Tyroki

  1. Not every frame would have a useful utility, for example Nova is a total glass cannon and only has one utility and Wormhole would totally suck in space, unless it lets you travel like 10km (which it doesn't, the max range is like 50 meters).

    Currently there's literally no reason to ever bring Nova in archwing. In a standard mission there's a tradeoff between Nova and say, Frost, both are good options. In archwing Frost is a good option and Nova is a bad option. That is not ok.

    Also, just need to throw this out there but: Mol Prime would be amazing in Archwing o.o

  2. Not every frame would have a useful utility, for example Nova is a total glass cannon and only has one utility and Wormhole would totally suck in space, unless it lets you travel like 10km (which it doesn't, the max range is like 50 meters).

    Currently there's literally no reason to ever bring Nova in archwing. In a standard mission there's a tradeoff between Nova and say, Frost, both are good options. In archwing Frost is a good option and Nova is a bad option. That is not ok.

    Didn't the devs say that ability sizes are amplified in space? I mean, look at the consumable ranges. Holy crap they're huge.

     

    Some abilities might need a tinkered Archwing variant, but of well. Worthwhile work I feel.

     

    Also, Invisible Loki flying around in space would be awesome :D

     

    Some abilities will be arse, but at least every frame has one potentially useful space ability.

  3. Completed Avalanche in 6 runs.

     

    This... was a really, really crappy event compared to previous events.

     

    Even the take pretty pictures event was better.

     

    Where the hell are the GOOD rewards?

    Affinity Booster is STUPID!

  4. When the host leaves during a dark sector conflict, it doesn't migrate.

    It just kicks you, and you never see a sniff of the battle pay offered.

     

    This has happened far too often because the host is on the other team and getting completely slammed. Thus, they leave, and force a 'draw'. No one gets anything. At all.

     

    At least I don't. I get insta-kicked and it's game over.

  5. That's right.

     

    A buddy of mine was hosting (which those guys should never host, but the game keeps crapping out the party whenever I make the squad, even if my connection is infinitely better. U14. What a success /sarcasm)

     

    I took us in to a t1 survival, as I had keys and all.

     

    It crapped out part way through. This one was my router having issues.

     

    Well there goes a key. Seriously, we didn't succeed, we didn't get a chance to succeed. He failed, I lost the key.

     

    Okay, fine, it'll just be a one time deal right?

     

    Key number 2. This time his connection fluttered and kicked us both out.

     

    Another key used...

    It should NOT be taking keys like this!

     

    The game has been seriously unstable since a few hotfixes in to U14 for me, and I swear it's been getting worse over the past week. It's becoming almost unplayable.

  6. I'm pretty sure if you can't log on for over a week because of a computer failure or a natural disaster, you have bigger things to worry about than a digital dog.

     

    The stabilizers are probably meant as a money sink, really. Veteran players don't really have anything to spend credits on, except crafting and trade taxes. Some players are sitting on millions upon millions of credits.

     

    12 pages or not, I have to respond to this.

     

    Some of us don't actually HAVE millions upon millions of credits due to other sinks.

    Personally I barely ever make it over a few hundred before I end up needing to spend it all again.

     

    Just because some people with no lives have a lot of in game resources, doesn't mean the rest of us do.

    Sooo... the rest of us are being punished for having lives. Okay. I see.

     

    Stupid idea.

  7. I just played this mission too. Solo.

     

    I got my @$$ served. Now, in all fairness, it was a level 38 mission, and I soloed it. And I beat it.

     

    But it was by far the hardest 15 minutes of WF I've ever played. But I am a pretty experienced player with about 15 forma on at the time.

     

    I'm a fan of the new infested...but the spawn rates need to be checked out, HARD. and the ancient pulls need a way to be countered after the pull.

    On the pulls, I just think they need a wind up animation or some other variation of tell.

    This way if you're paying attention to the fact new ancients are on the way, you know what to look out for.

    If you aren't paying attention: Get dunked?

     

    They're a lot more dangerous to squishy frames though.

     

    That being said, I've been running around with my Banshee having a blast. No problems =D

  8. Lots of much-needed fixes here. Great work DE.

     

     

     

    What's wrong with it?

    Oh just the usual. Y'know. Can't see the hotspots, and enemies disappear from radar after a second or two, no matter what the duration.

     

    Y'know. The usual sonar problem that tends to spring up.

     

    (This one is a multiplayer problem. Doesn't seem to happen in solo)

  9. I've seen the hotspots only once since I came back after a few months, and this issue was happening when I left.

     

    Not only do the hotspots not appear for me (others sometimes see them, but I have seen them only once since returning), but enemies appear for a mere fraction of the skills duration on the minimap.

     

    Desperately needs fixing. It's making Sonar utterly useless, which sucks as it's arguably Banshee's best ability.

×
×
  • Create New...