yeah why take away half range on the nezha augment? like it just ruins it completely. remove ips from it like influence but don't just kill the range its unusable now just another melee influence with way too much setup. i think the range should be reverted and just remove the broken part (slash damage) and why take a unique weapon like arca titron and ruin its one unique feature. might aswell let it get stacks from slam attacks if the stacks basically add negligible damage now