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CedarDpg

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Posts posted by CedarDpg

  1. Just noticed while looking at a Dark Sector Conflict that the countdown timer displays a non-standard countdown.

     

    It displayed XX:XX:60, instead of XX:XX+1:00.

     

    Normally you'd expect something like:

     

    4:03

    4:02

    4:01

    4:00

    3:59

    etc...

     

    What was displaying was:

    4:03

    4:02

    4:01

    3:60

    3:59

    etc...

     

    YNf9dBv.jpg

  2. In Dark Sector Conflicts, when we can choose to help either the attacking or defending parties, another bit of information would be nice. Would be nice to see a viewable list of nodes recently controlled by those alliances and the taxes levied by those alliances. Would better help me decide which side to support, more than a possible offer of battle pay.

  3. Was maximizing a Clashing Forest mod and it used up some fusion cores and I paid for it. It got 2 of three rank marks. Then I went in again and had to manually select a fusion core to rank it the rest of the way. Paid for that. Now when I go and look at the stance mod's rank, it shows two rank marks, and when I tried clicking on fusion cores as well as duplicates, the buttons don't do anything.

     

    Relogging, I now have rank 0 Clashing Forests, and it ate my fusion cores and credits.

  4. I accidentally went into one because Talk and Join Session are right next to each other, the selection area is small enough as it is, but there is a little bit of a misalignment on top of that so that even though the tip of my mouse cursor is over Talk, it actually activates Join Session. (This misalignment is an inconvenience with doing ciphers sometimes too.) Then when I went in, the game wouldn't let me leave. I'd hit escape and the game would keep closing the menu. Trying to leave I got killed by something or someone and then I had to wait until I bled out to try again. Was close to alt-f4-ing the game.

  5. DE already stated, this ain't isn't happening. Make a choice, Sentinel or Kubrow.

     

    There, fixed it for you.

     

    Anyway, I've already made my choice, if you read my post. (Well, I guess you'd have to make a small extrapolation from what I said... So I'll say it a little more simply for you. As things stand, I'll choose Sentinel.) 

     

    I'll get Kubrow just to have them for the novelty, rank them up and then put 'em on ice. And to not have to worry about DNA stabilizers, etc. And take my Sentinels around in general. Kubrow utility is nominal at best.

     

    I'm sure there are things that DE has previously stated wouldn't happen, and things change.

  6. And it'd be nice if we could take along our Kubrow and a Sentinel at the same time. There's overlap in their skill sets, so perhaps if that was implemented, the Kubrow skills would need to be reworked a little.

     

    But as it stands right now, I'd way rather take a Sentinel along with me. Less maintenance/hassle, less problems.

     

    Sentinels don't complain if they go on too many missions. They don't need to be stabilized with an "expensive" DNA stabilizer after they've taken damage/die...etc. They both have some similar skills.

     

    I think the arrangement should be more along the lines that the Sentinels stick close to the player, and Kubrow are more of a ranged extension of the player's arsenal that you take with you sometimes.

     

    For players who really like the Kubrow, Kubrow treats/Kubrow chow should be a craftable item that they can feed to their pets to up loyalty so they can use them on more missions. (I don't know, but my dogs always want to go where I go...)

  7. Argon crystals are fine, man Argon is a noble gas and I think it's not supposed to form crystals.

     

    Argon is a solid below -189.35C and its crystal packing method is cubic, I believe.

     

    So maybe we can get a cold storage unit that would stop Argon from evaporating. :)

  8. Bye.

     

    Also, I got both of my eggs the very first mission that I went looking for them.

     

    With hundreds of thousands of players, there's bound to be a bunch of people in a similar situation as this. That's just how it is.

    Or it could be that some of the nav coordinates that drop are really supposed to be eggs. I've been in runs where an egg will drop for someone but for everyone else it's a nav coordinate. (Regardless of whether or not the other people can accept an egg at the time.)

  9. I think it does that. Last mission I took my kubrow on, it said something like "Stripes is down!" then the bleedout notification. Bleedout: 2...1... DED! HAHAHA you suck 'cuz you can't get to your kubrow and revive it in 2 seconds! -40% loyalty.

  10. Not a huge deal, but it's sort of weird to get a Mission Complete summary/rewards screen for the last mission I did upon leaving the dojo and entering the Liset.

     

    It'd be nice if we could get a "Mission Reward History/Manifest" which might show the last 10 or so rewards screens so we can go back a few to see what we got.

     

    Additionally, it'd be nice if we could see stats on things like how many total times we've run a mission, etc.

  11. We need lo-jack and Liset alarm systems and stuff! Because someone keeps ripping off my navigation module! I keep installing it, and it keeps going missing. No broken windows or jimmied door locks though...

     

    Anyhow, don't know why it keeps going missing. Nothing in particular seems to trigger it and totally seems random, but hopefully this bug can get fixed sometime.

  12. Hmmm, looking at the hints/speculation/etc. (Dark Sector & Warframe) maybe the Lotus/Tenno are trying to re-establish the U.S.A. (after the U.S.A. supposedly destroyed everything with that virus) on Earth.

     

    Oh yeah, and what's up with the U.S.A. getting blamed for calamity in games so much? :P

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